Difference between revisions of "Equipment"
m (Setting up room for more types of armor.) |
(Started updating the armour lists) |
||
Line 2: | Line 2: | ||
==List of Equipment== | ==List of Equipment== | ||
Equipment is a category of items that are worn by the player as additional gear. Only one piece of equipment can be placed on a given slot of the player's body. These generally accessorize the character's appearance, though some may grant other effects, benefits or penalties. The main benefit these may give comes if the item can act as armour. | Equipment is a category of items that are worn by the player as additional gear. Only one piece of equipment can be placed on a given slot of the player's body. These generally accessorize the character's appearance, though some may grant other effects, benefits or penalties. The main benefit these may give comes if the item can act as armour. | ||
− | |||
− | |||
==Armour== | ==Armour== | ||
− | Armour items provide an opportunity to block damage from blows, protecting against a portion of the damage the player will take. | + | Armour items provide an opportunity to block damage from blows, protecting against a portion of the damage the player will take. Armour has two defensive values: AC (the amount of protection it can provide) and effectiveness (the likelihood it will be able to block a blow). If the block roll succeeds, the damage taken is reduced by a percentage based on the armour's AC value. Within the context of the game, armour does not stop all damage from attacks, only preventing some of it. Blows which would have been fully blocked are considered part of the normal hit/miss roll within the game. |
Within the code of the game, first the player's shield will have an opportunity to deflect part of the blow's damage, rolling against its effectiveness to see if it can succeed. If successful, the damage is reduced by the appropriate amount. This generally something between 5 to 20%, with the typical values ranging from about 8-12%. | Within the code of the game, first the player's shield will have an opportunity to deflect part of the blow's damage, rolling against its effectiveness to see if it can succeed. If successful, the damage is reduced by the appropriate amount. This generally something between 5 to 20%, with the typical values ranging from about 8-12%. | ||
Line 24: | Line 22: | ||
==List of Armour== | ==List of Armour== | ||
− | |||
===Head Armour=== | ===Head Armour=== | ||
+ | '''Head Slot''' | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
Line 34: | Line 32: | ||
! EFF | ! EFF | ||
! Weight | ! Weight | ||
+ | ! Size | ||
!class="unsortable"| Notes | !class="unsortable"| Notes | ||
|- | |- | ||
Line 40: | Line 39: | ||
| 60% | | 60% | ||
| 4 lbs | | 4 lbs | ||
+ | | 3 | ||
| Potentially found during the 'Lost Gear' event during [[Outside Exploration]]. | | Potentially found during the 'Lost Gear' event during [[Outside Exploration]]. | ||
|- | |- | ||
Line 46: | Line 46: | ||
| 35% | | 35% | ||
| 0 lbs | | 0 lbs | ||
+ | | 3 | ||
| +1 dodge/damage bonus. Found by beating the Museums Jaguar Warrior multiple times. | | +1 dodge/damage bonus. Found by beating the Museums Jaguar Warrior multiple times. | ||
|- | |- | ||
| Mindshield helmet | | Mindshield helmet | ||
| 10 | | 10 | ||
− | | | + | | 60% |
| 1 lb | | 1 lb | ||
+ | | 3 | ||
| Protects against mental attacks. Found in the 'mindshield storage' event underneath [[Trevor Labs]]. | | Protects against mental attacks. Found in the 'mindshield storage' event underneath [[Trevor Labs]]. | ||
|- | |- | ||
Line 58: | Line 60: | ||
| 40% | | 40% | ||
| 1 lb | | 1 lb | ||
− | | Potentially obtained during the ' | + | | 3 |
+ | | Potentially obtained during the 'Magic Cap' event in the [[Museum]]. | ||
|- | |- | ||
− | | | + | | Yellow Construction Helmet |
− | | | + | | 30 |
− | | | + | | 60% |
− | | | + | | 1 lb |
− | | | + | | 3 |
+ | | Found in the [[Power Plant]]. | ||
|- | |- | ||
− | | | + | | White Industrial Helmet |
− | | | + | | 30 |
− | | | + | | 60% |
| 1 lb | | 1 lb | ||
− | | | + | | 3 |
+ | | Unobtainable | ||
+ | |- | ||
+ | | Tenvale Silverbacks Football Helmet | ||
+ | | 40 | ||
+ | | 80% | ||
+ | | 3 lbs | ||
+ | | 3 | ||
+ | | Obtained from ??? | ||
|- | |- | ||
− | | Football Helmet | + | | Roman's Gifted/Stolen Football Helmet |
| 40 | | 40 | ||
| 80% | | 80% | ||
| 3 lbs | | 3 lbs | ||
− | | Obtained from [[Roman]]. | + | | 3 |
+ | | Obtained from [[Roman|Romans]] quest-line. Infectious to player: Football Gorilla Cuntboi if gifted, Football Gorilla Male if stolen. | ||
|- | |- | ||
− | | Urban Explorer Helmet | + | | Crimson Urban Explorer Helmet |
| 30 | | 30 | ||
| 80% | | 80% | ||
| 2 lbs | | 2 lbs | ||
− | | Found during the "Lost Explorer" [[Warehouse District]] event. | + | | 3 |
+ | | Found during the "Lost Explorer" [[Warehouse District]] event. Cobalt variant unobtainable. | ||
|- | |- | ||
| Bike Helmet | | Bike Helmet | ||
Line 88: | Line 102: | ||
| 40% | | 40% | ||
| 1 lb | | 1 lb | ||
− | | | + | | 3 |
+ | | Bought from [[Andromeda|The Pretty Kitty]]. Comes in 3 styles, all with the same stats. | ||
+ | |- | ||
+ | | Motorcycle Helmets | ||
+ | | 60 | ||
+ | | 80% | ||
+ | | 3 lbs | ||
+ | | 3 | ||
+ | | Bought from [[Porn Store|Restrained Desire]]. Comes in 4 styles, all with the same stats. The Incubus/Succubus helmets will infect the player with their respective strains. | ||
|- | |- | ||
− | | | + | | Zephyr Riot Helmet |
| 30 | | 30 | ||
| 60% | | 60% | ||
+ | | 3 lbs | ||
+ | | 3 | ||
+ | | Bought from the [[Zephyr_Lobby#Outfitters_Rack|Black Market]]. | ||
+ | |- | ||
+ | | Cowboy Hat | ||
+ | | 5 | ||
+ | | 10% | ||
+ | | 1 lbs | ||
+ | | 3 | ||
+ | | ??? | ||
+ | |} | ||
+ | <br> | ||
+ | '''Eye Slot''' | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Name | ||
+ | ! AC | ||
+ | ! EFF | ||
+ | ! Weight | ||
+ | ! Size | ||
+ | !class="unsortable"| Notes | ||
+ | |- | ||
+ | | Aviator Goggles | ||
+ | | 3 | ||
+ | | 5% | ||
+ | | 0 lbs | ||
+ | | 0 | ||
+ | | Unobtainable. | ||
+ | |- | ||
+ | | Lab Goggles | ||
+ | | 3 | ||
+ | | 5% | ||
+ | | 0 lbs | ||
+ | | 0 | ||
+ | | Unobtainable. | ||
+ | |} | ||
+ | <br> | ||
+ | '''Face Slot''' | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Name | ||
+ | ! AC | ||
+ | ! EFF | ||
+ | ! Weight | ||
+ | ! Size | ||
+ | !class="unsortable"| Notes | ||
+ | |- | ||
+ | | Face Mask | ||
+ | | 3 | ||
+ | | 5% | ||
| 2 lbs | | 2 lbs | ||
− | | | + | | 0 |
+ | | Found among the starting equipment in the bunker during some game scenarios. Provides a protection bonus against some enemies. | ||
+ | |} | ||
+ | <br> | ||
+ | '''Neck Slot''' | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Name | ||
+ | ! AC | ||
+ | ! EFF | ||
+ | ! Weight | ||
+ | ! Size | ||
+ | !class="unsortable"| Notes | ||
+ | |- | ||
+ | | Police Badge Necklace | ||
+ | | 0 | ||
+ | | 0% | ||
+ | | 0 lbs | ||
+ | | 0 | ||
+ | | Dropped by [[Orc (SP)|Orc]] enemies. | ||
|- | |- | ||
− | | | + | | Tooth Necklace |
− | | | + | | 0 |
− | | | + | | 0% |
− | | | + | | 0 lbs |
− | | | + | | 0 |
+ | | Dropped by [[Orc (SP)|Orc]] enemies. | ||
+ | |- | ||
+ | | Handcuff Necklace | ||
+ | | 0 | ||
+ | | 0% | ||
+ | | 0 lbs | ||
+ | | 0 | ||
+ | | Dropped by [[Orc (SP)|Orc]] enemies. | ||
+ | |- | ||
+ | | Mythril Necklace | ||
+ | | 0 | ||
+ | | 0% | ||
+ | | 0 lbs | ||
+ | | 0 | ||
+ | | Dropped by the [[Elven Hunter]] enemy. | ||
+ | |- | ||
+ | | Arrowhead Necklace | ||
+ | | 0 | ||
+ | | 0% | ||
+ | | 0 lbs | ||
+ | | 0 | ||
+ | | Dropped by the [[Elven Hunter]] enemy. | ||
|} | |} | ||
+ | |||
===Body Armour=== | ===Body Armour=== | ||
+ | '''Back Slot''' | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Name | ||
+ | ! AC | ||
+ | ! EFF | ||
+ | ! Weight | ||
+ | ! Size | ||
+ | !class="unsortable"| Notes | ||
+ | |- | ||
+ | | Leather Jackets | ||
+ | | 30 | ||
+ | | 70% | ||
+ | | 4 lbs | ||
+ | | 3 | ||
+ | | 3 Variants. Unobtainable. | ||
+ | |- | ||
+ | | Greatcoat | ||
+ | | 15 | ||
+ | | 80% | ||
+ | | 4 lbs | ||
+ | | 3 | ||
+ | | Bought at [[Andromeda|The Pretty Kitty]]. Black and Gray variants. | ||
+ | |- | ||
+ | | Medieval Breastplate | ||
+ | | 65 | ||
+ | | 60% | ||
+ | | 20 lbs | ||
+ | | 3 | ||
+ | | Unobtainable. | ||
+ | |- | ||
+ | | Roadsign Breastplate | ||
+ | | 60 | ||
+ | | 50% | ||
+ | | 30 lbs | ||
+ | | 4 | ||
+ | | Unobtainable. | ||
+ | |- | ||
+ | | Tenvale Football Pads | ||
+ | | 30 | ||
+ | | 50% | ||
+ | | 9 lbs | ||
+ | | 3 | ||
+ | | Unobtainable? | ||
+ | |- | ||
+ | | Shoulder Pad | ||
+ | | 13 | ||
+ | | 13% | ||
+ | | 1 lbs | ||
+ | | 3 | ||
+ | | Obtained from the 'DbLD' [[Outside Exploration]] event. | ||
+ | |- | ||
+ | | Life Jacket | ||
+ | | 20 | ||
+ | | 40% | ||
+ | | 2 lbs | ||
+ | | 3 | ||
+ | | Unobtainable. | ||
+ | |- | ||
+ | | Zephyr Riot Chest Piece | ||
+ | | 40 | ||
+ | | 70% | ||
+ | | 6 lbs | ||
+ | | 3 | ||
+ | | Bought from the [[Zephyr_Lobby#Outfitters_Rack|Black Market]] | ||
+ | |- | ||
+ | | Zephyr Armored Lab Coat | ||
+ | | 50 | ||
+ | | 35% | ||
+ | | 4 lbs | ||
+ | | 3 | ||
+ | | Bought from the [[Zephyr_Lobby#Outfitters_Rack|Black Market]] | ||
+ | |} | ||
+ | <br> | ||
+ | '''Chest Slot''' | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Name | ||
+ | ! AC | ||
+ | ! EFF | ||
+ | ! Weight | ||
+ | ! Size | ||
+ | !class="unsortable"| Notes | ||
+ | |- | ||
+ | | Bulletproof Vest | ||
+ | | 70 | ||
+ | | 60% | ||
+ | | 10 lbs | ||
+ | | 3 | ||
+ | | Obtained from [[Leonard|Leonards]] events. | ||
+ | |} | ||
+ | <br> | ||
+ | '''Body Slot''' | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
Line 116: | Line 323: | ||
| 60% | | 60% | ||
| 20 lbs | | 20 lbs | ||
− | | Potentially obtained during 'Getting the Knife' event (on a successful Int + Per check). | + | | Potentially obtained during 'Getting the Knife' event (on a successful Int + Per check). Part of the [[Cure_for_Wereraptor_Quest|Wereraptor]] quest-line. |
|- | |- | ||
| Feathered Cloak | | Feathered Cloak | ||
| 20 | | 20 | ||
− | | | + | | 85% |
| 1 lb | | 1 lb | ||
| Reward from Nadia, requires her to be at her final stage (6), have had at least 20 children and the 'Lost Chick' event completed. After all the requirements have been fulfilled, get her monstrously pregnant and walk into the library's second floor. | | Reward from Nadia, requires her to be at her final stage (6), have had at least 20 children and the 'Lost Chick' event completed. After all the requirements have been fulfilled, get her monstrously pregnant and walk into the library's second floor. | ||
Line 142: | Line 349: | ||
| One of the rewards for helping the strange researcher, [[Omio]]. | | One of the rewards for helping the strange researcher, [[Omio]]. | ||
|- | |- | ||
− | |Lionskin | + | | Lionskin |
| 100 | | 100 | ||
| 40% | | 40% | ||
Line 150: | Line 357: | ||
| Police Vest | | Police Vest | ||
| 50 | | 50 | ||
− | | | + | | 55% |
| 1 lb | | 1 lb | ||
| Found in the locker room of the [[Orc Lair]]. Player must have been captured once and have full Orc Warrior infection to access. | | Found in the locker room of the [[Orc Lair]]. Player must have been captured once and have full Orc Warrior infection to access. | ||
Line 159: | Line 366: | ||
| 1 lb | | 1 lb | ||
| Obtained from the [[Outside Exploration]] 'Magical Girl' encounter. | | Obtained from the [[Outside Exploration]] 'Magical Girl' encounter. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| Silver Dress | | Silver Dress | ||
Line 174: | Line 375: | ||
===Arm Armour=== | ===Arm Armour=== | ||
− | + | '''Arms Slot''' | |
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Name | ||
+ | ! AC | ||
+ | ! EFF | ||
+ | ! Weight | ||
+ | ! Size | ||
+ | !class="unsortable"| Notes | ||
+ | |- | ||
+ | | Zephyr Riot Arm Guards | ||
+ | | 30 | ||
+ | | 60% | ||
+ | | 3 lbs | ||
+ | | 3 | ||
+ | | Bought from the [[Zephyr_Lobby#Outfitters_Rack|Black Market]] | ||
+ | |- | ||
+ | | Fur-lined Armguards | ||
+ | | 20 | ||
+ | | 60% | ||
+ | | 1 lbs | ||
+ | | 3 | ||
+ | | Dropped by the [[Elven Hunter]] enemy. | ||
+ | |} | ||
+ | <br> | ||
+ | '''Hands Slot''' | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Name | ||
+ | ! AC | ||
+ | ! EFF | ||
+ | ! Weight | ||
+ | ! Size | ||
+ | !class="unsortable"| Notes | ||
+ | |- | ||
+ | | Zephyr Armored Lab Gloves | ||
+ | | 20 | ||
+ | | 15% | ||
+ | | 1 lbs | ||
+ | | 3 | ||
+ | | Bought from the [[Zephyr_Lobby#Outfitters_Rack|Black Market]] | ||
+ | |- | ||
+ | | Tactical Gloves | ||
+ | | 20 | ||
+ | | 15% | ||
+ | | 1 lbs | ||
+ | | 3 | ||
+ | | Dropped by [[Orc (SP)|Orc]] enemies. | ||
+ | |} | ||
===Leg Armour=== | ===Leg Armour=== | ||
− | + | '''Feet Slot''' | |
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Name | ||
+ | ! AC | ||
+ | ! EFF | ||
+ | ! Weight | ||
+ | ! Size | ||
+ | !class="unsortable"| Notes | ||
+ | |- | ||
+ | | Cowboy Boots | ||
+ | | 5 | ||
+ | | 10% | ||
+ | | 1 lbs | ||
+ | | 3 | ||
+ | | Bought from [[Andromeda|The Pretty Kitty]]. Two variants, with the cowgirl variant being infectious with the Cow-babe Female strain. | ||
+ | |- | ||
+ | | Black Combat Boots | ||
+ | | 5 | ||
+ | | 10% | ||
+ | | 2 lbs | ||
+ | | 3 | ||
+ | | Default shoes in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event. | ||
+ | |- | ||
+ | | Zephyr Riot Shin Guards | ||
+ | | 30 | ||
+ | | 60% | ||
+ | | 2 lbs | ||
+ | | 3 | ||
+ | | Bought from the [[Zephyr_Lobby#Outfitters_Rack|Black Market]] | ||
+ | |- | ||
+ | | Zephyr Armored Lab Boots | ||
+ | | 20 | ||
+ | | 15% | ||
+ | | 1 lbs | ||
+ | | 3 | ||
+ | | Bought from the [[Zephyr_Lobby#Outfitters_Rack|Black Market]] | ||
+ | |} | ||
===Shields=== | ===Shields=== | ||
NOTE: Recall that shield AC calculates differently from the other armour, working about to AC/5 for its percentage of damage blocked. | NOTE: Recall that shield AC calculates differently from the other armour, working about to AC/5 for its percentage of damage blocked. | ||
Line 212: | Line 498: | ||
!Weight | !Weight | ||
!class="unsortable"| Notes | !class="unsortable"| Notes | ||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
| Muscle Shirt | | Muscle Shirt |
Revision as of 21:11, 14 May 2021
Contents
List of Equipment
Equipment is a category of items that are worn by the player as additional gear. Only one piece of equipment can be placed on a given slot of the player's body. These generally accessorize the character's appearance, though some may grant other effects, benefits or penalties. The main benefit these may give comes if the item can act as armour.
Armour
Armour items provide an opportunity to block damage from blows, protecting against a portion of the damage the player will take. Armour has two defensive values: AC (the amount of protection it can provide) and effectiveness (the likelihood it will be able to block a blow). If the block roll succeeds, the damage taken is reduced by a percentage based on the armour's AC value. Within the context of the game, armour does not stop all damage from attacks, only preventing some of it. Blows which would have been fully blocked are considered part of the normal hit/miss roll within the game.
Within the code of the game, first the player's shield will have an opportunity to deflect part of the blow's damage, rolling against its effectiveness to see if it can succeed. If successful, the damage is reduced by the appropriate amount. This generally something between 5 to 20%, with the typical values ranging from about 8-12%.
After the shield (if any), a section of the player's armour will be checked. In most cases, this will randomly be selected to either be the body (75%) or head (25%) armour. That armour then checks its effectiveness. If successful, it provides its full AC protection; otherwise, it may still provide partial protection. That value is then combined with a player's natural protection, which is considered a base AC of 10, but boosted higher by the Toughened feat, and a calculation is done to see what, if any damage, if blocked.
AC and Effectiveness
As stated above, the AC and effectiveness of armour dictates how much protection it can provide and how likely it is to be effective at doing so. A more comprehensive detailing of how armour functions, what these values mean and examples of their values can be found on the Board. A bare summary will be provided here to help you evaluate the effectiveness of the equipment listed below.
- AC values range from about 10-50 (eventually growing to max 100). The represents the armour's actual stopping power when it blocks a strike on the player, evaluating its ability to protect the player from harm.
- For armour and helmets: An AC of 10 can provide about 12% damage reduction, 25 gives about 20% (roughly equivalent to the Toughened feat) and 50 gives about 34% protection. This is contingent on the effectiveness roll succeeding.
- For shields: The math for shields, being simpler, calculates directly at AC/5 = percentage of damage blocked on a successful effectiveness roll.
- Effectiveness values can go from 0 to 80% max. This represents the degree of protection the armour provides and is generally a function of the coverage it gives. Smaller pieces of armour or that have gaps or weak points will have a lower effectiveness than armour that does not. For example, while the chain mail forming a chain mail bikini provides a greater AC than a leather jacket, the jacket will have a higher effectiveness because it covers more of the player's body. This means the bikini would block more damage when it's successful, while the leather jacket will successfully block more often.
- For armour and helmets: If the effectiveness roll fails, partial protection may still occur, with a percentage of the AC value being carried over (up to the armour's effectiveness). This represents a partial deflection of the blow by the armour.
- For shields, no partial effectiveness is obtained, as a successful effectiveness roll already represents a partial deflection.
List of Armour
Head Armour
Head Slot
Name | AC | EFF | Weight | Size | Notes |
---|---|---|---|---|---|
Combat Helmet | 25 | 60% | 4 lbs | 3 | Potentially found during the 'Lost Gear' event during Outside Exploration. |
Jaguar Headdress | 12 | 35% | 0 lbs | 3 | +1 dodge/damage bonus. Found by beating the Museums Jaguar Warrior multiple times. |
Mindshield helmet | 10 | 60% | 1 lb | 3 | Protects against mental attacks. Found in the 'mindshield storage' event underneath Trevor Labs. |
Red Cap | 10 | 40% | 1 lb | 3 | Potentially obtained during the 'Magic Cap' event in the Museum. |
Yellow Construction Helmet | 30 | 60% | 1 lb | 3 | Found in the Power Plant. |
White Industrial Helmet | 30 | 60% | 1 lb | 3 | Unobtainable |
Tenvale Silverbacks Football Helmet | 40 | 80% | 3 lbs | 3 | Obtained from ??? |
Roman's Gifted/Stolen Football Helmet | 40 | 80% | 3 lbs | 3 | Obtained from Romans quest-line. Infectious to player: Football Gorilla Cuntboi if gifted, Football Gorilla Male if stolen. |
Crimson Urban Explorer Helmet | 30 | 80% | 2 lbs | 3 | Found during the "Lost Explorer" Warehouse District event. Cobalt variant unobtainable. |
Bike Helmet | 20 | 40% | 1 lb | 3 | Bought from The Pretty Kitty. Comes in 3 styles, all with the same stats. |
Motorcycle Helmets | 60 | 80% | 3 lbs | 3 | Bought from Restrained Desire. Comes in 4 styles, all with the same stats. The Incubus/Succubus helmets will infect the player with their respective strains. |
Zephyr Riot Helmet | 30 | 60% | 3 lbs | 3 | Bought from the Black Market. |
Cowboy Hat | 5 | 10% | 1 lbs | 3 | ??? |
Eye Slot
Name | AC | EFF | Weight | Size | Notes |
---|---|---|---|---|---|
Aviator Goggles | 3 | 5% | 0 lbs | 0 | Unobtainable. |
Lab Goggles | 3 | 5% | 0 lbs | 0 | Unobtainable. |
Face Slot
Name | AC | EFF | Weight | Size | Notes |
---|---|---|---|---|---|
Face Mask | 3 | 5% | 2 lbs | 0 | Found among the starting equipment in the bunker during some game scenarios. Provides a protection bonus against some enemies. |
Neck Slot
Name | AC | EFF | Weight | Size | Notes |
---|---|---|---|---|---|
Police Badge Necklace | 0 | 0% | 0 lbs | 0 | Dropped by Orc enemies. |
Tooth Necklace | 0 | 0% | 0 lbs | 0 | Dropped by Orc enemies. |
Handcuff Necklace | 0 | 0% | 0 lbs | 0 | Dropped by Orc enemies. |
Mythril Necklace | 0 | 0% | 0 lbs | 0 | Dropped by the Elven Hunter enemy. |
Arrowhead Necklace | 0 | 0% | 0 lbs | 0 | Dropped by the Elven Hunter enemy. |
Body Armour
Back Slot
Name | AC | EFF | Weight | Size | Notes |
---|---|---|---|---|---|
Leather Jackets | 30 | 70% | 4 lbs | 3 | 3 Variants. Unobtainable. |
Greatcoat | 15 | 80% | 4 lbs | 3 | Bought at The Pretty Kitty. Black and Gray variants. |
Medieval Breastplate | 65 | 60% | 20 lbs | 3 | Unobtainable. |
Roadsign Breastplate | 60 | 50% | 30 lbs | 4 | Unobtainable. |
Tenvale Football Pads | 30 | 50% | 9 lbs | 3 | Unobtainable? |
Shoulder Pad | 13 | 13% | 1 lbs | 3 | Obtained from the 'DbLD' Outside Exploration event. |
Life Jacket | 20 | 40% | 2 lbs | 3 | Unobtainable. |
Zephyr Riot Chest Piece | 40 | 70% | 6 lbs | 3 | Bought from the Black Market |
Zephyr Armored Lab Coat | 50 | 35% | 4 lbs | 3 | Bought from the Black Market |
Chest Slot
Name | AC | EFF | Weight | Size | Notes |
---|---|---|---|---|---|
Bulletproof Vest | 70 | 60% | 10 lbs | 3 | Obtained from Leonards events. |
Body Slot
Name | AC | EFF | Weight | Notes |
---|---|---|---|---|
Chainmail Vest | 40 | 60% | 20 lbs | Potentially obtained during 'Getting the Knife' event (on a successful Int + Per check). Part of the Wereraptor quest-line. |
Feathered Cloak | 20 | 85% | 1 lb | Reward from Nadia, requires her to be at her final stage (6), have had at least 20 children and the 'Lost Chick' event completed. After all the requirements have been fulfilled, get her monstrously pregnant and walk into the library's second floor. |
Firefighter Coat | 12 | 65% | 5 lbs | Obtained at the Fire Station 86 after completing the Red Light District 'Pertho' event. |
Leather Duster | 22 | 75% | 10 lbs | Given to the player by Fancy in thanks for gathering some repair items. |
Leopard Suit | 16 | 70% | 5 lbs | One of the rewards for helping the strange researcher, Omio. |
Lionskin | 100 | 40% | 5 lbs | Obtained from the first of the Twelve Labours, the Nemean Lion. |
Police Vest | 50 | 55% | 1 lb | Found in the locker room of the Orc Lair. Player must have been captured once and have full Orc Warrior infection to access. |
Sailor Outfit | 10 | 40% | 1 lb | Obtained from the Outside Exploration 'Magical Girl' encounter. |
Silver Dress | 10 | 40% | 1 lb | Obtained after completing the 'Clotho' (RLD) and 'Atropis' (HRD) events. |
Arm Armour
Arms Slot
Name | AC | EFF | Weight | Size | Notes |
---|---|---|---|---|---|
Zephyr Riot Arm Guards | 30 | 60% | 3 lbs | 3 | Bought from the Black Market |
Fur-lined Armguards | 20 | 60% | 1 lbs | 3 | Dropped by the Elven Hunter enemy. |
Hands Slot
Name | AC | EFF | Weight | Size | Notes |
---|---|---|---|---|---|
Zephyr Armored Lab Gloves | 20 | 15% | 1 lbs | 3 | Bought from the Black Market |
Tactical Gloves | 20 | 15% | 1 lbs | 3 | Dropped by Orc enemies. |
Leg Armour
Feet Slot
Name | AC | EFF | Weight | Size | Notes |
---|---|---|---|---|---|
Cowboy Boots | 5 | 10% | 1 lbs | 3 | Bought from The Pretty Kitty. Two variants, with the cowgirl variant being infectious with the Cow-babe Female strain. |
Black Combat Boots | 5 | 10% | 2 lbs | 3 | Default shoes in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Zephyr Riot Shin Guards | 30 | 60% | 2 lbs | 3 | Bought from the Black Market |
Zephyr Armored Lab Boots | 20 | 15% | 1 lbs | 3 | Bought from the Black Market |
Shields
NOTE: Recall that shield AC calculates differently from the other armour, working about to AC/5 for its percentage of damage blocked.
Name | AC | EFF | Weight | Size | Notes |
---|---|---|---|---|---|
Garbage Can Lid | 28 (5.6%) | 30% | 4 lbs | 3 | Obtained from the 'Fallen Citizen' event during Outside Exploration. |
Zephyr Protective Riot Shield | 46 (9.2%) | 42% | 4 lbs | 4 | Bought from the Black Market at the Zephyr Storeroom. |
List of Clothing
Clothing can usually be worn at the same time as armor. It adds no additional AC or Effectiveness, but it adds cosmetic changes to many scenes.
Name | Body | Weight | Notes |
---|---|---|---|
Muscle Shirt | chest | 3 lbs | Found during the 'Fashion Statement' event Outside by digging in the pile of ruined clothes. |
Apocalypse Skirt | waist | 1 lb | Found during the Outside Exploration event "clothing store" |
Apocalypse Shorts | waist | 1 lb | Found during the Outside Exploration event "clothing store" |
Apocalypse Hoodie | chest | 1 lb | Found during the Outside Exploration event "clothing store" |
Apocalypse Scarf | face | 1 lb | Found during the Outside Exploration event "clothing store" |
Summer Outfit | chest | 1 lb | Purchased from Andromeda |
Blouse Outfit | body | 1 lb | Purchased from Andromeda |
Summer Outfit | body | 1 lb | Purchased from Andromeda |
Tuxedo | body | 2 lb | Purchased from Andromeda |
T-shirt and Blue Jeans | body | 2 lb | Purchased from Andromeda |
Spiked Collar | neck | 2 lb | Purchased from Andromeda. Can be given to Korvin. |
Silk Collar | neck | 1 lb | Purchased from Andromeda. Can be given to Korvin. |
Nametag Collar | neck | 1 lb | Purchased from Andromeda |
Rubber Sneakers | feet | 0 lbs | Obtained from Astroslide Field Lockerroom. Causes Rubber Puma infection when worn. |
Tin-foil Hat | head | 0 lbs | Unavailable. |
Grey Fedora | head | 0 lbs | Unavailable. |
Knitted Skullcap | head | 0 lbs | Unavailable. |
Bermuda Shorts | waist | 1 lb | Found randomly while scavenging or hunting for the "Scattered Clothing" event. |
Black Jeans | waist | 1 lb | Default pants in some game types. Found randomly while scavenging or hunting for the "Scattered Clothing" event. |
Black Miniskirt | waist | 1 lb | Found randomly while scavenging or hunting for the "Scattered Clothing" event. |
Black T-shirt | chest | 1 lb | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Boxer Briefs | crotch | 0 lbs | Default underwear in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Brown Loafers | feet | 1 lb | Default shoes in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Camo Pants | waist | 1 lb | Default pants in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Camo Shirt | chest | 1 lb | Default shirt in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Combat Boots | feet | 3 lbs | Default shoes in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Cowboy Boots | feet | 1 lb | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Floral Skirt | waist | 1 lb | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Gray Pants | waist | 1 lb | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
High Heels | feet | 1 lb | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Hot Pants | waist | 1 lb | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Jogging Pants | waist | 1 lb | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Jogging Shoes | feet | 1 lb | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Leather Sandals | feet | 1 lb | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Maroon Pullover | chest | 1 lb | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Mesh Undies | crotch | 0 lbs | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Orange Jockstrap | crotch | 0 lbs | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Pencil Skirt | waist | 1 lb | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Pink Panties | crotch | 0 lbs | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Ragged Loincloth | crotch | 0 lbs | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Ripped Jeans | waist | 1 lb | Default pants in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Simple Loincloth | crotch | 0 lbs | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Skinny Jeans | waist | 1 lb | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Sleeveless Shirt | chest | 1 lb | Default shirt in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Stiletto Heels | feet | 1 lb | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Sturdy Jeans | waist | 1 lb | Default pants in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
White Briefs | crotch | 0 lbs | Default underwear in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
White T-shirt | chest | 1 lb | Default shirt in some game types. Found randomly while scavenging or hunting for the “Scattered Clothing” event. |
Zephyr Shirt | chest | 1 lb | Found randomly while scavenging or hunting for the “Scattered Clothing” event. |