Rubbery Hide

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.________________________________________________________________________.
| Item [Rubbery Hide                  ]  Type [             Mutant Power]|
|________________________________________________________________________|
|______________________[        Description       ]______________________|
| A tough rubbery hide resists physical trauma excellently.              |
|________________________________________________________________________|
|______________________[  Additional Information  ]______________________|
| Power   [Armored                                                     ] |
|______________________[     Base Power Stats     ]______________________|
| Type    [Passive Auto Self                                           ] |
| Target  [Auto Self                                                   ] |
| Energy  [0                                                           ] |
| Charge  [0                                                           ] |
| Cooldown[0                                                           ] |
| Accuracy[75%                                                         ] |
| Statuses                                                               |
| \_PhysicalDamageResist        [100% chance at 0.25 power for 2 rounds] |
|______________________[Variations from Base Power]______________________|
| KnockdownResistChance    [+100                                       ] |
| KnockdownResistDuration  [+1                                         ] |
| KnockdownResistMag       [+3                                         ] |
|______________________[         Upgrades         ]______________________|
| \_KnockdownResistMag          [0.75                                  ] |
| \_PhysicalDamageResistMAG     [0.15                                  ] |
|________________________________________________________________________|

This power can be obtained from the Latex Fox skin, Latex Snow Leopard skin, and Rubber Balls torso infections. Additional Monsters/body parts with infection will be added later