Search results

From Flexible Survival
Jump to: navigation, search

Page title matches

  • ...e use item uploads a new AI function to your comm system upon visiting the AI page.|cost=5}}
    135 bytes (26 words) - 20:57, 28 January 2012
  • ...y HP 50|desc=This, one use, program will automatically upload to your comm AI upon visiting the control panel for it.|cost=5}}
    150 bytes (26 words) - 18:04, 22 August 2013
  • {{Mako Item|name=AI: Refreshed 50|desc=Causes you to activate when you're half refreshed, when
    139 bytes (22 words) - 23:57, 1 August 2012
  • ...e use item uploads a new AI function to your comm system upon visiting the AI page.|cost=5}}
    135 bytes (26 words) - 00:01, 8 September 2020
  • ...at AI to select which '''Action''' you will take it will scan through your AI Routines, if one of the '''Conditions''' is met and the power or item is no Each new character begins with a set of basic AI programs:
    4 KB (551 words) - 01:49, 2 March 2014
  • ...y HP 50|desc=This, one use, program will automatically upload to your comm AI upon visiting the control panel for it.|cost=5}}
    150 bytes (26 words) - 02:41, 7 June 2018
  • {{Mako Item|name=AI: Refreshed 50|desc=Causes you to activate when you're half refreshed, when
    139 bytes (22 words) - 02:41, 7 June 2018
  • #REDIRECT [[AI Test=(badge)]]
    29 bytes (4 words) - 04:19, 25 January 2019
  • #REDIRECT [[AI's Well That Ends Well(badge)]]
    45 bytes (7 words) - 04:20, 25 January 2019
  • {{Badge|name=AI Test=|Description=AI testing works!}}[[Category:Badges]]
    72 bytes (10 words) - 00:01, 16 January 2019
  • {{Badge|name=AI's Well That Ends Well|Description=AI got more memory, and it hasn't gone all Skynet on us, hurrah!}}[[Category:B
    135 bytes (23 words) - 00:01, 16 January 2019

Page text matches

  • *HP 50 AI block coded, placed in the token shops. *AI will no longer try to use a power you do not have.
    22 KB (3,471 words) - 04:19, 10 February 2015
  • ...</span><span style="color:#FFFFFF">]</span> Nuku squeaks, &quot;Badges and AI slots given out for the pool. Completed.&quot;
    58 KB (9,543 words) - 00:01, 1 March 2019
  • ...them now https://yodayo.com/posts/123b8eaf-3199-4b1c-b778-ca9c15c86573 my AI art}}
    2 KB (289 words) - 22:15, 29 March 2024
  • some Ai art from me = https://storage.googleapis.com/syr-art-prod-images/40f96ff2-9
    2 KB (266 words) - 22:16, 29 March 2024
  • ...wer Name/<original name>:<new name> to change power names, and @set <name>=AI:<power name>:<value> to change powers from -1 to 10 in value of use, -1 is ...imply remove the power from the creature using +rp, or you could @set it's AI to stop using the power (-1). If a creature suddenly takes a great blow fro
    20 KB (3,664 words) - 18:50, 28 June 2014
  • @set &lt;name&gt;=AI:&lt;power name&gt;:&lt;value&gt; - Change NPC's AI use of powers from -1 to 10 in value of use. '-1' is off. '0' is the same a
    3 KB (541 words) - 14:27, 7 February 2020
  • ...th Outnumbered, improving effective HP to compensate for its below-average self-sustainability.&quot; ...rikes, damage has been replaced with sacrificial fury, making it even more self-ouchying.&quot;
    130 KB (21,468 words) - 00:00, 1 February 2019
  • * Partying AI condition should now work as intended. ** Self damage during the repeated portion of an attack is now only 33% strength.
    15 KB (2,380 words) - 18:28, 16 November 2017
  • {{AI Program
    96 bytes (12 words) - 17:36, 3 September 2011
  • {{AI Program
    160 bytes (23 words) - 17:56, 3 September 2011
  • {{AI Program
    170 bytes (23 words) - 17:58, 3 September 2011
  • {{AI Program
    157 bytes (21 words) - 18:05, 3 September 2011
  • {{AI Program
    171 bytes (22 words) - 18:08, 3 September 2011
  • {{AI Program
    298 bytes (44 words) - 18:11, 3 September 2011
  • {{AI Program
    296 bytes (44 words) - 18:26, 3 September 2011
  • {{AI Program
    237 bytes (35 words) - 06:34, 22 January 2012
  • {{AI Program ...amed power, renewing its buff or debuff. Warning: currently only works for self target.
    252 bytes (36 words) - 18:40, 3 September 2011
  • {{AI Program ...ou have in hand and on hand. In short, you can assign equipment actions to AI lines.
    231 bytes (36 words) - 18:59, 3 September 2011
  • {{AI Program
    231 bytes (34 words) - 04:26, 7 September 2011
  • {{AI Program
    235 bytes (34 words) - 04:27, 7 September 2011

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)