Difference between revisions of "Marsh Wisp"
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− | {{Mutantpower|name=Marsh Wisp|desc=Some people would just dismiss the ghostly lights as an optical illusion. Maybe they won't be so dismissive when they spontaneously burst into flames.|basepower=Fire Ball-En|powertype=Attack, DoT,Direct Damage, AoE|target=Medium AoE, DoT|energy=24|charge=600|cooldown=5000|accuracy=65%|damageamount=9|damagetype=Energy|Status=100% chance of EnergyDamage at magnitude | + | {{Mutantpower|name=Marsh Wisp|desc=Some people would just dismiss the ghostly lights as an optical illusion. Maybe they won't be so dismissive when they spontaneously burst into flames.|basepower=Fire Ball-En|powertype=Attack, DoT,Direct Damage, AoE|target=Medium AoE, DoT|energy=24|charge=600|cooldown=5000|accuracy=65%|damageamount=9|damagetype=Energy|Status=100% chance of EnergyDamage at magnitude 8 for 3 rounds.<br>|Upgrades=Accuracy by 6.25<br>AoE by 1<br>Charge by -275<br>Cooldown by -825<br>Energy by -4<br>EnergyDamageDuration by 0.75<br>EnergyDamageMag by 2}}[[Category:EnergyDamage powers]] |
Revision as of 08:24, 20 December 2011
Type | Attack, DoT,Direct Damage, AoE | Target | Medium AoE, DoT |
---|---|---|---|
Description | Some people would just dismiss the ghostly lights as an optical illusion. Maybe they won't be so dismissive when they spontaneously burst into flames. | ||
Based on Fire Ball-En | Slot: Not Slotted | ||
Cooldown | 5000 | Charge time | 600 |
Energy | 24 | Accuracy | 65% |
Damage | 9 Energy at level 0 | ||
Statuses | |||
100% chance of EnergyDamage at magnitude 8 for 3 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |