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  • ...fier]][[Category:Cooldown Modifier]][[Category:Damage Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Passive Ally Status Modif
    777 bytes (103 words) - 00:56, 19 July 2017
  • ...gory:Damage Modifier]][[Category:ElectricityDamageMag Modifier]][[Category:Energy Modifier]][[Category:HeatDamageMag Modifier]][[Category:Loadout Modifier]][
    1 KB (140 words) - 00:02, 20 May 2024
  • ...None}}[[Category:Accuracy Modifier]][[Category:Charge Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Status Mag Modifier]]
    470 bytes (72 words) - 00:02, 20 May 2024
  • ...ory:Active Enemy Status Modifier]][[Category:Cooldown Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Passive Ally Status Modif
    757 bytes (99 words) - 00:03, 20 May 2024
  • ...None}}[[Category:Charge Modifier]][[Category:Cooldown Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Status Mag Modifier]]
    532 bytes (79 words) - 00:58, 19 July 2017
  • ...on friendly firing items|cred=+25%|xp=+25%|ingredients=None|salvage=Common Energy X 10|istats=100% chance of HeatAdaption at magnitude 5 for 10 rounds.<br>10
    550 bytes (77 words) - 01:19, 19 July 2017
  • ...ffects friendly targets.|cred=+25%|xp=+25%|ingredients=None|salvage=Common Energy X 10|istats=100% chance of ColdAdaption at magnitude 5 for 10 rounds.<br>10
    562 bytes (81 words) - 01:19, 19 July 2017
  • ...ge=Common Mechanical X 2<br>Uncommon Mechanical X 1}}[[Category:Mechanical recipe]]
    746 bytes (105 words) - 00:02, 20 May 2024
  • ...emical X 1|istats=Energy of -45%<br>Upkeep of +15%|skills=None}}[[Category:Energy Modifier]][[Category:Upkeep Modifier]]
    453 bytes (70 words) - 01:19, 19 July 2017
  • ....|cred=+33%|xp=+20%|ingredients=None|salvage=Common Chemical X 5<br>Common Energy X 5|istats=100% chance of InHeat at magnitude 1 for 10 rounds.<br>50% chanc
    783 bytes (112 words) - 01:19, 19 July 2017
  • ...alvage=Common Mechanical X 3<br>Common Chemical X 1}}[[Category:Mechanical recipe]]
    677 bytes (102 words) - 00:00, 20 May 2024
  • ...ge=Common Mechanical X 1<br>Uncommon Electronic X 1}}[[Category:Electronic recipe]]
    682 bytes (107 words) - 00:04, 20 May 2024
  • ...s?! Those are crafting skills! Currently mechanical and electronics work(1 recipe each). *If you make a Heavy Energy Snack, it will restore more energy!
    10 KB (1,629 words) - 01:38, 26 September 2011
  • *Crafting: [[Subtle]] recipe added to game *Rest now works at 0 energy
    7 KB (1,204 words) - 01:38, 26 September 2011
  • *[[Health Snack]] recipe created (not placed) * [[Nanite Buffer]] recipe added to Jack's Hardware.
    8 KB (1,309 words) - 01:38, 26 September 2011
  • ** Passive effects only fire 1/round now, preventing [[Heavy Armor]] energy hemorrhages * [[Scuba Gear]] recipe added
    5 KB (767 words) - 01:38, 26 September 2011
  • ...fier]][[Category:Cooldown Modifier]][[Category:Damage Modifier]][[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Passive Ally Status Modif
    1 KB (191 words) - 00:00, 20 May 2024
  • ...vage=+50%|istats=Energy of -15%<br>Loadout of -15%|skills=None}}[[Category:Energy Modifier]][[Category:Loadout Modifier]]
    338 bytes (52 words) - 00:56, 19 July 2017
  • ...lvage=Common Chemical X 16<br>Uncommon Mechanical X 1}}[[Category:Chemical recipe]]
    494 bytes (74 words) - 20:50, 3 March 2013
  • ...X 1<br>Common Mechanical X 1<br>Uncommon Chemical X 1}}[[Category:Chemical recipe]]
    609 bytes (103 words) - 00:03, 20 May 2024

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