Difference between revisions of "Sculpting Nanomagic"

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Revision as of 15:53, 5 May 2012

Sculpting Nanomagic stats
Type Target
Description Using builder nanites, you reshape objects. This allows you to make changes in their appearance and configuration. This is a crude manipulation. It only works well on non moving items. Basic hinges can be made to work for a hero point, and something as complex as a nailclipper for two. The new object will be comprised of the same things as the old object. A statue's pose could be changed, parts moved from one portion of something to another. Does not work on living, liquid, or gaseous objects of any kind.%r-%rUp to four hundred pounds of object can be affected, doubled per hero point spent.%rThings it can't do:%rPut two things together that weren't already together.%rPull things apart that were together.%rAffect a smaller portion of a large object.%rLike most nanomagic, its basic range is 20 ft(Doubled per hero point)
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 at level 0
Statuses
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Sculpting Nanomagic/Extra Notes Edit notes

Mutant powers Based on this power: