Difference between revisions of "Adrenaline Boost"

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{{Mutantpower|name=Adrenaline Boost|desc=You push your body into overdrive, dealing more damage and recovering faster.|basepower=Self Buff|powertype=Buff, Linked Cooldown|target=Self NoAoE|slot=|energy=15|charge=500|cooldown=10000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Damagebuff at magnitude 12 for 6 rounds.<br>100% chance of Recharge at magnitude 10 for 6 rounds.<br>}}[[Category:Damagebuff inflicting powers]][[Category:Recharge inflicting powers]][[Category:Friendly powers]]
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{{Mutantpower|name=Adrenaline Boost|desc=You push your body into overdrive, dealing more damage and recovering faster.|basepower=Self Buff|powertype=Buff, Linked Cooldown|target=Self NoAoE|slot=|energy=15|charge=-700|cooldown=10000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Damagebuff at magnitude 12 for 6 rounds.<br>100% chance of Recharge at magnitude 10 for 6 rounds.<br>}}[[Category:Damagebuff inflicting powers]][[Category:Recharge inflicting powers]][[Category:Friendly powers]]

Revision as of 00:03, 27 April 2024


Adrenaline Boost stats
Type Buff, Linked Cooldown Target Self NoAoE
Description You push your body into overdrive, dealing more damage and recovering faster.
Based on Self Buff Slot:
Cooldown 10000 Charge time
Energy 15 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Damagebuff at magnitude 12 for 6 rounds.
100% chance of Recharge at magnitude 10 for 6 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Minimum Level:

40


Linked Skills:

Hard as Scale
Superior Balance
Escape Maneuver

Found On:

E

F

H

N

R

S

U

Edit notes

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Internal error - Flexible Survival

Internal error

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[ZkIJjk96wo7FRFkx_q2yEQAAADo] /index.php?title=Adrenaline_Boost&oldid=2032636&diff=prev mysqli_sql_exception from line 46 of /home/nuku/public_html/flexwiki/includes/libs/rdbms/database/DatabaseMysqli.php: Deadlock found when trying to get lock; try restarting transaction

Backtrace:

#0 /home/nuku/public_html/flexwiki/includes/libs/rdbms/database/DatabaseMysqli.php(46): mysqli->query()
#1 /home/nuku/public_html/flexwiki/includes/libs/rdbms/database/Database.php(958): Wikimedia\Rdbms\DatabaseMysqli->doQuery()
#2 /home/nuku/public_html/flexwiki/includes/libs/rdbms/database/Database.php(891): Wikimedia\Rdbms\Database->doProfiledQuery()
#3 /home/nuku/public_html/flexwiki/includes/libs/rdbms/database/Database.php(1559): Wikimedia\Rdbms\Database->query()
#4 [internal function]: Wikimedia\Rdbms\Database->update()
#5 /home/nuku/public_html/flexwiki/includes/libs/rdbms/database/DBConnRef.php(48): call_user_func_array()
#6 /home/nuku/public_html/flexwiki/includes/libs/rdbms/database/DBConnRef.php(311): Wikimedia\Rdbms\DBConnRef->__call()
#7 /home/nuku/public_html/flexwiki/includes/jobqueue/JobQueueDB.php(373): Wikimedia\Rdbms\DBConnRef->update()
#8 /home/nuku/public_html/flexwiki/includes/jobqueue/JobQueueDB.php(287): JobQueueDB->claimRandom()
#9 /home/nuku/public_html/flexwiki/includes/jobqueue/JobQueue.php(373): JobQueueDB->doPop()
#10 /home/nuku/public_html/flexwiki/includes/jobqueue/JobQueueGroup.php(242): JobQueue->pop()
#11 /home/nuku/public_html/flexwiki/includes/jobqueue/JobRunner.php(159): JobQueueGroup->pop()
#12 /home/nuku/public_html/flexwiki/includes/MediaWiki.php(972): JobRunner->run()
#13 /home/nuku/public_html/flexwiki/includes/MediaWiki.php(958): MediaWiki->triggerSyncJobs()
#14 /home/nuku/public_html/flexwiki/includes/MediaWiki.php(910): MediaWiki->triggerJobs()
#15 /home/nuku/public_html/flexwiki/includes/MediaWiki.php(731): MediaWiki->restInPeace()
#16 /home/nuku/public_html/flexwiki/includes/MediaWiki.php(750): MediaWiki->{closure}()
#17 /home/nuku/public_html/flexwiki/includes/MediaWiki.php(554): MediaWiki->doPostOutputShutdown()
#18 /home/nuku/public_html/flexwiki/index.php(43): MediaWiki->run()
#19 {main}

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