Difference between revisions of "Vanishing Nanomagic"

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{{Basepower|name=Vanishing Nanomagic|desc=Building upon Illusion Nanomagic, this nanomagic permits you to create an illusory distortion of your surroundings, effectively causing you to blend into your environment. Fine tuned, it takes a keen eye to detect the distortion. However, this nanomagic does not mask your smells, sounds, nor does it effect anything outside of the visible light spectrum(around 430-770 THz).<br> - <br>Note: This still works upon your stealth score. The effects of this nanomagic are negated by a Perception roll that is greater than the user's Stealth roll, allowing the perceiving character to detect something off about the distortion, or some other aspect of the sneaking character. And, of course, having an active light source on you negates this nanomagic's effects entirely. This is normally an Active nanomagic and cannot be used while another nanomagic is Active and in use unless explicitly stated. If completely still in an unchanging, stagnant environment to negate active variables, this nanomagic can be considered temporarily Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=3.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Stealth at magnitude 5 for 2 rounds.<br>100% chance of Meek at magnitude 10 for 2 rounds.<br>100% chance of Subtlety at magnitude 10 for 2 rounds.<br>|Upgrades=AggroMAG by -5<br>MenaceMAG by -5<br>StealthMAG by 2.5}}[[Category:Meek inflicting base powers]][[Category:Stealth inflicting base powers]][[Category:Subtlety inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]
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{{Basepower|name=Vanishing Nanomagic|desc=Building upon Illusion Nanomagic, this nanomagic permits you to create an illusory distortion of your surroundings, effectively causing you to blend into your environment. Fine tuned, it takes a keen eye to detect the distortion. However, this nanomagic does not mask your smells, sounds, nor does it affect anything outside of the visible light spectrum (around 430-770 THz).<br> - <br>Note: This still works upon your stealth score. The effects of this nanomagic are negated by a Perception roll that is greater than the user's Stealth roll, allowing the perceiving character to detect something off about the distortion, or some other aspect of the sneaking character. And, of course, having an active light source on you negates this nanomagic's effects entirely. This is normally an Active nanomagic and cannot be used while another nanomagic is Active and in use unless explicitly stated. If completely still in an unchanging, stagnant environment to negate active variables, this nanomagic can be considered temporarily Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=3.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Stealth at magnitude 5 for 2 rounds.<br>100% chance of Meek at magnitude 10 for 2 rounds.<br>100% chance of Subtlety at magnitude 10 for 2 rounds.<br>|Upgrades=AggroMAG by -5<br>MenaceMAG by -5<br>StealthMAG by 2.5}}[[Category:Meek inflicting base powers]][[Category:Stealth inflicting base powers]][[Category:Subtlety inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]

Latest revision as of 00:13, 21 December 2024

Vanishing Nanomagic stats
Type Toggle, Buff Target Self, NoAoE
Description Building upon Illusion Nanomagic, this nanomagic permits you to create an illusory distortion of your surroundings, effectively causing you to blend into your environment. Fine tuned, it takes a keen eye to detect the distortion. However, this nanomagic does not mask your smells, sounds, nor does it affect anything outside of the visible light spectrum (around 430-770 THz).
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Note: This still works upon your stealth score. The effects of this nanomagic are negated by a Perception roll that is greater than the user's Stealth roll, allowing the perceiving character to detect something off about the distortion, or some other aspect of the sneaking character. And, of course, having an active light source on you negates this nanomagic's effects entirely. This is normally an Active nanomagic and cannot be used while another nanomagic is Active and in use unless explicitly stated. If completely still in an unchanging, stagnant environment to negate active variables, this nanomagic can be considered temporarily Passive.
Cooldown 0 Charge time 0
Energy 3.5 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Stealth at magnitude 5 for 2 rounds.
100% chance of Meek at magnitude 10 for 2 rounds.
100% chance of Subtlety at magnitude 10 for 2 rounds.
Training Upgrades
AggroMAG by -5
MenaceMAG by -5
StealthMAG by 2.5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Vanishing Nanomagic/Extra Notes Edit notes

Mutant powers Based on this power: