Difference between revisions of "Sonic Screech"

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{{Mutantpower|name=Sonic Screech|desc=A loud piercing sound causes damage and evasion loss across several enemies at once.|basepower=Fire Ball-En|powertype=Attack, DoT,Direct Damage, AoE|target=Medium AoE, DoT|energy=12|charge=900|cooldown=3500|accuracy=75%|damageamount=2|damagetype=Energy|Status=100% chance of EnergyDamage at magnitude 3 for 3 rounds.<br>|Upgrades=Accuracy by 6.25, Charge by -325, Cooldown by -600, DefenseDebuffDuration by 3, DefenseDebuffMag by 10, EnergyDamageDuration by 2, or EnergyDamageMag by 1}}[[Category:Powers with secondary effects]]
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{{Mutantpower|name=Sonic Screech|desc=A loud piercing sound causes damage and evasion loss across several enemies at once.|basepower=Fire Ball-En|powertype=Attack, DoT,Direct Damage, AoE|target=Medium AoE, DoT|energy=12|charge=900|cooldown=3500|accuracy=75%|damageamount=2|damagetype=Energy|Status=100% chance of EnergyDamage at magnitude 3 for 3 rounds.<br>|Upgrades=Accuracy by 6.25, Charge by -325, Cooldown by -600, DefenseDebuffDuration by 3, DefenseDebuffMag by 10, EnergyDamageDuration by 2, or EnergyDamageMag by 1}}[[Category:EnergyDamage powers]]

Revision as of 07:39, 20 December 2011


Sonic Screech stats
Type Attack, DoT,Direct Damage, AoE Target Medium AoE, DoT
Description A loud piercing sound causes damage and evasion loss across several enemies at once.
Based on Fire Ball-En Slot: Not Slotted
Cooldown 3500 Charge time 900
Energy 12 Accuracy 75%
Damage 2 Energy at level 0
Statuses
100% chance of EnergyDamage at magnitude 3 for 3 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

B

E

F

G

M

N

O

P

R

S

T

Edit notes