Difference between revisions of "Distracting Lure"
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− | {{Mutantpower|name=Distracting Lure|desc=Distract your foes and they might forget they're supposed to be dodging.... Ooooooh shiney light! THUD|basepower=Enemy Aura|powertype=|target=|energy=1|charge=500|cooldown=6000|accuracy=65%|damageamount=|damagetype=Physical|Status=100% chance of Defensedebuff at magnitude 5 for 2 rounds.<br>100% chance of | + | {{Mutantpower|name=Distracting Lure|desc=Distract your foes and they might forget they're supposed to be dodging.... Ooooooh shiney light! THUD|basepower=Enemy Aura|powertype=|target=|energy=1|charge=500|cooldown=6000|accuracy=65%|damageamount=0|damagetype=Physical|Status=100% chance of Defensedebuff at magnitude 5 for 2 rounds.<br>100% chance of Healresist at magnitude 3 for 2 rounds.<br>|Upgrades=Charge by 0<br>Cooldown by 0<br>DefenseDebuffMag by 3<br>Energy by -0.4<br>HealResistMag by 1}}[[Category:Defensedebuff powers]][[Category:Healresist powers]][[Category:Toggle]][[Category:AoE]][[Category:Hostile powers]] |
Revision as of 22:39, 20 December 2011
Type | Target | ||
---|---|---|---|
Description | Distract your foes and they might forget they're supposed to be dodging.... Ooooooh shiney light! THUD | ||
Based on Enemy Aura | Slot: Not Slotted | ||
Cooldown | 6000 | Charge time | 500 |
Energy | 1 | Accuracy | 65% |
Damage | 0 Physical at level 0 | ||
Statuses | |||
100% chance of Defensedebuff at magnitude 5 for 2 rounds. 100% chance of Healresist at magnitude 3 for 2 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |