Difference between revisions of "Charge"

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Charge may refer to:
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{{Mutantpower|name=Charge|desc=A quick attack leaves an enemy off guard as you rush into them.|basepower=Ice Bolt-phy|powertype=Attack, Direct Damage, Single Enemy, Defense Debuff|target=Single enemy|slot=|energy=20|charge=600|cooldown=1800|accuracy=75%|damageamount=20|damagetype=Physical|Status=80% chance of DefenseDebuff at magnitude 10 for 3 rounds.<br>|Upgrades=Accuracy by 0<br>Charge by -250<br>Cooldown by -300<br>Damage by 6.5<br>DefenseDebuffduration by 1.5<br>DefenseDebuffMag by 5}}[[Category:Physical powers]][[Category:Defensedebuff inflicting powers]][[Category:Hostile powers]]
 
 
[[Charge (Mutant Power)]], a single target mutant power that inflicts [[Statuses|DefenseDebuff]], or
 
[[Charge (Game Mechanics)]], how long it takes while preparing to use a power before it fires.
 

Revision as of 00:09, 20 January 2015


Charge stats
Type Attack, Direct Damage, Single Enemy, Defense Debuff Target Single enemy
Description A quick attack leaves an enemy off guard as you rush into them.
Based on Ice Bolt-phy Slot:
Cooldown 1800 Charge time 600
Energy 20 Accuracy 75%
Damage 20 Physical at level 0
Statuses
80% chance of DefenseDebuff at magnitude 10 for 3 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

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