Difference between revisions of "Helper Quest"
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===Step 4 - Peacocks=== | ===Step 4 - Peacocks=== | ||
# Offer to '''help Nermine''' to hear her next request: to obtain some three peacock feathers, giving you a cheeky kiss and a promise of future delights as added incentive! [[Peacock|peacocks]] can easily be hunted in the [[High Rise District]]. | # Offer to '''help Nermine''' to hear her next request: to obtain some three peacock feathers, giving you a cheeky kiss and a promise of future delights as added incentive! [[Peacock|peacocks]] can easily be hunted in the [[High Rise District]]. | ||
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# Once acquired, talk to Nermine via the '''help Nermine''' command and gain another jackal totem. | # Once acquired, talk to Nermine via the '''help Nermine''' command and gain another jackal totem. | ||
# Use the jackal totem to gain your final jackalboy mutations. | # Use the jackal totem to gain your final jackalboy mutations. |
Revision as of 22:54, 9 April 2013
Contents
Helper Quest (Jackalboy)
Nermine the Jackal shopkeeper is looking for someone to help her with some small errands, offering a reward to help you with your ever-changing appearance.
Note: This quest and the Rare Item Quest are mutually exclusive.
Step 1 - Getting Started
- Locate Nermine's shop, either via the Smith Haven Mall or the 'Strangeshop' situation.
- Talk to Nermine and offer to help Nermine. Accepting her offer to be given your first Jackal totem.
- Use the jackal totem to finalize activation of the quest and gain your first jackalboy mutation.
- Rewards:
- Granted the first jackalboy mutation: the tail (+3 Dexterity). This form will revert any other tail mutation back to it.
Step 2 - Wyverns
- Offer to help Nermine to hear her first request: to obtain three samples of wyvern goop. wyverns can be hunted in the Outside areas, such as the Library.
- Once acquired, talk to Nermine via the help Nermine command and gain your second Jackal totem.
- Use the jackal totem to gain your second jackalboy mutation.
- Rewards:
- Granted the second jackalboy mutation: the skin (+4 Charisma). This form will revert any other skin mutation back to it.
Step 3 - Satyrs
- Offer to help Nermine to hear her next request: to obtain some wine from the satyrs at the Museum.
- Explore the Museum until you locate the 'Bacchus Wine' event and pass a dexterity check to successfully follow some satyrs back to their wine and obtain a sample. Failure results in fighting two satyrs and needing to try again.
- Once acquired, talk to Nermine via the help Nermine command and gain another jackal totem.
- Use the jackal totem to gain your next jackalboy mutation.
- Rewards:
- Granted the third jackalboy mutation: the head (+3 Perception). This form will revert any other head mutation back to it.
Step 4 - Peacocks
- Offer to help Nermine to hear her next request: to obtain some three peacock feathers, giving you a cheeky kiss and a promise of future delights as added incentive! peacocks can easily be hunted in the High Rise District.
- Once acquired, talk to Nermine via the help Nermine command and gain another jackal totem.
- Use the jackal totem to gain your final jackalboy mutations.
- Rewards:
- Granted the final jackalboy mutations: the body and groin (+4 Dexterity). You will now revert to a pure jackalboy after any changes. Gender shifts will persist, but the form will always be that of a jackalboy.
- You can now sleep with Nermine every 18 hours as her submissive playtoy. Infectious w/jackalboy strain.