Missions
Missions are quests that give Reward Tokens for use in the Reward Shop. They take place in instances, private areas that only the mission runner and their party can enter. A new mission can be obtained 18 hours after turning in your previous one.
Mission Givers
Robert (1 Up, 1 East from the lobby of Zephyr, Inc. Also the location of a Reward Shop.)
Nicole (Taskmaster Quarters, 1 North, 1 East from the South gate of New Dawn. There's also a Reward Shop located here, though it lacks some of the options of the Zephyr one.)
Sandra (1 Down from Zephyr Lobby, not repeatable.)
Mission Commands
To see your current mission and its status, type:
mission
Once you have found your mission area and would like to start the mission and enter the instance, type:
mission start
Once inside the mission instance, you'll see a small ASCII map of the immediate surroundings. Your range of vision is dependent on your Survival skill. # signs indicate walls, while most other characters represent different passable terrain. Pink indicates the instance exit, red indicates hostile ferals, white indicates explored and safe, and gray indicates unexplored and safe.
If you are defeated in an instance and respawn, or otherwise leave the instance, you can return without losing your progress. Simply repeat the step above and follow the prompts. Also, instance battles are unlike ordinary ones in that they can be fled at any time by simply moving away from the spot.
Mission Rewards
Upon clearing the instance by defeating 95% of the ferals inside, you and everyone helping you (provided they helped defeat over 50% of the ferals) will receive a chance at an uncommon salvage.
When you return to the mission giver, you'll be rewarded with 5 reward tokens. Completing a Looted Strip Mall mission will get an additional 4 tokens.