Difference between revisions of "Light of Spring"
From Flexible Survival
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− | {{Basepower|name=Light of Spring|desc=A soft light descends and encompasses the allied team, soothing and strengthening them with the vigor of spring.|powertype=Buff|target= | + | {{Basepower|name=Light of Spring|desc=A soft light descends and encompasses the allied team, soothing and strengthening them with the vigor of spring.|powertype=Buff|target=Large Ally AoE|energy=25|charge=-200|cooldown=10000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of DamageImmunity at magnitude 5 for 5 rounds.<br>100% chance of EnergyBreak at magnitude 10 for 5 rounds.<br>100% chance of DebuffResist at magnitude 10 for 5 rounds.<br>100% chance of Healgain at magnitude 10 for 5 rounds.<br>|Upgrades=AoE by 5<br>Charge by -500<br>Cooldown by -2500<br>Energy by -5}}[[Category:Damageimmunity inflicting base powers]][[Category:Debuffresist inflicting base powers]][[Category:Energybreak inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:AoE base power]][[Category:Friendly base powers]] |
Latest revision as of 00:12, 22 October 2021
Type | Buff | Target | Large Ally AoE |
---|---|---|---|
Description | A soft light descends and encompasses the allied team, soothing and strengthening them with the vigor of spring. | ||
Cooldown | 10000 | Charge time | |
Energy | 25 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of DamageImmunity at magnitude 5 for 5 rounds. 100% chance of EnergyBreak at magnitude 10 for 5 rounds. 100% chance of DebuffResist at magnitude 10 for 5 rounds. 100% chance of Healgain at magnitude 10 for 5 rounds. | |||
Training Upgrades | |||
AoE by 5 Charge by -500 Cooldown by -2500 Energy by -5 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Light of Spring/Extra Notes Edit notes
Mutant powers Based on this power:
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