Difference between revisions of "Nanomagic Disciplines"
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Firecracker (talk | contribs) (Freeze Drying and Super Jump added) |
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* [[Hydrodynamic Nanomagic]] | * [[Hydrodynamic Nanomagic]] | ||
+ | ** [[Graffito Nanomagic]] | ||
** [[Purification Nanomagic]] | ** [[Purification Nanomagic]] | ||
** [[Water Propulsion Nanomagic]] | ** [[Water Propulsion Nanomagic]] | ||
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* [[Strength Nanomagic]] | * [[Strength Nanomagic]] | ||
+ | ** [[Danger Sense Nanomagic]] | ||
** [[Super Jump Nanomagic]] | ** [[Super Jump Nanomagic]] | ||
<br> <br> | <br> <br> |
Revision as of 07:53, 1 January 2018
Nanomagic studies is separated into discrete 'disciplines'. To learn a discipline, simply study the most basic nanomagic of it. You may learn up to four disciplines. Learning nanomagic that relies on the basic tricks is not limited.
Current Discipline Trees
Special Cases:
- Detachable Nanomagic requires Medical Nanomagic OR Hydrodynamic Nanomagic, both for full effect.
- Disguise Nanomagic requires both Clothing Nanomagic AND Vanishing Nanomagic.
- Freeze Drying Nanomagic requires Cryo Nanomagic OR Hydrodynamic Nanomagic
- Pharmaceutical Nanomagic requires either Medical Nanomagic OR BioChemistry Nanomagic, both for full effect.
- Reproduction Nanomagic requires both Illusion Nanomagic AND Data Nanomagic.
- Dampening Nanomagic requires Reproduction Nanomagic.
- Suggestive Illusion Nanomagic requires both Illusion Nanomagic AND Dream Nanomagic.
- Tentacle Nanomagic requires either Medical Nanomagic OR Edible Nanomagic, both for full effect.