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From Flexible Survival
- * Friendly AoE powers are no longer capped at 3 targets. ...been toned down, the excess strength being shunted to other aspects of the powers.7 KB (1,086 words) - 02:22, 17 October 2011
- ...e inflicting powers]][[Category:Toggle]][[Category:AoE]][[Category:Hostile powers]]832 bytes (108 words) - 00:04, 12 May 2024
- ...s]][[Category:Weapondamage inflicting base powers]][[Category:Hostile base powers]]613 bytes (84 words) - 00:10, 12 May 2024
- ...urself... is also a negative mindset to have... especially if that is what powers what you fight against." he says, thinking for a long while before eventual63 KB (11,382 words) - 05:46, 22 May 2013
- ...ers with secondary effects]][[Category:Negative powers]][[Category:Hostile powers]]602 bytes (72 words) - 00:04, 12 May 2024
- ...ng powers]][[Category:Healgaindebuff inflicting powers]][[Category:Hostile powers]]529 bytes (60 words) - 00:04, 12 May 2024
- ==What are the different types of powers?== ...xample of a class power. Finally, mutant powers, which are the most common powers, are given to you by your mutation. They can only be kept on your character9 KB (1,190 words) - 23:46, 21 August 2017
- ...s]][[Category:Weapondamage inflicting base powers]][[Category:Hostile base powers]]548 bytes (71 words) - 00:03, 12 May 2024
- ...gory:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]]877 bytes (112 words) - 00:04, 12 May 2024
- *"Defensive Adaption" slot created! Current powers: [[Feathery Hide]], [[Furry Hide]], [[Crystalline Hide]], [[Metal Hide]], [ ...may be mastered at a time. Other slots to come in the future. Note: the powers may be improved once you cannot stack them.19 KB (3,025 words) - 13:40, 3 January 2012
- ...lor:#FF3300">fox</span> Hexaferrum echoyips, "Wasteland paladin's negative skills removed, and those skills that were added for it have also been remo ...llow parts of a turn now. Since enhancing the status also hampers you with negative accuracy, as well as taking time in a fight, stronger upsides were needed t83 KB (13,722 words) - 00:00, 1 December 2018
- * Powers should now be less spammy when striking multiple people for status only. * New 'target' type for powers, 'master' will force the power to make it target it's summoner (for pets).28 KB (4,656 words) - 01:47, 2 July 2013
- * 'inherent' statuses will no longer get applied to powers/items that have 'dispersing' in their target list. * "List powers" is fixed.20 KB (3,306 words) - 23:13, 1 June 2013
- ...[Category:Physicaldamageresistdebuff inflicting powers]][[Category:Hostile powers]]1 KB (130 words) - 00:02, 12 May 2024
- ...Physicaldamageresistdebuff inflicting base powers]][[Category:Hostile base powers]]1 KB (137 words) - 00:02, 12 May 2024
- ...ic rating of 65%}}[[Category:Negative base powers]][[Category:Hostile base powers]]401 bytes (54 words) - 00:03, 12 May 2024
- ...s you to have a chance (modified by magnitude) to use the wrong target for powers -- healing enemies, harming allies, etcetera. *[[Partying]] AI program added to Rsx's mart. Good for notuser buff type powers.25 KB (4,075 words) - 04:51, 11 March 2012
- *You know what we need? We need more cool powers on dedication forms. *Reviving consumables now work even through large negative hit points.24 KB (3,897 words) - 18:27, 12 May 2012
- ...powers]][[Category:Energymoddelayed5 inflicting powers]][[Category:Hostile powers]]1,010 bytes (128 words) - 00:03, 12 May 2024
- ...Category:Energymoddelayed5 inflicting base powers]][[Category:Hostile base powers]]858 bytes (99 words) - 00:11, 12 May 2024