Difference between revisions of "Degeneration"
From Flexible Survival
(Created page with "{{Basepower|name=Degeneration|desc=Searing gas and putrid bile work well enough to quell the recovery of your prey, a curse or two would do just as well you astutely surmise,...") |
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Revision as of 00:05, 16 May 2020
Type | AoE DoT Debuff | Target | Medium AoE Enemy |
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Description | Searing gas and putrid bile work well enough to quell the recovery of your prey, a curse or two would do just as well you astutely surmise, whatever your approach may be, t'is child's play to introduce your opposition to the cold, lifeless state of the oceanic abyss. To make matters better, what ails them aids you, giving you the chance of reforming and molding your cast afflictions to bolster your own defenses. | ||
Cooldown | 4500 | Charge time | 500 |
Energy | 12 | Accuracy | 75% |
Damage | 8 Poison at level 0 | ||
Statuses | |||
100% chance of HealgainDebuff at magnitude 6 for 6 rounds. 100% chance of PoisonDamage at magnitude 4 for 6 rounds. | |||
Training Upgrades | |||
Secondary Effects | |||
Secondary Damage | 0 Healing at level 0 | ||
Secondary Type | Buff | Secondary Target | Self NoAoE |
Secondary Statuses | |||
100% chance of HPBuffer at magnitude 6 for 6 rounds. 100% chance of Healgain at magnitude 4 for 6 rounds. |
Degeneration/Extra Notes Edit notes
Mutant powers Based on this power:
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