Difference between revisions of "Hand of Justice"

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{{Basepower|name=Hand of Justice|desc=Tyr, the Bloody Handed, God of Justice, bestows a portion of his power to his mightiest of warriors. An Einherjar can throw their fury and their might into a powerful blow, placing a mark of judgment on their chosen foe. Once marked, the unjust enemy is severely punished if it chooses to stay and fight - every further strike weakens it.|powertype=Direct Damage, Debuff, Dedication|target=Single Enemy NoAoE|energy=20|charge=1000|cooldown=5000|accuracy=75%|damageamount=20|damagetype=Blunt|Status=|Upgrades=Charge by -500<br>Cooldown by -750<br>Damage by 15<br>Energy by -8}}[[Category:Blunt base powers]][[Category:Dedication power]][[Category:Hostile base powers]]
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{{Basepower|name=Hand of Justice|desc=Tyr, the Bloody Handed, God of Justice, bestows a portion of his power to his mightiest of warriors. An Einherjar can throw their fury and their might into a powerful blow, placing a mark of judgment on their chosen foe. Once marked, the unjust enemy is severely punished if it chooses to stay and fight - every further strike weakens it.|powertype=Direct Damage, Debuff, Dedication|target=Single Enemy NoAoE|energy=20|charge=1000|cooldown=5000|accuracy=75%|damageamount=20|damagetype=Blunt|Status=100% chance of FleeRateDebuff at magnitude 100 for 10 rounds.<br>100% chance of RighteousBurning|100HostileTrigger at magnitude 3 for 10 rounds.<br>|Upgrades=Charge by -500<br>Cooldown by -750<br>Damage by 15<br>Energy by -8}}[[Category:Blunt base powers]][[Category:Fleeratedebuff inflicting base powers]][[Category:Righteousburning|100hostiletrigger inflicting base powers]][[Category:Dedication power]][[Category:Hostile base powers]]

Latest revision as of 00:19, 22 January 2017

Hand of Justice stats
Type Direct Damage, Debuff, Dedication Target Single Enemy NoAoE
Description Tyr, the Bloody Handed, God of Justice, bestows a portion of his power to his mightiest of warriors. An Einherjar can throw their fury and their might into a powerful blow, placing a mark of judgment on their chosen foe. Once marked, the unjust enemy is severely punished if it chooses to stay and fight - every further strike weakens it.
Cooldown 5000 Charge time 1000
Energy 20 Accuracy 75%
Damage 20 Blunt at level 0
Statuses
100% chance of FleeRateDebuff at magnitude 100 for 10 rounds.
100% chance of RighteousBurning
Training Upgrades
Charge by -500
Cooldown by -750
Damage by 15
Energy by -8
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Hand of Justice/Extra Notes Edit notes

Mutant powers Based on this power: