Difference between revisions of "Magnetic Personality"
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− | {{Mutantpower|name=Magnetic Personality|desc=They say opposites attract, and Ferals agree! They just won't leave you alone.|basepower=Enemy Aura|powertype=Toggle, Aura, AoE|target=Medium AoE Enemy|energy=1|charge=500|cooldown=6000|accuracy=65%|damageamount=0|damagetype=Physical|Status=10% chance of Taunt at magnitude 1 for 1 rounds.<br>|Upgrades=Charge by 0, Cooldown by 0, Energy by -0.5, TauntChance by 5, TauntMag by 1 | + | {{Mutantpower|name=Magnetic Personality|desc=They say opposites attract, and Ferals agree! They just won't leave you alone.|basepower=Enemy Aura|powertype=Toggle, Aura, AoE|target=Medium AoE Enemy|energy=1|charge=500|cooldown=6000|accuracy=65%|damageamount=0|damagetype=Physical|Status=10% chance of Taunt at magnitude 1 for 1 rounds.<br>|Upgrades=Charge by 0, Cooldown by 0, Energy by -0.5, TauntChance by 5, TauntMag by 1}}[[Category:Taunt powers]] |
Revision as of 08:08, 20 December 2011
Type | Toggle, Aura, AoE | Target | Medium AoE Enemy |
---|---|---|---|
Description | They say opposites attract, and Ferals agree! They just won't leave you alone. | ||
Based on Enemy Aura | Slot: Not Slotted | ||
Cooldown | 6000 | Charge time | 500 |
Energy | 1 | Accuracy | 65% |
Damage | 0 Physical at level 0 | ||
Statuses | |||
10% chance of Taunt at magnitude 1 for 1 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Contents
Minimum Level:
- Level 30