Difference between revisions of "Helper Quest"
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===Step 2 - Wyverns=== | ===Step 2 - Wyverns=== | ||
− | # Offer to '''help Nermine''' to hear her first request: to obtain three samples of Wyvern Goop. [[Wyvern|Wyverns]] can be hunted in the [[SP-Outside|Outside]] areas, such as the [[The Grey Abbey|Library]]. | + | # Offer to '''help Nermine''' to hear her first request: to obtain three samples of Wyvern Goop. [[Wyvern|Wyverns]] can be hunted in the [[:Category:Monsters (SP-Outside)|Outside]] areas, such as the [[The Grey Abbey|Library]]. |
# Once acquired, talk to Nermine via the '''help Nermine''' command and gain your second Jackal totem. | # Once acquired, talk to Nermine via the '''help Nermine''' command and gain your second Jackal totem. | ||
# Use the Jackal totem to gain your second Jackalboy mutation. | # Use the Jackal totem to gain your second Jackalboy mutation. | ||
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===Step 3 - Satyrs=== | ===Step 3 - Satyrs=== | ||
− | # Offer to '''help Nermine''' to hear her next request: to obtain some wine from the [[Satyr|Satyrs]] at the [[Museum (SP)|Museum]]. | + | # Offer to '''help [[NPCs_(Single_Player)#Nermine|Nermine]]''' to hear her next request: to obtain some wine from the [[Satyr|Satyrs]] at the [[Museum (SP)|Museum]]. |
# Explore the Museum until you locate the 'Bacchus Wine' event and pass a Dexterity Check to successfully follow some Satyrs back to their wine and obtain a sample. Failure results in fighting two Satyrs and needing to try again. | # Explore the Museum until you locate the 'Bacchus Wine' event and pass a Dexterity Check to successfully follow some Satyrs back to their wine and obtain a sample. Failure results in fighting two Satyrs and needing to try again. | ||
# Once acquired, talk to Nermine via the '''help Nermine''' command and gain another Jackal totem. | # Once acquired, talk to Nermine via the '''help Nermine''' command and gain another Jackal totem. |
Revision as of 07:48, 13 July 2012
Contents
Helper Quest (Jackalboy)
Nermine the Jackal shopkeeper is looking for someone to help her with some small errands, offering a reward to help you with your ever-changing appearance.
Note: This quest and the Rare Item Quest are mutually exclusive.
Step 1 - Getting Started
- Locate Nermine's shop, either via the Smith Haven Mall or the 'Strangeshop' situation.
- Talk to Nermine and offer to help Nermine. Accepting her offer to be given your first Jackal totem.
- Use the Jackal totem to finalize activation of the quest and gain your first Jackalboy mutation.
- Rewards:
- Granted the first Jackalboy mutation: the tail (+3 Dexterity). This form will revert any other tail mutation back to it.
Step 2 - Wyverns
- Offer to help Nermine to hear her first request: to obtain three samples of Wyvern Goop. Wyverns can be hunted in the Outside areas, such as the Library.
- Once acquired, talk to Nermine via the help Nermine command and gain your second Jackal totem.
- Use the Jackal totem to gain your second Jackalboy mutation.
- Rewards:
- Granted the second Jackalboy mutation: the skin (+4 Charisma). This form will revert any other skin mutation back to it.
Step 3 - Satyrs
- Offer to help Nermine to hear her next request: to obtain some wine from the Satyrs at the Museum.
- Explore the Museum until you locate the 'Bacchus Wine' event and pass a Dexterity Check to successfully follow some Satyrs back to their wine and obtain a sample. Failure results in fighting two Satyrs and needing to try again.
- Once acquired, talk to Nermine via the help Nermine command and gain another Jackal totem.
- Use the Jackal totem to gain your next Jackalboy mutation.
- Rewards:
- Granted the third Jackalboy mutation: the head (+3 Perception). This form will revert any other head mutation back to it.
Step 4 - Peacocks
- Offer to help Nermine to hear her next request: to obtain some three peacock feathers, giving you a cheeky kiss and a promise of future delights as added incentive! Peacocks can easily be hunted in the High Rise District.
- Explore the Museum until you locate the 'Bacchus Wine' event and pass a Dexterity Check to successfully follow some Satyrs back to their wine and obtain a sample. Failure results in fighting two Satyrs and needing to try again.
- Once acquired, talk to Nermine via the help Nermine command and gain another Jackal totem.
- Use the Jackal totem to gain your final Jackalboy mutations.
- Rewards:
- Granted the final Jackalboy mutations: the body and groin (+4 Dexterity). You will now revert to a pure Jackalboy after any changes. Gender shifts will persist, but the form will always be that of a Jackalboy.
- You can now sleep with Nermine every 18 hours as her submissive playtoy. Infectious w/Jackalboy strain.