Difference between revisions of "Thick Shell"
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− | {{Mutantpower|name=Thick Shell|desc=A thick shell can be cumbersome and tiring to haul around, but it provides extreme durability! Healing powers will also work more effectively, making it easier to keep that extended health bar full.|basepower=Armored|powertype=Passive Auto Self|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of | + | {{Mutantpower|name=Thick Shell|desc=A thick shell can be cumbersome and tiring to haul around, but it provides extreme durability! Healing powers will also work more effectively, making it easier to keep that extended health bar full.|basepower=Armored|powertype=Passive Auto Self|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of Healresist at magnitude -2 for 1 rounds.<br>|Upgrades=HealResistMag by -0.5<br>PhysicalDamageResistMAG by 0}}[[Category:Healresist powers]] |
Revision as of 08:28, 20 December 2011
Type | Passive Auto Self | Target | Self NoAoE |
---|---|---|---|
Description | A thick shell can be cumbersome and tiring to haul around, but it provides extreme durability! Healing powers will also work more effectively, making it easier to keep that extended health bar full. | ||
Based on Armored | Slot: Not Slotted | ||
Cooldown | 0 | Charge time | 0 |
Energy | 0 | Accuracy | 75% |
Damage | 0 healing at level 0 | ||
Statuses | |||
100% chance of Healresist at magnitude -2 for 1 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |