Difference between revisions of "Superior Balance"
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− | {{Mutantpower|name=Superior Balance|desc=You have a long tail, a big mass or simply you have being trained to stay on your feet. This power protect you from the knockdown of the opponents, and your firm stance makes your attacks more precise.|basepower=Self Buff|powertype=|target=|energy=10|charge=600|cooldown=10000|accuracy=75%|damageamount=|damagetype=|Status=100% chance of Accuracy at magnitude 16 for 6 rounds.<br>100% chance of Knockdownresist at magnitude 4 for 6 rounds.<br>|Upgrades=AccuracyMag by 2.5<br>Charge by -275<br>Cooldown by -1700<br>Energy by -2.5<br>KnockDownResistDuration by 2.5<br>KnockDownResistMag by 1}}[[Category:Accuracy powers]][[Category:Knockdownresist powers]][[Category:AoE]][[Category:Friendly powers]] | + | {{Mutantpower|name=Superior Balance|desc=You have a long tail, a big mass or simply you have being trained to stay on your feet. This power protect you from the knockdown of the opponents, and your firm stance makes your attacks more precise.|basepower=Self Buff|powertype=|target=|energy=10|charge=600|cooldown=10000|accuracy=75%|damageamount=0|damagetype=|Status=100% chance of Accuracy at magnitude 16 for 6 rounds.<br>100% chance of Knockdownresist at magnitude 4 for 6 rounds.<br>|Upgrades=AccuracyMag by 2.5<br>Charge by -275<br>Cooldown by -1700<br>Energy by -2.5<br>KnockDownResistDuration by 2.5<br>KnockDownResistMag by 1}}[[Category:Accuracy powers]][[Category:Knockdownresist powers]][[Category:AoE]][[Category:Friendly powers]] |
Revision as of 22:45, 20 December 2011
Type | Target | ||
---|---|---|---|
Description | You have a long tail, a big mass or simply you have being trained to stay on your feet. This power protect you from the knockdown of the opponents, and your firm stance makes your attacks more precise. | ||
Based on Self Buff | Slot: Not Slotted | ||
Cooldown | 10000 | Charge time | 600 |
Energy | 10 | Accuracy | 75% |
Damage | 0 at level 0 | ||
Statuses | |||
100% chance of Accuracy at magnitude 16 for 6 rounds. 100% chance of Knockdownresist at magnitude 4 for 6 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |