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− | The following is a list of updates made to the game since it entered open beta in 2011.
| + | {{:Automated_Multiplayer_Updates/2024_November}} |
− | | + | ---- |
− | For planned future updates, see Nuku's six month plan at http://checkvist.com/checklists/97925-six-month-plan.
| + | =Full archive of updates can be found in the [[Multiplayer Updates Archive]]= |
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− | == January == | |
− | '''8th'''
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− | *Web shop interface now displays whether or not you have the total badge for an infection vial.
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− | *[[Purifying Tablet]] recipe added to the library. Make use of those salmon!
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− | *Subscribers now get access to all roles, as though every role has been learned.
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− | **An option to make a role permanently known across your account has been added to the web interface roles page as well. Cost currently unclear, but expected to be a small amount of mako.
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− | **To celebrate, have some new combat skills. [[Vampiric]], [[Bewitched]], [[Tar Baby]], [[Taunting Strikes]], [[Rage]], [[Sacrificial Fury]], [[Enduring Malice]] all added.
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− | **A *lot* of [[Role]]s were added to make use of these new skills.
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− | *[[Speed]] role now makes your next turns come faster. 50/100/150 out of 1000 baseline.
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− | *[[Fast Loading]] role now decreases the charge time of things like energy snacks and grenades by 300 ATB per point.
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− | *[[:Category:Monsters|Ferals]] now show what combat roles, if any, they possess.
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− | *Inputting a command while on auto combat will no longer get overridden by your AI settings.
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− | '''7th'''
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− | *Health bars should now auto-detect how wide your client window is. To reject change, type 'healthwidth 30'.
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− | *Spread powers have a minimum spread of <del>1.5</del> 1.0 now. This is simply to prevent Spread boosters (such as Controlled Burst at rank 2 or 3) from giving it absurd boosts against single targets. For most things, this will not appear to be a change.
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− | *[[Delaying]] distillation coded.
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− | *[[Totemic Spear]] tweaked to account for spread stat mod.
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− | *[[Poison Bite]] now can stack over multiple attacks for a more powerful DoT effect.
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− | *[[Field of Dread]] Mutant power added.
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− | *[[Tanuki]] just learned [[Bountiful Joy]]! Hooray!
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− | *[[Fenrir]] dedicants can now smell your fear. Also your active dedication.
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− | **Oh, and there is a set of badges for smelling active dedications. Expect to be sniffed a lot over the next few days.
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− | '''6th'''
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− | *Bozeman South Park added, containing [[Crested Wyvern]], [[Horned Wyvern]], and bringing both [[Magma Wurm]] and [[Crimson Wyrm]] to the grid!
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− | *NotUser powers on a child or pet should be working as intended now. They no longer affect the summoner under any circumstances.
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− | *+haz can now be targeted on any exit of a room, to look before you leap!
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− | *Salvage purchases have been moved from the auction channel to the market channel.
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− | *The ability to use the Auction channel to host auctions has been fixed.
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− | *Perks can now be bought from from the web site at http://flexiblesurvival.com/merits
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− | *[[Uncanny Scavenger]], [[Vigilant]], and [[Distillery Expert]] [[:Category:Merits|perks]] added.
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− | **The obsolete Custom Work perk removed, as well.
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− | '''5th'''
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− | *[cock of target] and [cock size of target] work. This is not news. The news is that all the following work:
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− | **[skin of target]
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− | **[breast size of target]
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− | *You will no longer accidentally cover for more damage that is being done.
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− | *[[Moist Towelette]] added to the mall. Clean up, you filthy mutants!
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− | *Stacked damage introduced! For sake of example, "stacked5energydamage" with a magnitude of 4 and a duration of 5 will allow you to stack up to four copies of the same 5 DoT damage status, all of which are refreshed every time you layer the power on the enemies again. This particular example would stack all the way to a 20-magnitude energy DoT that lasts 5 rounds.
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− | *InstantCooldown (and its associated debuff) coded! Every .1 turns, it tries to apply itself to a random power that is currently on cooldown, trading .1 mag for 100 ATB.
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− | *TiredFriend status reports the ally with the least energy (even if it's yourself).
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− | *Due to an error, '''your AI targeting preferences have been reset'''! Go back to the AI section of the web interface and re-fix those at earliest convenience.
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− | '''4th'''
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− | *[[Coffee Hypo]] recipe added to Zephyr Employee Wellness Center.
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− | *[[Enduring Effect]] recipe modifier added to the Hidden Camp in Bozeman, Montana. Head to Fairhaven Park to be flown there, or access it directly via the web interface.
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− | **And if you've missed any recipes, the web store now displays if you know them or not.
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− | *All instances of negative HealResist have been renamed HealGain.
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− | *The elite stores now stock profession skills! While in your inventory, they boost their specified profession skill by 1 point.
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− | *Lumberjack [[Role]] added. Combat skills: Enduring Minions, Tactician, Penetration.
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− | **Someone is claiming that the SWAT Team Leader role has existed for a while, but the jury's still out. The important thing is that it has Mastermind, Controlled Burst, and Penetration.
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− | *[[Enveloping Pain]] coded.
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− | '''3rd'''
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− | *Web Crafting page now at least three times as useful. http://flexiblesurvival.com/index?craft
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− | **Displays calculated values on crafted items, such as how deadly your Heavy Improved Poisoned Aerosol really is.
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− | **Expendable items now display quantity created.
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− | *RSX now has a mission giver! Talk to Venice on the second floor, eastern room.
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− | **New instances and new mission areas added as well, for Woodfield only. Woodfield gets love!
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− | *Comm titles adjusted. No comma after them, so chat appears like this: [Public] SCIENCE! Venator watches Nuku churn through her excessive number of requests.
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− | *String parsing now supports [if (person) is/is not herm] or [if (person) is/is not neuter].
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− | *A new area has been brought to Woodfield, containing the [[Nanite Mage]] infection!
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− | '''2nd'''
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− | *Freecred throttling is now in effect! A freecred percentage of <30% gives 50% bonus cred, <150% has no bonus or penalty, and >150% divides your earnings by your percentage.
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− | **This applies to trinket values as well.
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− | *Damagereturn changed in good and bad ways:
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− | **No longer triggers on damage auras like [[Slime Toss]] or [[Electric Field]].
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− | **Ignores 66% of damage resistance instead of 50%.
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− | *Healthwidth command: specify how long you want the health bars to be. Useful for big screens and big clients.
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− | *A mysterious masked essayist is writing help files about detailed combat topics! See http://flexiblesurvival.com/index?help/advanced%20combat%20tips and be educated!
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− | **Or, more directly, [http://flexiblesurvival.com/index?help/advanced%20combat%20tips/power%20selection this one on power selection] and [http://flexiblesurvival.com/index?help/advanced%20combat%20tips/upgrade%20selection this one on upgrade selection]!
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− | '''1st'''
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− | *Happy New Year! There's a badge for sale in the Mako shop! Today only!
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− | *Happy New Year! You just got a lot more options in your AI list on the web client!
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− | **Also in AI: Children now count as 'on cooldown' if they are present. You can safely set the AI to always summon them.
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− | **Autocombat priorities except for -1 removed. Outdated information: http://flexiblesurvival.com/index?help/Auto
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− | **AI now understands Equipment for free. Other AI programs added to Rsx's shop.
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− | *A whole lot of recipe mods were modified, including: [[Hair Triggered]], [[Rapid Cooling]], [[Poisoned]], [[Optimized]], [[Extra Lethal]], [[Sticky]], and [[Subtle]]!
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− | **And [[Thunderous]].
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− | *Fairhaven Park has been opened! It contains [[Honey Bear]], [[Honey Bee]], [[Parasitic Plant]], and releases the [[White Unicorn Mare]] to the general public. 6th Street 7500.
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− | *[[Recursor]] added to the elite shops.
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− | | |
− | ==[[Multiplayer_Updates/December_2011|December]]==
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− | '''Archived. Header is linked to archived updates.'''
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− | | |
− | ==[[Multiplayer_Updates/November_2011|November]]==
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− | '''Archived. Header is linked to archived updates.'''
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− | | |
− | ==[[Multiplayer_Updates/October_2011|October]]==
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− | '''Archived. Header is linked to archived updates.'''
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− | | |
− | ==[[Multiplayer_Updates/September_2011|September]]==
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− | '''Archived. Header is linked to archived updates.'''
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− | | |
− | ==[[Multiplayer_Updates/August_2011|August]]==
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− | '''Archived. Header is linked to archived updates.'''
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− | | |
− | ==[[Multiplayer_Updates/July_2011|July]]==
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− | '''Archived. Header is linked to archived updates.'''
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− | | |
− | ==[[Multiplayer_Updates/June_2011|June]]==
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− | '''Archived. Header is linked to archived updates.'''
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− | | |
− | ==[[Multiplayer_Updates/May_2011|May]]==
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− | '''Archived. Header is linked to archived updates.'''
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− | | |
− | ==[[Multiplayer_Updates/April_2011|April]]==
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− | '''Archived. Header is linked to archived updates.'''
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− | | |
− | ==[[Multiplayer_Updates/March_2011|March]]==
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− | '''Archived. Header is linked to archived updates.'''
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