Difference between revisions of "Icy Hide"

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{{Mutantpower|name=Icy Hide|desc=The chill of the arctic is infused into your very body, sapping the heat from the world around you! You could go swimming in ice cubes without discomfort, but you might want to avoid snuggling up to space heaters, and don't expect anyone standing too close to retain too much of their body heat; they're more likely to chill out!|basepower=Passive with Aura|powertype=Passive|target=Large AoE Ally|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 4 for 10 rounds.<br>100% chance of Colddamageimmunity at magnitude 15 for 10 rounds.<br>100% chance of Defense at magnitude 3 for 10 rounds.<br>100% chance of Heatadaption at magnitude for 10 rounds.<br>100% chance of Heatdamageimmunity at magnitude -10 for 10 rounds.<br>100% chance of Powerampcold at magnitude 5 for 10 rounds.<br>100% chance of Secondary chargedebuff at magnitude 5 for 10 rounds.<br>=== Unusual Modifications ===<br>Damage Type is modified by Cold.<br>Secondary Damage Type is modified by Cold.<br>|secondpowertype=Damage Auto Passive|seconddamageamount=0|seconddamagetype=Psychic|secondtarget=Medium Enemy AoE|secondStatus=}}[[Category:Powers with secondary effects]][[Category:Slotted powers]][[Category:Special Adaption slot powers]][[Category:Coldadaption inflicting powers]][[Category:Colddamageimmunity inflicting powers]][[Category:Defense inflicting powers]][[Category:Heatadaption inflicting powers]][[Category:Heatdamageimmunity inflicting powers]][[Category:Powerampcold inflicting powers]][[Category:Secondary chargedebuff inflicting powers]][[Category:Passive]][[Category:AoE]][[Category:Friendly powers]]
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{{Mutantpower|name=Icy Hide|desc=The chill of the arctic is infused into your very body, sapping the heat from the world around you! You could go swimming in ice cubes without discomfort, but you might want to avoid snuggling up to space heaters, and don't expect anyone standing too close to retain too much of their body heat; they're more likely to chill out!|basepower=Passive with Aura|powertype=Passive|target=Large AoE Ally|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=55%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 4 for 10 rounds.<br>100% chance of Colddamageimmunity at magnitude 15 for 10 rounds.<br>100% chance of Defense at magnitude for 10 rounds.<br>100% chance of Heatadaption at magnitude -2 for 10 rounds.<br>100% chance of Heatdamageimmunity at magnitude -10 for 10 rounds.<br>100% chance of Secondary chargedebuff at magnitude 5 for 10 rounds.<br>=== Unusual Modifications ===<br>Damage Type is modified by Cold.<br>Secondary Damage Type is modified by Cold.<br>|secondpowertype=Damage Auto Passive|seconddamageamount=0|seconddamagetype=Psychic|secondtarget=Medium Enemy AoE|secondStatus=}}[[Category:Powers with secondary effects]][[Category:Slotted powers]][[Category:Special Adaption slot powers]][[Category:Coldadaption inflicting powers]][[Category:Colddamageimmunity inflicting powers]][[Category:Defense inflicting powers]][[Category:Heatadaption inflicting powers]][[Category:Heatdamageimmunity inflicting powers]][[Category:Secondary chargedebuff inflicting powers]][[Category:Passive]][[Category:AoE]][[Category:Friendly powers]]

Revision as of 00:03, 23 October 2021


Icy Hide stats
Type Passive Target Large AoE Ally
Description The chill of the arctic is infused into your very body, sapping the heat from the world around you! You could go swimming in ice cubes without discomfort, but you might want to avoid snuggling up to space heaters, and don't expect anyone standing too close to retain too much of their body heat; they're more likely to chill out!
Based on Passive with Aura Slot: Special Adaption
Cooldown 0 Charge time 0
Energy 0 Accuracy 55%
Damage 0 Healing at level 0
Statuses
100% chance of Coldadaption at magnitude 4 for 10 rounds.
100% chance of Colddamageimmunity at magnitude 15 for 10 rounds.
100% chance of Defense at magnitude for 10 rounds.
100% chance of Heatadaption at magnitude -2 for 10 rounds.
100% chance of Heatdamageimmunity at magnitude -10 for 10 rounds.
100% chance of Secondary chargedebuff at magnitude 5 for 10 rounds.
=== Unusual Modifications ===
Damage Type is modified by Cold.
Secondary Damage Type is modified by Cold.
Secondary Effects
Secondary Damage 0 Psychic at level 0
Secondary Type Damage Auto Passive Secondary Target Medium Enemy AoE
Secondary Statuses

Found On:

A

C

F

H

I

P

S

T

W

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