Difference between revisions of "Clothing Nanomagic"

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{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.<br>100% chance of Heatadaption at magnitude 1 for 2 rounds.<br>|Upgrades=ColdadaptionMag by 2<br>HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]
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{{Basepower|name=Clothing Nanomagic|desc=Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.<br>-<br>RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as 'in use' or Active when making new clothing or desolving clothing that was made, but it is otherwise considered Passive.|powertype=Toggle, Buff|target=Self, NoAoE|energy=0.25|charge=0|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Coldadaption at magnitude 3 for 2 rounds.<br>100% chance of Heatadaption at magnitude 1 for 2 rounds.<br>|Upgrades=ColdadaptionMag by 2<br>HeatadaptionMag by 1}}[[Category:Coldadaption inflicting base powers]][[Category:Heatadaption inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]

Revision as of 00:14, 12 May 2017

Clothing Nanomagic stats
Type Toggle, Buff Target Self, NoAoE
Description Your skill at crafting materials has become refined enough to tap into your internal nanites and forge a set of clothing for yourself. Any style or color is possible, as well as interesting textures and materials, but removing the clothing from you causes them to dissolve back into bits of debris to be re-used by nanites later. IMPORTANT NOTE: This item is largely for RP, making outfits for a quick occasion, disguise, surprise, or whatever else. To actually make permanent clothing items that modify your description, see the clothing recipe, available in the elite store.
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RP Note: While this nanomagic is a toggle, it does not require focus to maintain its effects. This counts as 'in use' or Active when making new clothing or desolving clothing that was made, but it is otherwise considered Passive.
Cooldown 2000 Charge time 0
Energy 0.25 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Coldadaption at magnitude 3 for 2 rounds.
100% chance of Heatadaption at magnitude 1 for 2 rounds.
Training Upgrades
ColdadaptionMag by 2
HeatadaptionMag by 1
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Clothing Nanomagic/Extra Notes Edit notes

Mutant powers Based on this power: