Difference between revisions of "Irascible Tendrils"

From Flexible Survival
Jump to: navigation, search
(Created page with "{{Basepower|name=Irascible Tendrils|desc=It doesn't matter how they manifest, it could be literal physical extensions of yourself, or psionic tendrils swishing about you, but...")
 
Line 1: Line 1:
{{Basepower|name=Irascible Tendrils|desc=It doesn't matter how they manifest, it could be literal physical extensions of yourself, or psionic tendrils swishing about you, but one thing is certain, and that is the inevitability of lashing and cutting to those daring enough to take a swing at you.|powertype=Toggle Buff|target=|energy=6|charge=600|cooldown=4000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of DamageResist at magnitude 2 for 2 rounds.<br>100% chance of PhysicalDamageReturn at magnitude 8 for 2 rounds.<br>|Upgrades=|secondpowertype=Enemy Aura|seconddamageamount=5|seconddamagetype=Slash|secondtarget=Medium AoE Enemy|secondStatus=100% chance of DamageResistDebuff at magnitude 2 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Damageresist inflicting base powers]][[Category:Damageresistdebuff inflicting base powers]][[Category:Physicaldamagereturn inflicting base powers]][[Category:Toggle base power]][[Category:Hostile base powers]]
+
{{Basepower|name=Irascible Tendrils|desc=It doesn't matter how they manifest, it could be literal physical extensions of yourself, or psionic tendrils swishing about you, but one thing is certain, and that is the inevitability of lashing and cutting to those daring enough to take a swing at you.|powertype=Toggle Buff|target=Self NoAoE|energy=6|charge=600|cooldown=4000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of DamageResist at magnitude 2 for 2 rounds.<br>100% chance of PhysicalDamageReturn at magnitude 8 for 2 rounds.<br>|Upgrades=|secondpowertype=Enemy Aura|seconddamageamount=5|seconddamagetype=Slash|secondtarget=Medium AoE Enemy|secondStatus=100% chance of DamageResistDebuff at magnitude 2 for 2 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Damageresist inflicting base powers]][[Category:Damageresistdebuff inflicting base powers]][[Category:Physicaldamagereturn inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]]

Revision as of 00:11, 16 May 2020

Irascible Tendrils stats
Type Toggle Buff Target Self NoAoE
Description It doesn't matter how they manifest, it could be literal physical extensions of yourself, or psionic tendrils swishing about you, but one thing is certain, and that is the inevitability of lashing and cutting to those daring enough to take a swing at you.
Cooldown 4000 Charge time 600
Energy 6 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of DamageResist at magnitude 2 for 2 rounds.
100% chance of PhysicalDamageReturn at magnitude 8 for 2 rounds.
Training Upgrades
Secondary Effects
Secondary Damage 5 Slash at level 0
Secondary Type Enemy Aura Secondary Target Medium AoE Enemy
Secondary Statuses
100% chance of DamageResistDebuff at magnitude 2 for 2 rounds.

Irascible Tendrils/Extra Notes Edit notes

Mutant powers Based on this power: