Pyrotechnic Nanomagic: Difference between revisions

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Revision as of 15:13, 6 May 2012

Pyrotechnic Nanomagic stats
Type Target
Description Building on, and requiring, Thermal nanomagic, Pyrotechnic allows the creation of dazzling displays of fireworks and smoke. Great for distraction and entertainment both. Making pretty and general effects is easy, but writing messages beyond three letters in the sky requires a 1d20 check vs 10, +1 per point of design and sports you have, -1 per 5 letters. A hero point gives +10 to this roll.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 at level 0
Statuses
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Pyrotechnic Nanomagic/Extra Notes Edit notes

Mutant powers Based on this power: <css>

  1. content table.wikitable{

border: 0; margin: -1.1em 0 0 -12px; }

  1. content table.wikitable th, #content table.wikitable td {

border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }

</css>