Multiplayer Updates

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Revision as of 15:08, 27 August 2013 by Kori (talk | contribs) (August)
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The following is a list of updates made to the game since it entered open beta in 2011.

For planned future updates, see Nuku's six month plan at http://checkvist.com/checklists/97925-six-month-plan.

Need up-to-the-minute updates? They're over here!

August

27th

  • The way energy interacts with RP gained money has been made less coarse.
  • Rolling out new gear mutex code.
    • If you get any errors or such pertaining to using items or that have 'lib mutex' in them, please make a request
  • Anubis Servant boss vial added to elite store.
  • Yesterday's "Cred Earned" statistic will now be displayed by +account/+register.
    • Only if the value is above zero. May take a day or two to update in the database.
  • Offline players in your womb will now affect your haste/pregnant statuses.
  • InGame web fights should now, once again, work.
    • AND they will now tell you, properly, when a fight has ended!
  • Game-mail to email is working again.
    • If you have not disabled the feature, any +mail you receive while offline will be sent to your active email address.
  • Email system should now honor all opt-out requests.
  • Lots of broken or unfinished look traps removed from Zephyr.
    • All of the ones shown should be finished products.
  • Horny messages should disable if your fertile status is negative.


23rd

  • Updated how web combat is cleaned up.
    • Players should be given much more chance to revive and should see less 'battle ended unexpectedly' from in-game web combats.
  • Stat checks in Fairhaven made more 'contextual' and less 'gamey'.
    • While still obvious when reading through a room description, they should no longer fire History 2/1: or the like.
    • Several small knowledge stat checks added in the process.
  • Searching in areas where there are offline players should be a little more reliable.
  • Modification to the inventory mutex system should result in less hiccups.
  • The way energy interacts with RP gained money has been made less coarse.

21st

  • Rod's Old Truck Quest should now correctly mention to mentor to level 17 if you are too high level for the final fight.
  • Feral mode training, Rod Trained, added to the wiki! More additions to follow.
  • Alpha Feral Training added to the wiki.
  • Feral Training Nurturer added to the Wiki.
  • Help Mentor has received a touch-up.
  • Sweaty Jungle tweaked for improved grammar.
  • The Highway has been updated for ease of navigation.
    • Room titles are now distinct and reflect their respective areas.
  • Ember Matriarch works properly now.
    • Now you can go back for more fun with hir after you complete the quest.
  • Death Valley and all related NPCs have been rewritten. This is part of ongoing work to improve older zones.
  • The Circus in Fairhaven has been rewritten.
    • This is part of ongoing work to improve older zones.
  • Latex Factory Showroom NPCs updated with fixed string parsing, spacing, and format.
  • Sexually Stable merit updated to avoid future confusion.
  • Wet Bitch now also connected to the grid via normal travel.
  • Bozeman University available on web.

18th

  • @viewparse and connected functions now support time-statements. Also [area].
  • Remaining use cases of Zephyr Inc. and Zephyr Incorporated standardized to Zephyr Inc, to minimize confusion.
  • New Staff Monster added to Shady Keep area: Kage Fiend.
  • New Research Available.
  • RP items added to nanite shielding requirements.
  • Bonuses given to a pet as a result of adding modifiers to it when crafting, will now be adjusted by the rank of the pet.
  • New Monster added to The King Stables! Ahkal Teke is now available there.
  • New Player Monster added to Shady Keep area: Wild Cannibal
  • New Area: Sweaty Jungle now exists in Fairhaven (North of the River).


17th

  • Staff may now use the hunting territory item to destroy it and gain 10 mako.
    • Staffers now get 50 for a hunting territory.
  • Medusa Dedication is now available on-grid.
  • Petrifying Gaze inflicts RechargeDebuff instead of ChargeDebuff, since ChargeDebuff is no longer in use and replaced by HasteDebuff.
  • Shady Keep area now added in Woodfield. Level 57-63. Current mobs include the staff-made Bogart Knight and the player-made Fire Sprite.
  • Solar Dragon now has an avatar all its own.
  • Corporate Cougar now has flags.
  • Area in and around Zephyr polished again.
    • Non-existing look traps are no longer mentioned, or have the proper placeholder.
    • Stat-checks are better integrated with a character's perception of the environment.
    • Numerous cases of past-tense phrasing changed to present-tense.
    • And, of course, the area has been spell-checked.
  • Fixed display error in energy amount in sa list.
  • Players will be less likely to be set idle if they are partaking in combat.
  • Updated Unrelenting Suckle.

13th

  • New area added to the Woodfield Sewers.
  • Woodfield City Sewers and the Underground Tunnel polished. Better grammar, looktraps, and more.
  • Friend-locks and enemy-locks have been tweaked to more reliably inform those with editing-permissions about the +lock command.
  • New premium accessory, an assault rifle, available for 1 mako for all characters forever.
  • New, free, avatar accessory, a baseball cap!
  • The RSX Square in Woodfield has been rewritten for legibility. Navigation should now be easier.
  • All dangerous areas in Woodfield are now clearly marked as such at their respective entrances.
  • New section of Woodfield Sewer is now actually accessible.
  • New Form added to Rolling Hills: Mootaur.
  • Fairhaven Zoo rewritten. More to come in the near future.

12th

  • Result for Packmind Research added, new item for sale in [RSX Solutions]: Operative Floor, Basement.
    • The new item is called the Radio Static Device. Functions as a low powered Static Broadcaster (See and compare to Anti Nanomagic)"
  • New Modifier: Windup.
    • Makes an item take an exact amount of time longer to use. The trade-off is that the item uses significantly less energy.
    • Available in the Token Store.
  • Modifiers that reduce something by a percentage now have two soft caps and a hard cap(-80%).
  • Negative recipe modifiers are now, after some debugging, capping at 75%, then again at 40%, with a final, hard, cap at 20%.
  • Long-term idle player purge performed.
  • If/when a status ends up with 0 mag or duration due to upgrades, it will not abort all other statuses from being applied after that one.
  • Charm and "insta-kill" type powers can now work in web combat.
    • However they will give no charmed pet and no talk script associated with them will run.
  • Charm and "instant kill" type powers now can generate battle clear messages.
  • Fixed broken string parsing at the NeoGAMES Lab in Woodfield.
  • New NPC added to RSX Promethean Studies lab: Albert Stross.
    • He has a hidden quest associated with him. Expansion pending.

11th

  • Woodfield General Hospital updated with better grammar, fixed string parsing, and more details to look at. Big ups to Osiris for helping out.
  • Refunded mako for Ejaculating Limbs mpool. The same functionality will work with the Rainmaker item.
  • @viewparse and related commands revamped behind the scenes. Also more error-checking added.
  • Rainmaker item added to token store.
  • When two females have sex, if both have rainmakers (without being renamed) they will both get filled!
  • Fixed bugs in talk script editor (and a few other web apps).
  • Level 2 and 3 actions for Librarian added.
  • All the references of a removed critter removed from the mission Road to a Cure.
  • Vibrator recipe's cost and ingredient adjusted a bit.
  • +request/rename option added.
  • Toys in latex factory updated to use new filled code.
  • Feral Dragon now has its own avatar!
  • +census amounts for money should be more accurate in theory.
  • +census values for cash well and truly fixed.

8th

  • Lustful Pheromones upgraded to be a real power.
  • Fixed a couple interactions with Zephyr Coffee Lounge NPCs. WIP
  • Rod Trained feral mode mutants now reduce the upkeep of their overall equipment by 1 per level!
    • If you're level 20, and have 30 upkeep worth of stuff, it becomes 10 upkeep worth of stuff.
  • Extra Filling and Well Filled perks are now available
  • When using the fuck command, a confirmation asking if you want to proceed is now always given.
  • Warning! Many mutant powers will now cover you in goop/fill you, as per their descriptions!
  • Were Arachnid added.
  • @viewparse updated to account for extra parsing, both new and old.
  • High freecred social actions given two soft caps in terms of freecred reward.
  • Social action freecred cap is now influenced by the energy required.
    • An action that takes 5 patrol points softcaps 5 times higher than an action that only requires 1.

5th

  • Misplaced upgrade for energydamage on Costume Slip removed.
  • Bug in party mentoring code fixed.
  • When the judge who turns off OOC chat in a room leaves, the chat is automagically enabled again.
  • Coyote who are not currently coyote will now show <Coyote> when TFing people.
  • Typing +mako will now list your mako to two decimal places.

4th

  • Hero points should no longer refresh randomly.
  • XP rewards while fighting should no longer be a bajillion digits precise.
  • Recipes available in the premium store now shown if known or not when viewed via web.
  • A lot of fresh answers posted to the ask page, http://ask.flexiblesurvival.com.
  • Help supporter updated.
  • Fixed a progression error in the Ember Matriarch questline. Playtesting encouraged!
  • Help Botting updated to show exactly what is meant by 'play the game when you're not there.'
  • Sci is now usable as a command for the science channel.
  • Auc now works for Auction channel.
  • All future combat engergizers purchased are non-tradeable.
  • Pets can now accept the new fuck commands.
  • When leaving a party as the leader, reassigning the leader of a party, kicking yourself from a party as leader OR when the leader drops offline, combat should no longer go haywire in that room.
  • Demon Lunar Touched added.
  • Badger avatar created and applied, if you can think of related species that would benefit from using that avatar, pop up a request.
  • Oral, anal and breast sex request messages now a little more ambiguous, in case a female is asking a male for such.
  • The next winner of +lotto gets a dedication.
    • The dedication will be publicly available, but you get to design it!
    • So run, do not walk, to +lotto and grab up some tickets!
  • People with a Color Chooser can now set their colors with editplayer.
  • Lotto 'splosion fixed.

July

30th

  • Fixed bug in global research that could cause expensive projects to read as unfunded incorrectly.
  • New options added to fuck command. fuck <target> mouth fuck <target> ass and fuck <target> breasts.
    • NOTE: if the fucker has a darwin's pass, they CAN impregnate the target with this.
    • Using the new fuck options does not remove Virgin status.
  • +prove mouth|ass|breasts will now show your filled status for these areas.
  • Breast descriptions now include filled/Breasts values.
  • When a new player is created using the Child Liberation Device, their virginity is pre-set.
  • New stringparsing (only for infections since it needs to write data): [fill the <whatever> of [target] by <number>]
    • For obvious reasons, only cunt, ass, breasts or mouth will work in 'whatever'.
  • +prove will now work with the filled/<body part> options.
  • Unfinished NPCs moved out of the Zephyr Coffee Lounge. Until they are complete, that is.
  • Functional Miura Mercedes NPC added to the Zephyr Coffee Lounge. Expansion of dialogue to come.
  • Functional Louis Ledoyen NPC added to the Zephyr Coffee Lounge. Expansion of dialogue to come. Playtesting encouraged!

28th

  • afk command added as alias for goidl.
  • Commend no longer works on new, not even placed, forms.
  • No more overflows in +census.
  • +roll now factors in group purchased skills.

27th

  • Fixed crash in AI code when using Renew.
  • Many very very old requests(6+ months) closed out to clear the air.
  • Not to be outdone, Rod has joined forces with the Prometheans to cook up a new feral training scheme.
    • 'How to be cool', is what he calls it, and it's available to all feral mode agents, allowing them to keep their cool and not forget how to use doorknobs.
    • This training is available at the mall.
  • Area in and around Chandler Hospital updated.
    • Obvious exits now marked in white, spacing issues fixed, and spellcheck has been employed vigorously.

25th

  • Non-staff cannot change the status of a request that is set Completed, Denied or In Progress.
  • New nanomagic, rpinfo biomonitoring nanomagic.

21st

  • Finder prop no longer set on finding vials.
  • Nanomagic with requirements show this requirement in their rpinfo.
  • Setting your birthday made more intuitive, hopefully.
  • New avatar accessory, made by our very own Glitch, a pair of fairy wings.
  • To make a matching set, he also made bat wings, cause why not?
  • Fixed stacked item exploit with craftmod upgrades.
  • Fixed a crash with a recent fix to web crafting.
  • You can no longer use builder nanites from your backpack.
  • Chimera Serum will no longer crash if you have no mastered infections.
  • Chimera Serum will no longer infect a body part if the infection it rolls has no parts of that slot.

19th

  • New, premium, avatar color, Psychedelic!
  • New recipe and modifier created (Piercing design and targeting device) due to stretch goals.
    • Both are available for +rewards.
  • Staff viewing of alts on other games via +account now MUCH faster.
  • When you master a form it will now suggest you commend it if you like it.
  • Spring Parsing templates and examples on the Monster Maker wiki page have been updated for form-authors' convenience.
    • Also, comments about the 'commend' command added at the beginning of the page.
    • Remember to read this page to help you through form creation!
  • Social actions that cost resources to do (cash, xp, etc) will no longer cost MORE if you critically succeed.
  • Fixed critical error in web patrol missions.
  • The update link on the page now shows how many days ago each update post was made.
  • Result posted for rocket facility.
  • New research available: Construct Rocket.

17th

  • Update to the Monster Maker wiki page to provide support for Taur and Serpentine form creation.
    • Also, Color Chooser support templates added to the string parsing section of the page.
  • Arm and Tail Divider tempalte added to the string parsing section of Monster Maker wiki page.
  • New Staff Made Monster added to the Jutting Peaks as per Stretch Goals: Minkitsune!
  • New Area Built in Woodfield: Wax Museum - Apocalypse Exhibit with New Staff Monster within! Death (Skullbot)
  • Child/roo pet training upgraded!
    • You can now buy extra levels of training for your pets (100 tokens or 5 mako per extra level increasing by those amounts per level purchased.
      • 100/5 for the first, 200/10 for the second, 300/15 the third, etc).
    • These levels can, on a child, be used to buy any further upgrades (masteries, roles or power upgrades).
    • On a roo pet, power upgrades and extra roles (beyond the first free 3) can be purchased.
    • Additional xp will be required for each level.
  • Some fixes made to pet level indicators for first and second level.
  • Roo pets now gain xp like children.
  • You can now buy additional power upgrades in the same power, but only once per upgrade.
  • Level expanded pets will become no-trade once the first level is purchased (it warns you).
  • New stringparsing options for [if and [case blocks. 'is feminine' 'is not feminine' 'is masculine' 'is not masculine' 'is hermy' 'is not hermy' 'is neutral' 'is not neutral'.
    • Each will take into account not only the gender but will also obey the perks.
    • To be considered either masculine or feminine, the target must either be pure of one gender OR have the perks to force it.
    • To be neutral you must either have NO gender or have the Uncertain Gender perk.
    • To be hermy, you must be a natural herm and have none of the perks to specify a gender-view.

15th

  • New Mako-purchaseable form: Demonic Fox, now available in the mako shop!
  • Added few more level 0 actions.
    • Artisan (design) added to Clairmont Marketplace and Eureka Landing Spot.
    • Diplomat (socializing) added to Clairmont and Eureka Embassies.
    • Banker (academics) added to Clairmont and Eureka banks.
  • Vast majority of references to Rsx, as opposed to RSX, cleared."
  • Top misspellings in the English language cleared from all room descriptions. Big thanks to the Oxford English Corpus' list.
  • Exploit with craftmod selective keys fixed.
  • Enhanced Training group benefit now affects XP gained via RP.
  • For personal desc use, the public/<whatever> local stat will work in your base propdir.
  • Major change for string parsing.
    • Text is parsed in order of reliance and from left to right.
    • So a piece of string parsing like [if [if 1]1[else]0[end if]][local stat skunks of [player]][else]boo[end if] will parse the [if 1] block first, then the outer if, and finally do the local stat section last.
  • Rolled back the String Parsing changes. After review the code is infeasible.

13th

  • Level 0 Nanomagic Researcher (arcane) added to Paranormal Classes in Clairmont and Eureka.
  • Bartender (socializing) added to New Ireland Pub in Clairmont and to the Internet Coffee in Eureka.
  • Inventor (research) added to Clairmont's Garage and to Eureka's Military Workshop.
  • Storyteller (legends) added to New Ireland Pub in Clairmont and to the Internet Coffee in Eureka.
  • Added level 1 action for Shopkeeper.

12th

  • 6644 long-term idle players purged.
  • Made renaming of characters be a little more forgiving with new names.
  • Aquatic avatar added and assigned to many aquatic forms.
    • If you run into a form without it, submit a request to get it added.
  • tport command now obeys rooms that are set 'no summon'.
  • If the party leader of a party you are joining is mentored, you will mentor down to that level (if your level is higher) automagically.
  • Item-based toggles will now not keep getting turned off by the AI system.
  • Minor updates in and around the Zephyr Inc building.
    • The Psych Department no longer goes full derp is you try to make a +room.
    • Huntermun no longer uses past-tense.
    • Traveling around the building no longer results in weird [end if] and [at random] bits of text.
  • New recipe modifier added to token shop due to stretch goals, Bouncing.
  • New, free, avatar accessory, a white cowboy hat!
  • New, premium, accessory, a gold crown!
  • New, free, avatar accessory, a fiery background!
  • New level 1 actions added.
    • Supernatural Researcher (arcane) added to Eureka and Clairmont schools.
    • Technician (computer) added to RSX center in Clairmont and to the internet coffee in Eureka.
    • Security Officer (security) added to Eureka's Military Compound and Clairmont's Police Station, Soldier job moved to Military Cantina.
    • Bureaucrat (red tape) added to Eureka and Clairmont's Town Halls.
  • Significantly improved accuracy and detection rate of the [redacted] software.

10th

  • The Ember Sanctum zone and Ember Matriarch questline have been fully rewritten.
    • You will not have to redo the quest if you have already finished it. Playtesting is encouraged!
  • Local stat can now work with directories.
  • Komodo Dragon added to the Reptile lunar touched forms.
  • Commission Tax should be calculated more accurately.
  • +census request now shows stats on incomplete requests.
  • Fixed a bug introduced with my last fix for web crafting!
  • New, player purchased, avatar accessory, shackles.
  • Two new red collars available.
  • Updated the theme & policy room to encourage people to type terms.
  • New option for +monster command, +monster clear all will remove all +monster created enemies in the room.
  • New Area added past Deeper in the East Forest called Jutting Peaks.
  • Direct Connect is now functioning again.
  • New, free, avatar color, Goldenrod
  • Avatar caching system has been enhanced.
    • This has necessitated erasing the existing cache, so avatars might be slow to load for a little while.
  • Spoilers: The Coatl High Priest should no longer require you to lose twice to progress. 'Twas a bug, but playtesting is encouraged.
  • Quetzalcoatl Quest updated for grammatical errors on mobs as well as fixing bugs in the quest process. All should run smoothly, now!
    • It will now require you to be fully Coatl when accessing the idol.
  • Fixed critical error in web missions.
  • Roboticist (computer) job comes with actions up to level 3.
    • Also, multiple choices available for the level 3 action.
  • The Long Way web mission is now locked to level 60+
  • New Staff Monster: Okami Boi now available in the Petshop of Cuteness!
  • Fixed bug in how web combat objects representing players are processed.
  • Scientist job available.
    • It comes with actions up to level 3, included multiple options based on the skills.
    • The job is available (for now) in Eureka School and Clairmont College.

6th

  • Minor update to the Church of Promethea.
    • Players now warned that it is a dangerous place, grammar fixes, and certain directions no longer teleport you.
  • New command added, convert.
    • Will convert salvage rarities in game.
    • Note: can move multiple steps, so "convert 1 rare chemical to common" will give you a butt-load of common chem salvage!
    • Can convert both up and down. Converting down still incurs the usual taxes.
  • New string parsing added for [if] and [case] blocks, <string1> ~= <string2> will do a regex on string1 using string2 as a pattern.
  • River now properly connected to the highway outside Fairhaven. References to a nonexistent bridge removed.
  • Alex the Zebra has received an update.
    • Hir sex scene should now be a bit sexier (less typos, proper spacing, etc.), and it will dynamically respond to whether you've... frisked, with hir before.
  • Clairmont, Living Museum, and New Ireland updated.
    • They have been given more legible spacing.
    • Obvious exits in the description are now marked in white.
    • All jobs in Clairmont now only show up if you possess the right skills.
    • Most minor bugs in these areas have been ironed out.
  • Public sector of the Department Store updated.
    • As with Clairmont and New Ireland, obvious exits are now marked in white, commands in green, and viewable items in yellow.
    • Work on standardizing the older zones this way will continue throughout the month and all new areas will be color-coded accordingly. Polish, polish, polish!
      • Exceptions for some special locations.

4th

  • If you are already logged in, say via telnet, you will not be given the direct connect on viewing the main page.
  • +register now shows, approximately, how much cash you have gained on the muck (game specific) for that day.

2nd

  • When visiting the main page of the web page, you are now given the direct connect screen
    • This is instead of the Facebook news. Hopefully it will encouraging new players to get further into the game.
  • New accessory available, red collar.
  • Code changes in an attempt to make the game more gracefully handle multiple text connections to the same character.
  • Newly created characters on the web can now agree to the ToS correctly.
  • Subscription 'days remaining' counter now working correctly.

1st

  • Dusk Dragon questline improved.
    • Fixed typos, axed glitches, and fixed a tiny exploit.
  • Spacing and format issues in several areas fixed.
    • Behind-the-scenes code cleaned up.

Previous months can be found in the Multiplayer Updates Archive