Difference between revisions of "Multiplayer Updates"
From Flexible Survival
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Need up-to-the-minute updates? They're over [http://flexiblesurvival.com/index?webupdate here]! | Need up-to-the-minute updates? They're over [http://flexiblesurvival.com/index?webupdate here]! | ||
+ | |||
+ | ==April== | ||
+ | '''14th''' | ||
+ | * New avatar accessory created: brown spiked collar. | ||
+ | * The northern domicile of New Dawn now allows players to rent rooms. | ||
+ | * The way players file +requests changed. Now they are shown a preview of their +request asked to confirm if they want to post it. | ||
+ | * Butthurt command added to find out how many times you have been picked on by fish. | ||
+ | * When staff use +account, if they have notes on their account it warns them in the listing | ||
+ | * Judge levels are now account based and have been totaled all of Nuku's games." | ||
+ | * Players who have the judge accounts can now type either "+pj #on" to enable Judge mode or "+pj #off" to turn it off. | ||
+ | ** This lets you keep your alts a bit more anonymous. | ||
+ | * [[Udderizer]] Mako item is created. | ||
+ | * Some social actions now require builder nanites. This comes on the heels of new code allowing social actions to use them. | ||
+ | |||
+ | '''13th''' | ||
+ | * Social actions can no longer push the player into negative cash. | ||
+ | * Help files for birthdays, loadout, equipment, and upkeep all updated/created. | ||
+ | * Display bug in infectious womb fixed. | ||
+ | * You should no longer be able to transform UIR agents. | ||
+ | * +census has been disabled for now | ||
+ | * Fixed bug in tag editor (for hate/dislike tags) | ||
+ | * As project pools finish, a request is now auto-generated for them. | ||
+ | |||
+ | '''12th''' | ||
+ | * Nanite Vaporizer added to the elite store, enjoy!" | ||
+ | * In game puzzles tell you, now, how much xp you have gained and in what jobs | ||
+ | * in game puzzles now use the rested xp system | ||
+ | * The display of xp gained from social actions edited to make rested xp's contribution more clear. | ||
+ | * +account shows the proper account level again. | ||
+ | * The 'Inorganic' and 'Candy' flags have been added to existing forms for their flag listings. If any forms that should be otherwise are not made so, please drop a request or page Glitch. | ||
+ | * Rested XP takes a 10 minute break from building up after you use it (since you are not resting). | ||
+ | * Social actions now employ rested XP. | ||
+ | * Low Ranked AI target should now be usable from web site. | ||
+ | * There is now a command, wound, that allows you to get rid of all your wounds for one half a mako. | ||
+ | * If you pay premium currency to do a social action, you are NOT charged patrol points in addition. | ||
+ | * [[Withering Kiss]] now functions. | ||
+ | * If you try to do a social action while out of patrol points, you are now offered a small mako fee to do it anyway. | ||
+ | * New command, jobs, admire your jobs, xp, and their levels. | ||
+ | * +birthdays more accurate. | ||
+ | * Several of the chandler hospital NPCs have chilled out over time. The gate guard remains a complete jerk. | ||
+ | * With the feline presence in the Mall Rat's mall, a new bar has opened, The Scratching Post. | ||
+ | * The defeated should no longer be wandering freely. | ||
+ | * research command no longer shows crazy precision in your available favor. | ||
+ | * When performing social actions, you are now informed of what job gets jobxp, and how much it got. | ||
+ | * Droprange should be less spammy. | ||
+ | * Rest XP now shows up in +xp. | ||
+ | * New research entered, but not yet available (requires another topic be completed). | ||
+ | * Project pools now work properly again. | ||
+ | * Added more caching to reduce SQL hits. | ||
+ | * Talakai males now use the same breeding timer as everyone else. | ||
+ | ** However, they get 10 breedings which they can do all at once or space them out across the hour. | ||
+ | * Exploit in pools fixed | ||
+ | * Spending premium currency in pools now generates a log entry. | ||
+ | * Miner job tweaked a bit. | ||
+ | * RP XP is now boosted by Rest XP just like monster killin'. | ||
+ | * The rate at which rested xp refreshes is now based on your sub level (higher subs refresh faster). | ||
+ | |||
+ | Space Reserved | ||
+ | |||
==March== | ==March== | ||
'''31st''' | '''31st''' |
Revision as of 18:02, 14 April 2013
The following is a list of updates made to the game since it entered open beta in 2011.
For planned future updates, see Nuku's six month plan at http://checkvist.com/checklists/97925-six-month-plan.
Need up-to-the-minute updates? They're over here!
April
14th
- New avatar accessory created: brown spiked collar.
- The northern domicile of New Dawn now allows players to rent rooms.
- The way players file +requests changed. Now they are shown a preview of their +request asked to confirm if they want to post it.
- Butthurt command added to find out how many times you have been picked on by fish.
- When staff use +account, if they have notes on their account it warns them in the listing
- Judge levels are now account based and have been totaled all of Nuku's games."
- Players who have the judge accounts can now type either "+pj #on" to enable Judge mode or "+pj #off" to turn it off.
- This lets you keep your alts a bit more anonymous.
- Udderizer Mako item is created.
- Some social actions now require builder nanites. This comes on the heels of new code allowing social actions to use them.
13th
- Social actions can no longer push the player into negative cash.
- Help files for birthdays, loadout, equipment, and upkeep all updated/created.
- Display bug in infectious womb fixed.
- You should no longer be able to transform UIR agents.
- +census has been disabled for now
- Fixed bug in tag editor (for hate/dislike tags)
- As project pools finish, a request is now auto-generated for them.
12th
- Nanite Vaporizer added to the elite store, enjoy!"
- In game puzzles tell you, now, how much xp you have gained and in what jobs
- in game puzzles now use the rested xp system
- The display of xp gained from social actions edited to make rested xp's contribution more clear.
- +account shows the proper account level again.
- The 'Inorganic' and 'Candy' flags have been added to existing forms for their flag listings. If any forms that should be otherwise are not made so, please drop a request or page Glitch.
- Rested XP takes a 10 minute break from building up after you use it (since you are not resting).
- Social actions now employ rested XP.
- Low Ranked AI target should now be usable from web site.
- There is now a command, wound, that allows you to get rid of all your wounds for one half a mako.
- If you pay premium currency to do a social action, you are NOT charged patrol points in addition.
- Withering Kiss now functions.
- If you try to do a social action while out of patrol points, you are now offered a small mako fee to do it anyway.
- New command, jobs, admire your jobs, xp, and their levels.
- +birthdays more accurate.
- Several of the chandler hospital NPCs have chilled out over time. The gate guard remains a complete jerk.
- With the feline presence in the Mall Rat's mall, a new bar has opened, The Scratching Post.
- The defeated should no longer be wandering freely.
- research command no longer shows crazy precision in your available favor.
- When performing social actions, you are now informed of what job gets jobxp, and how much it got.
- Droprange should be less spammy.
- Rest XP now shows up in +xp.
- New research entered, but not yet available (requires another topic be completed).
- Project pools now work properly again.
- Added more caching to reduce SQL hits.
- Talakai males now use the same breeding timer as everyone else.
- However, they get 10 breedings which they can do all at once or space them out across the hour.
- Exploit in pools fixed
- Spending premium currency in pools now generates a log entry.
- Miner job tweaked a bit.
- RP XP is now boosted by Rest XP just like monster killin'.
- The rate at which rested xp refreshes is now based on your sub level (higher subs refresh faster).
Space Reserved
March
31st
- The level cap is now 60! Have fun grinding.
30th
- Goo Girls now come in many flavors, thanks to the Colorizer!
- Eureka accessible via Zephyr lobby pilot. Contains 2 areas so far, along with the initial implementation of its job system, accessible via 'sa list' at locations advertising available jobs. More to come.
28th
- Experience no longer accumulates past its cap from various sources. All xp gained beyond (1.6x required for level) is automatically trained off for creds.
- Vampiric status/properties now affect DoTs.
27th
- Toggles can now belong to exclusive slots for activation, rather than just mastery.
- Aggro change: being struck by an enemy reduces their hate for you by 1 point per damage inflicted (Cover excluded).
26th
- Badge announcements throttled on a per-account basis, meaning that an account-wide badge will not reveal your alts to your stalkers. Achieve in peace!
- Combats you're not involved in no longer prevent you from Departing from your room.
- Tormunga Dedication quest online, and its boss vial available in the mako shop.
25th
- Dusk Dragon dedication available via questline. Somewhere.
- Staff can 'bless' player judges, increasing the value of +pjvotes they receive. Details available in +pj.
- Wound-inflicting powers active in web combats now, but not against web assistants.
24th
- Balina has left the building.
- Update your own danged wiki.
- Just in time for future Milk pouches to not be NoAoE.
- High-pressure milk explosion!
22nd
- The Pregnancy Broadcaster research project has finished.
- PBRD (Pregnancy Broadcaster Receiving Device) added to token store for 100 tokens.
- When equipped, and when someone does a
+mako/pregcast
, you get 1% of the current maximum pregnancy time taken off of your pregnancy, online or not.
21st
- Two new roles:
- Vulture: Scavenger, Back Row, Enduring Malice
- Vault Dweller: Scavenger, Opportunity, Roll With It
+mako/nanonuke (nanomagic name)
added.- Costs 5 mako to perform.
- If any upgrades were purchased, their mako is refunded.
20th
- By popular demand, when you finish a search web, you should get a full report of xp/cash earned.
- When you turn in a craft bounty, the entire area for it should vanish, preventing attempts to double turn in, or misleading folks into thinking you can.
- You can now check for wi preferences with
[if [player] likes (flag here)]...[end if]
Use the short form of the flags. - Having Masculine or Feminine will override pronoun replacements when looked at.
- Color Chooser added to the elite store for 50 mako.
- Allows you to specify colors on supported forms.
- The code to do so:
[if color is present in [player]][local stat color of [player]][otherwise]green or whatever[end if]
- Dead people should stop attracting
fliesstray fights. - The uncommon salvage gained from dailies is now more random.
- Judges now have a new reward option,
+pj #influence
, which gives social influence to people. +pj has also been updated to show all the current options available to our helpful and awesome player judges.
19th
- Tail Wrap removed from Overdrive Fox, as it's a dedication-only power.
- It was replaced with Crash and Burn.
- When putting mako into global research with
+gresearch #focus
, you are now given .1 supporter points for each mako spent. - Nekomata avatar installed to the avatar system.
17th
- New global research: Petition for Truth! Please do not think about it too hard. Please.
- When using
research #focus
, you will now prompted for how much mako to spend, in case you want to research the fuck out of this silliness. - A new NPC, the Tactics Soldier, has been added. Speaking to him enables 'classic mode' fighting.
- The net effect is never encountering templated monsters, everything will always be +0/+0, but you will only have a 25% chance of actually getting non-money/xp rewards. That is, things like vials, recipes, salvage, or craftmods.
16th
- XP and cred costs for level 51-60 are in the system. No, you can't go level up yet.
score
and+xp
have been updated to know these new values.
- There's now an extra digit of space on salvage values.
- Lots of fun new secret code entered.
14th
- The
help
function can now handle partial matching.
12th
- You can no longer attach a craftmod to a whole stack of items at once.
- The dodge bonus applied to confused attacks now caps at 50%, not 75%.
- Noxious Aura slightly rebalanced, lowering ConfusedMag.
- Shrooms is now NoAoE.
10th
- You can no longer attempt to craft when your inventory is full.
scale
command added. Tells you what a 1-magnitude effect would be, scaled to your level.
8th
- You can now disable the
wf
output on login, through the magic ofeditplayer
! - The mission, talk, and scene editors on the web interface should stop garbling code that contains & or %.
- Twilight Caverns added onto the edge of the Scrublands. The area itself is level 44-49, and contains remixes of several other mutations.
- The real stuff is deeper down, in the Shadow Pit. Level 52-57, and contains Ash Drakenoid, Mosquito Girl, Pesky Fly, and the squicktacular Excremental.
- Backup monsters in a prime fight no longer give rewards, nor do they count towards mission progress in an area.
7th
- Craftmods dropped by enemies no longer adjust their level based upon the crafting skill of the finder.
6th
- help craftmod has been updated.
3rd
- The information shown when you log in regarding who you are watching for is now the same code as
wf list
. - The dedication blurbs for Nanite Adept have stopped talking about Total badges. Whatever those are.
- Visible Womb added to the mako store. Invisible wombs are now a collector's item.
2nd
- There is now more room for HP in the
score
sheets. - help echo is now a thing.
- Fast Recovery coded.
- Once a battle starts, all of your passives and toggles should 'tick' before the actual fighty-parts begin.
1st
- People in IDL or OOC statuses will stop covering everything they see.
- You will now always be warned about cost when adding craftmods to things.
- Upmentored players will no longer have an impact on the drop chances for craftmods.
+request
s made on the web will stop putting URL gibberish into their content.