Degeneration: Difference between revisions
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{{Basepower|name=Degeneration|desc=Prey that struggles and keeps standing back up is always so troublesome to deal with. This curse is just the thing to tend to bothersome regenerating pests. Don't worry, it won't affect the meat... too badly.|powertype=AoE Debuff|target=Medium AoE Enemy|energy=12|charge=500|cooldown= | {{Basepower|name=Degeneration|desc=Prey that struggles and keeps standing back up is always so troublesome to deal with. This curse is just the thing to tend to bothersome regenerating pests. Manifesting as a sickly green fire you can attempt to engulf your opponents in, this spell chews at your victim's vitality while simultaneously eroding their recovery. Don't worry, it won't affect the meat... too badly.|powertype=AoE Debuff|target=Medium AoE Enemy|energy=12|charge=500|cooldown=10000|accuracy=75%|damageamount=8|damagetype=Negative|Status=100% chance of CriticalDamage at magnitude 5 for 4 rounds.<br>100% chance of RegenDebuff at magnitude 5 for 4 rounds.<br>100% chance of HealgainDebuff at magnitude 5 for 4 rounds.<br>|Upgrades=}}[[Category:Negative base powers]][[Category:Criticaldamage inflicting base powers]][[Category:Healgaindebuff inflicting base powers]][[Category:Regendebuff inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]] | ||
Latest revision as of 00:04, 30 July 2021
| Type | AoE Debuff | Target | Medium AoE Enemy |
|---|---|---|---|
| Description | Prey that struggles and keeps standing back up is always so troublesome to deal with. This curse is just the thing to tend to bothersome regenerating pests. Manifesting as a sickly green fire you can attempt to engulf your opponents in, this spell chews at your victim's vitality while simultaneously eroding their recovery. Don't worry, it won't affect the meat... too badly. | ||
| Cooldown | 10000 | Charge time | 500 |
| Energy | 12 | Accuracy | 75% |
| Damage | 8 Negative at level 0 | ||
| Statuses | |||
| 100% chance of CriticalDamage at magnitude 5 for 4 rounds. 100% chance of RegenDebuff at magnitude 5 for 4 rounds. 100% chance of HealgainDebuff at magnitude 5 for 4 rounds. | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Degeneration/Extra Notes Edit notes
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }
</css>