Dream Nanomagic

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Dream Nanomagic stats
Type Energy Recovery Target Ally NoAoE NotUser
Description Requiring Telepathic Nanomagic, this nanomagic interfaces with a target while they are asleep allowing the user to witness and participate in the target's dreams. Modifications can be made with a nanite control roll(1d20+1 per emotional aura requiring nanomagic, +5 per hero point spent) based on the scale of the change.
Handheld objects: 10
Human sized objects: 15
The entire setting: 20
Alterations to the dreamer's perceived self: 25
Alterations to the visitor's presented self: 10
Cooldown 25000 Charge time 3000
Energy 15 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of EnergyModDelayed25 at magnitude 0.1 for 40 rounds.
Training Upgrades
Cooldown by -5000
Energy by -5
EnergyModDelayed25 by 0.1
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Dream Nanomagic/Extra Notes Edit notes

Mutant powers Based on this power: