Difference between revisions of "Crystalline Hide"

From Flexible Survival
Jump to: navigation, search
(Created Crystalline Hide power)
 
(386 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<pre>
+
{{Mutantpower|name=Crystalline Hide|desc=Your shiny surface deflects energies and general unpleasantness. With a little effort, you could be the envy of hippies everywhere!|basepower=Passive|powertype=Auto Passive Self|target=Self NoAoE|slot=Defensive Adaption|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Bluntdamageimmunity at magnitude -5 for 10 rounds.<br>100% chance of Debuffresist at magnitude 4 for 10 rounds.<br>100% chance of Energydamageresist at magnitude 0.25 for 10 rounds.<br>100% chance of Healing at magnitude  for 10 rounds.<br>100% chance of Heatadaption at magnitude 3 for 10 rounds.<br>100% chance of Positivedamageimmunity at magnitude 15 for 10 rounds.<br>100% chance of Radiationdamageimmunity at magnitude 5 for 10 rounds.<br>100% chance of Sonicdamageimmunity at magnitude -5 for 10 rounds.<br>}}[[Category:Slotted powers]][[Category:Defensive Adaption slot powers]][[Category:Bluntdamageimmunity inflicting powers]][[Category:Debuffresist inflicting powers]][[Category:Energydamageresist inflicting powers]][[Category:Healing inflicting powers]][[Category:Heatadaption inflicting powers]][[Category:Positivedamageimmunity inflicting powers]][[Category:Radiationdamageimmunity inflicting powers]][[Category:Sonicdamageimmunity inflicting powers]][[Category:Passive]][[Category:Friendly powers]]
.________________________________________________________________________.
 
| Item [Crystalline Hide             ]  Type [            Mutant Power]|
 
|________________________________________________________________________|
 
|______________________[        Description      ]______________________|
 
| Your shiny, glossy surface deflects energy and wards off harmful      |
 
| conditions. And it's pretty!                                           |
 
|________________________________________________________________________|
 
|______________________[  Additional Information  ]______________________|
 
| Power  [Passive                                                     ] |
 
|______________________[    Base Power Stats    ]______________________|
 
| Type    [Passive Self                                               ] |
 
| Target  [Self                                                       ] |
 
| Energy  [0                                                           ] |
 
| Charge  [0                                                           ] |
 
| Cooldown[0                                                           ] |
 
| Accuracy[100%                                                       ] |
 
|______________________[Variations from Base Power]______________________|
 
| DebuffResistChance      [+100                                      ] |
 
| DebuffResistDuration    [+1                                        ] |
 
| DebuffResistMag          [+10                                        ] |
 
| EnergyDamageResistChance [+100                                      ] |
 
| EnergyDamageResistDuratio[+1                                        ] |
 
| EnergyDamageResistMag    [+0.25                                      ] |
 
|______________________[         Upgrades        ]______________________|
 
| \_DebuffResistMag            [3                                    ] |
 
| \_EnergyDamageResistMag      [0.15                                  ] |
 
|________________________________________________________________________|
 
</pre>
 
 
 
Available from [[Diamond Drake]] skin infection.
 
 
 
[[Category:Mutant powers]][[Category:Hides]]
 

Revision as of 00:01, 20 May 2024


Crystalline Hide stats
Type Auto Passive Self Target Self NoAoE
Description Your shiny surface deflects energies and general unpleasantness. With a little effort, you could be the envy of hippies everywhere!
Based on Passive Slot: Defensive Adaption
Cooldown 0 Charge time 0
Energy 0 Accuracy 100%
Damage 0 Healing at level 0
Statuses
100% chance of Bluntdamageimmunity at magnitude -5 for 10 rounds.
100% chance of Debuffresist at magnitude 4 for 10 rounds.
100% chance of Energydamageresist at magnitude 0.25 for 10 rounds.
100% chance of Healing at magnitude for 10 rounds.
100% chance of Heatadaption at magnitude 3 for 10 rounds.
100% chance of Positivedamageimmunity at magnitude 15 for 10 rounds.
100% chance of Radiationdamageimmunity at magnitude 5 for 10 rounds.
100% chance of Sonicdamageimmunity at magnitude -5 for 10 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

C

D

F

G

J

L

R

Edit notes