Difference between revisions of "New Newbie Guide"

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(Created page with "STILL A WIP - AUROS Don’t know how MU*s work? Have no idea what to do? Too shy to ask around the channels? Then this guide is FOR YOU! Yes, YOU! Absolute newcomer! Here’...")
 
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Don’t know how MU*s work? Have no idea what to do? Too shy to ask around the channels? Then this guide is FOR YOU! Yes, YOU! Absolute newcomer! Here’s a quick run down of things you’ll learn throughout:
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Don’t know how MU*s work? Have no idea what to do? Too shy to ask around the channels? Then this guide is FOR YOU! Yes, YOU! Absolute newcomer!
Making your character
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Basic Commands 101
 
Basic interactions with NPCs
 
Transformations and You
 
A whole new world to explore!
 
Fighting – HYYAAA!
 
Professions – Because even after the apocalypse, people need to work (and beating ferals is NOT a profession)
 
Roleplaying – The best part!
 
 
Leveling up – The second best part!
 
Leveling up – The second best part!
The Channels – Where to talk what
 
The most useful commands of the game!!
 
  
 
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'''''Of extreme, absolute, total and ball busting importance: READ! This cannot be emphasized enough, but you REALLY, REALLY need to READ and PAY ATTENTION to things!'''''
Those things are ordered like that because new players are more likely to encounter them in that order. Now, let’s start with the first most important thing, making your character!
 
 
 
Of extreme, absolute, total and ball busting importance: READ! This cannot be emphasized enough, but you REALLY, REALLY need to READ and PAY ATTENTION to things! This shouldn’t
 
  
 
=Making your character=
 
=Making your character=
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==PREPACKAGE==
 
==PREPACKAGE==
While the other starting perks are pretty self explanatory, prepackage deserves extra attention. Once you finish your character and log into the game (direct control), you will have to use the <code>prepackage</code> command. You can use it at any time after you created your character.
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While the other starting perks are pretty self explanatory, prepackage deserves extra attention. Once you finish your character and log into the game (direct control), you will have to use the '''<code style="background:silver">prepackage</code>''' command. You can use it at any time after you created your character.
 
==FLAWS==
 
==FLAWS==
  
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==I chose the wrong perk/I don’t want to live with this perk anymore!==
 
==I chose the wrong perk/I don’t want to live with this perk anymore!==
 
Mistakes happen, and luckily, every player can remove a perk from their characters. This is a two step procedure to do so.
 
Mistakes happen, and luckily, every player can remove a perk from their characters. This is a two step procedure to do so.
First, log in via Direct Control. Type <code>+jnote</code>. It will list your perks.
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First, log in via Direct Control. Type '''<code style="background:silver">+jnote</code>'''. It will list your perks.
Now, type <code>+mako/perknuke number</code>, where number is the number of the perk as listed with the <code>+jnote</code> command. Say the perk you want to get rid of is number 3. <code>+mako/perknuke 3</code>. Poof, like magic, it’s gone!
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Now, type '''<code style="background:silver">+mako/perknuke number</code>''', where number is the number of the perk as listed with the '''<code style="background:silver">+jnote</code>''' command. Say the perk you want to get rid of is number 3. '''<code style="background:silver">+mako/perknuke 3</code>'''. Poof, like magic, it’s gone!
 
You have two free nukes, after you spend them, every nuke will cost 1 mako.
 
You have two free nukes, after you spend them, every nuke will cost 1 mako.
  
 
All set? Then let’s dive right into the actual game!
 
All set? Then let’s dive right into the actual game!
=Basic Commands 101=
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=Basic Stuff 101=
  
 
Okay, now you got your brand new character ready! You really should login through Direct Connection and see how the game actually looks (hint: lots of text).
 
Okay, now you got your brand new character ready! You really should login through Direct Connection and see how the game actually looks (hint: lots of text).
 
Some commands that can be used towards something:
 
Some commands that can be used towards something:
<code>pull
+
'''<code style="background:silver">pull
 +
 
 
push
 
push
 +
 
check
 
check
 +
 
talk
 
talk
 +
 
smell
 
smell
look</code>
+
 
 +
look</code>'''
  
 
==The Beginning tm.==
 
==The Beginning tm.==
 
The first thing you will notice is that there is a room description right off the bat! And also two Warnings. If you want to make those warnings disappear right away, skip to this part.
 
The first thing you will notice is that there is a room description right off the bat! And also two Warnings. If you want to make those warnings disappear right away, skip to this part.
 
Notice how things are separated? Here is the rundown:
 
Notice how things are separated? Here is the rundown:
[Area name] Room name
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*[Area name] Room name
Room description
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*Room description
--Contents of Room name--
+
*--Contents of Room name--
Players: Actual players and their [current status]
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*Players: Actual players and their [current status]
Things: NPCs or other stuff
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*Things: NPCs or other stuff
  
That’s a ton of info, ain’t it? In your first room, take your time to either <code>check</code> or <code>talk</code> to the Things listed. A whiteboard and a Recquisitions Clerk. You don’t need to type out the full name (most of the time), so <code>check clerk</code> or check board will suffice! Read what each has to offer and reply accordingly, you can do it on your own, I believe in you!
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That’s a ton of info, ain’t it? In your first room, take your time to either '''<code style="background:silver">check</code>''' or '''<code style="background:silver">talk</code>''' to the Things listed. A whiteboard and a Recquisitions Clerk. You don’t need to type out the full name (most of the time), so '''<code style="background:silver">check clerk</code>''' or check board will suffice! Read what each has to offer and reply accordingly, you can do it on your own, I believe in you!
 
==Starting equipment==
 
==Starting equipment==
 
Done? You’re in doubt what to answer to the Clerk, whether you should start with the pistol and medkit or the chainsword? Worry not! Either is a good help at the start. The medkit isn’t single use, you equip it and you can use it during combat as many times as you need to! The chain sword helps deal more damage. In either case, you can buy the other items anyway, and around level 10 you may not be using those items too much.
 
Done? You’re in doubt what to answer to the Clerk, whether you should start with the pistol and medkit or the chainsword? Worry not! Either is a good help at the start. The medkit isn’t single use, you equip it and you can use it during combat as many times as you need to! The chain sword helps deal more damage. In either case, you can buy the other items anyway, and around level 10 you may not be using those items too much.
 
Done now, right? Of course you are! Wait, you want to know how to equip it? You skipped the clerk teaching you to, didn’t you? Don’t lie, you did it! I’m a nice person, so I’ll teach you!
 
Done now, right? Of course you are! Wait, you want to know how to equip it? You skipped the clerk teaching you to, didn’t you? Don’t lie, you did it! I’m a nice person, so I’ll teach you!
Now that you got the items, you can type <code>i, <code>inv or <code>inventory</code> to see your inventory! Any time it looks too cluttered, you can <code>i sort</code>, <code>inv sort</code> to sort it out alphabetically! Okay, if you <code>use itemnumber<code>, you will equip it. Say the medkit is the first item listed. <code>Use 1</code> will try and use it. Being an equipment, you’ll equip it. On the other hand, simply typing <code>i itemnumber</code>, as in, <code>i 1</code>, <code>i 2</code>, will show the description of the item in said slot. Neat, huh?
+
 
How do you remove it, now? If you type <code>eq</code> or <code>+gear</code>, you’ll see what you currently have equipped, again with numbers. Type <code>remove itemnumber</code> and poof! Unequipped! Like magic! If you’re not sure what one equipped item is or does, you can type <code>load itemnumber</code> to see its description.
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Now that you got the items, you can type '''<code style="background:silver">i</code>''', '''<code style="background:silver">inv</code>''' or '''<code style="background:silver">inventory</code>''' to see your inventory! Any time it looks too cluttered, you can '''<code style="background:silver">i sort</code>''', '''<code style="background:silver">inv sort</code>''' to sort it out alphabetically! Okay, if you '''<code style="background:silver">use itemnumber</code>''', you will equip it. Say the medkit is the first item listed. '''<code style="background:silver">Use 1</code>''' will try and use it. Being an equipment, you’ll equip it. On the other hand, simply typing '''<code style="background:silver">i itemnumber</code>''', as in, '''<code style="background:silver">i 1</code>''', '''<code style="background:silver">i 2</code>''', will show the description of the item in said slot. Neat, huh?
Now that you are fully equipped (not really, but you’re good enough to go), it’s time to go out and explore the world! WAIT! Actually, hold on just a minute and only go to the next room! If you’re either RSX or Zephyr, the next room you go into will have more NPCs. One of them will give you a Tutorial – Basic Crafting quest!
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 +
How do you remove it, now? If you type '''<code style="background:silver">eq</code>''' or '''<code style="background:silver">+gear</code>''', you’ll see what you currently have equipped, again with numbers. Type '''<code style="background:silver">remove itemnumber</code>''' and poof! Unequipped! Like magic! If you’re not sure what one equipped item is or does, you can type '''<code style="background:silver">load itemnumber</code>''' to see its description.
 +
Now that you are fully equipped (not really, but you’re good enough to go), it’s time to go out and explore the world!  
 +
 
 +
'''WAIT'''! Actually, hold on just a minute and only go to the next room! If you’re either RSX or Zephyr, the next room you go into will have more NPCs. One of them will give you a <span style="background:yellow>Tutorial – Basic Crafting quest</span>!
 
==Your first quest!==
 
==Your first quest!==
Which NPC should you talk to? Well, half the fun is finding out stuff! <code>check</code> and <code>talk</code> to each NPC, you may have to speak more than once, many NPCs actually do give different messages if you bother them enough! It’s always a nice idea to talk or check at least three times, for good measure.
+
Which NPC should you talk to? Well, half the fun is finding out stuff! '''<code style="background:silver">check</code>''' and '''<code style="background:silver">talk</code>''' to each NPC, you may have to speak more than once, many NPCs actually do give different messages if you bother them enough! It’s always a nice idea to talk or check at least three times, for good measure.
Get the quest and follow the instructions. This time, don’t skip anything, pay attention! Also, when you craft, DO NOT equip the item yet! Finish the quest before equipping it! And always keep in mind: <code>talk</code> to the same NPC more than once, always! If you do everything right, you will receive 10 thousand creds plus some armor!
+
 
 +
Get the quest and follow the instructions. This time, don’t skip anything, pay attention! Also, when you craft, DO NOT equip the item yet! Finish the quest before equipping it! And always keep in mind: '''<code style="background:silver">talk</code>''' to the same NPC more than once, always! If you do everything right, you will receive 10 thousand creds plus some armor!
 
===As a Promethean (Prommie)===
 
===As a Promethean (Prommie)===
 
If you’ve started out as a prommie, things are bit farther away than starting as Zephyr or RSX. To get your first crafting quest, you will have to move in the following directions:
 
If you’ve started out as a prommie, things are bit farther away than starting as Zephyr or RSX. To get your first crafting quest, you will have to move in the following directions:
<code>south
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'''<code style="background:silver">south
 +
 
 
east
 
east
 +
 
south
 
south
 +
 
south
 
south
 +
 +
west
 +
 
west
 
west
west</code>
+
</code>'''
 
Assuming you were inside the Medical Hut when you started, you will end up in the Roundhouse, in a room with a NPC named Eric the Crafter.
 
Assuming you were inside the Medical Hut when you started, you will end up in the Roundhouse, in a room with a NPC named Eric the Crafter.
  
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Transformations are a big part of the game. It is by getting infections that you gain access to other powers, hence the importance of not being completely immune to them right from the start if you’re a new player!
 
Transformations are a big part of the game. It is by getting infections that you gain access to other powers, hence the importance of not being completely immune to them right from the start if you’re a new player!
 
Infections happen in 7 different parts of the body:
 
Infections happen in 7 different parts of the body:
Arms
+
*Arms
Legs
+
*Legs
Ass
+
*Ass
Groin
+
*Groin
Torso
+
*Torso
Head
+
*Head
Skin
+
*Skin
Each infected part may or may not give you access to one or more powers. You can check your current infections with the <code>mut</code> command. Either <code>mut</code> alone or <code>mut me</code> will do the trick. Even more amazing, you can type <code>mut playername</code> to see other players’ mutations! We’ll get on more details about it later.
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Each infected part may or may not give you access to one or more powers. You can check your current infections with the '''<code style="background:silver">mut</code>''' command. Either '''<code style="background:silver">mut</code>''' alone or '''<code style="background:silver">mut me</code>''' will do the trick. Even more amazing, you can type '''<code style="background:silver">mut playername</code>''' to see other players’ mutations! We’ll get on more details about it later.
If you got the <code>Prepackage</code> during character creation, you can choose a form to infect you right from the start, typing the command <code>prepackage</code>. The choices are limited to your starting location (you can spend mako to increase the number of choices), you can either pick one or choose at random. This will allow you to already have a small selection of powers from the start.
+
 
 +
If you got the '''<code style="background:silver">Prepackage</code>''' during character creation, you can choose a form to infect you right from the start, typing the command '''<code style="background:silver">prepackage</code>'''. The choices are limited to your starting location (you can spend mako to increase the number of choices), you can either pick one or choose at random. This will allow you to already have a small selection of powers from the start.
 
There are well over 500 forms spread around the game, each having wildly different sizes and appearances. Some are based on real animals, some are more fantastic looking, some are a mix, others are nightmare fuel, so there is a big chance that you’ll find something for your tastes!
 
There are well over 500 forms spread around the game, each having wildly different sizes and appearances. Some are based on real animals, some are more fantastic looking, some are a mix, others are nightmare fuel, so there is a big chance that you’ll find something for your tastes!
If you didn’t pick a perk to set your gender, it’ll be defined by your genitals (or lack of). You can be listed either as male, female, herm or neuter.
+
 
 +
If you didn’t pick a [[perk]] to set your gender, it’ll be defined by your genitals (or lack of). You can be listed either as male, female, herm or neuter.
 
==This sounds fun! I want to get infected!==
 
==This sounds fun! I want to get infected!==
 
So, how do you get infections? Let’s start with the most common type: Combat!
 
So, how do you get infections? Let’s start with the most common type: Combat!
 
===Combat===
 
===Combat===
Every enemy attack that hits you and deals at least 3 damage has a chance of infecting a random part of your body. The chance is random, you could receive over 100 attacks and not get any infections, or you could start getting infections every other attack that hits you!
+
Every enemy attack that hits you and deals at least 3 damage has a chance of infecting a random part of your body. The chance is random, you could receive over 100 attacks and not get any infection, or you could start getting infections every other attack that hits you!
Losing a combat (or <code>submit</code>ting to an enemy) may trigger a defeat message. The enemy will have some fun with you and most of the time will cause an infection on you!
+
Losing a combat (or '''<code style="background:silver">submit</code>'''ting to an enemy) may trigger a defeat message. The enemy will have some fun with you and most of the time will cause an infection on you!
  
 
===Infection Vials===
 
===Infection Vials===
 
You can buy vials from various shops around the game. These vials are player supplied, so that means you can also get some for you! Thing is, it’s a bit complicated.
 
You can buy vials from various shops around the game. These vials are player supplied, so that means you can also get some for you! Thing is, it’s a bit complicated.
 
Infection Vials will sometimes drop from beaten ferals. BUT! Some conditions must be met before this happens:
 
Infection Vials will sometimes drop from beaten ferals. BUT! Some conditions must be met before this happens:
1 – The character must have a nanite collector equipped
+
# The character must have a nanite collector equipped
2 – The character must have a naniteCollection effect of at least 2 (having it higher won’t make a difference). To see this, type effect and check the list that is output.
+
# The character must have a naniteCollection effect of at least 2 (having it higher won’t make a difference). To see this, type effect and check the list that is output.
3 – The player must have a decent amount of Research proficiency.
+
# The player must have a decent amount of Research [[proficiency]].
 
NaniteCollection effect acts like a flag. If it’s under 2, the game won’t even check for a drop chance.
 
NaniteCollection effect acts like a flag. If it’s under 2, the game won’t even check for a drop chance.
 
The Research proficiency is what actually dictates the chance of a vial dropping from a defeated enemy. With about 20 points, the chances are something around 20%, while 30 seems to bump it close to 50%, maybe higher.
 
The Research proficiency is what actually dictates the chance of a vial dropping from a defeated enemy. With about 20 points, the chances are something around 20%, while 30 seems to bump it close to 50%, maybe higher.
 +
 
As of 12-31-2016, every defeated feral can drop up to 5 infection vials.  
 
As of 12-31-2016, every defeated feral can drop up to 5 infection vials.  
  
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==Form Mastery? Did I get stronger?==
 
==Form Mastery? Did I get stronger?==
 
No. I know, what a bummer. Or a misnomer. Either way, mastering a form gives you two things:
 
No. I know, what a bummer. Or a misnomer. Either way, mastering a form gives you two things:
1 – A small money prize (either 1, 2 or 3 thousand creds);
+
# A small money prize (either 1, 2 or 3 thousand creds);
2 – Access to it with dedications.
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# Access to it with dedications.
Every dedication costs mako, and some, like Coyote and Nanite Adept use their list of mastered forms to change others or themselves, respectively. You can check which forms you have mastered with <code>listforms</code> or <code>list forms</code>.
+
Every dedication costs mako, and some, like Coyote and Nanite Adept, use their list of mastered forms to change others or themselves, respectively. You can check which forms you have mastered with '''<code style="background:silver">listforms</code>''' or '''<code style="background:silver">list forms</code>'''.
 
Even if you don’t plan on getting any dedication, mastering forms is a quick and easy (sometimes) way to get a few extra bucks, which is incredibly useful early in the game!
 
Even if you don’t plan on getting any dedication, mastering forms is a quick and easy (sometimes) way to get a few extra bucks, which is incredibly useful early in the game!
  
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Look at you! All geared up and full of knowledge to explore the world! I’m so proud of you!
 
Look at you! All geared up and full of knowledge to explore the world! I’m so proud of you!
 
Here, sweetie, don’t forget your map! And your cartographer! Let me explain how to use them:
 
Here, sweetie, don’t forget your map! And your cartographer! Let me explain how to use them:
<code>map</code> – This is a simple command that will list the nearby exits.
+
*'''<code style="background:silver">map</code>''' – This is a simple command that will list the nearby exits.
<code>cart</code> – Now this baby is a lot more useful. It will show you your current room (marked with an X, somewhere in the middle) and all the nearby rooms AND their exits, labeling them! Do note that you will need a monospaced font (all characters having the same spacing, like Courier New or Liberation Mono) to get a proper map.
+
*'''<code style="background:silver">cart</code>''' – Now this baby is a lot more useful. It will show you your current room (marked with an X, somewhere in the middle) and all the nearby rooms AND their exits, labeling them! Do note that you will need a monospaced font (all characters having the same spacing, like Courier New or Liberation Mono) to get a proper map.
 
==Hey, this direction is colored differently!==
 
==Hey, this direction is colored differently!==
 
While out there exploring, you will notice some directions in yellow, gray, white or purple color.  
 
While out there exploring, you will notice some directions in yellow, gray, white or purple color.  
Yellow colored directions mean that you’re about to enter a safe place. No enemies to be found, you can rest and catch your breath here without a problem.
+
*<span style="background:yellow">Yellow</span> colored directions mean that you’re about to enter a safe place. No enemies to be found, you can rest and catch your breath here without a problem.
Gray colored directions indicate that you’re entering a place with enemies, but you’re too strong for whatever they are, and thus you will not be ambushed.
+
*<span style="background:silver">Gray</span> colored directions indicate that you’re entering a place with enemies, but you’re too strong for whatever they are, and thus you will not be ambushed.
White colored directions means you’re going into a place where enemies are about your level.
+
*White colored directions means you’re going into a place where enemies are about your level.
Purple colored directions are the worst. It means that place is a high level area, and chances are you’ll be beaten pretty quick if you dare step there.
+
*<span style="background:magenta">Magenta (light purple, pink)</span> colored directions are the worst. It means that place is a high level area, and chances are you’ll be beaten pretty quick if you dare step there.
  
 
==Finding, knowing and avoiding enemies==
 
==Finding, knowing and avoiding enemies==
If you’ve already stepped outside a bit, you may have noticed the message (Your hazard monitor emits a <sound>. (+haz)). If you type +haz, you’ll know whether the area has any enemies and the levels they may spawn.
+
''Important notice: The game received an update around December 31 2016 where it did away with random combat. The only way to get into a fight is by '''manually''' using the <code style="background:silver">search</code> command!''
If you’re not sure what you may encounter on the next room, you can also type <code>+haz direction</code>, like <code>+haz e</code> or +haz n</code>. That is a very useful trick to avoid bad times with overpowered enemies!
+
 
 +
 
 +
If you’ve already stepped outside a bit, you may have noticed the message ''<code style="background:silver">(Your hazard monitor emits a <sound></code>''. If you type +haz, you’ll know whether the area has any enemies and the levels they may spawn.
 +
If you’re not sure what you may encounter on the next room, you can also type '''<code style="background:silver">+haz direction</code>''', like '''<code style="background:silver">+haz e</code>''' or '''<code style="background:silver">+haz n</code>'''. That is a very useful trick to avoid bad times with overpowered enemies!
 
On the lower end of the window you will notice two acronyms, DN and PH, probably DN-0 and PH-0. These are the difficulty settings you currently have. Here is the explanation of what they mean and the three ways to change them.
 
On the lower end of the window you will notice two acronyms, DN and PH, probably DN-0 and PH-0. These are the difficulty settings you currently have. Here is the explanation of what they mean and the three ways to change them.
DN, Danger Rating – This means how hard the enemies you encounter will be. Can be changed in game with the command <code>web #difficultylevel [1-6]</code>
+
*DN, Danger Rating – This means how hard the enemies you encounter will be. Can be changed in game with the command '''<code style="background:silver">web #difficultylevel [1-6]</code>'''
PH, Pheromones – Enemy quantity, how many extra enemies you may find during each combat. Can be changed in game with the command <code>web #difficultyquantity [1-6]</code>
+
*PH, Pheromones – Enemy quantity, how many extra enemies you may find during each combat. Can be changed in game with the command '''<code style="background:silver">web #difficultyquantity [1-6]</code>'''
 
You can also find Danger and Pheromone technician npcs over the 1st floor above either Zephyr or RSX lobbies. Talking to them will allow you to change the levels.
 
You can also find Danger and Pheromone technician npcs over the 1st floor above either Zephyr or RSX lobbies. Talking to them will allow you to change the levels.
 
Last but not least, you can change the difficulties anytime with the web interface. Look on the right, under your Level and EXP, you’ll see two sliding bars: Enemy Level and Enemy Quantity.  
 
Last but not least, you can change the difficulties anytime with the web interface. Look on the right, under your Level and EXP, you’ll see two sliding bars: Enemy Level and Enemy Quantity.  
On the RSX and Zephyr upper floor, you will also notice a Terminal. This is one of the most useful things in the game. Type <code>terminal</code> and you will get a list of all the places that are more or less suitable to your current level! If you type terminal form name, like <code>terminal shadow dragon</code>, the terminal will list all the places that shadow dragons appear as ferals that you can fight!
+
On the RSX and Zephyr upper floor, you will also notice a Terminal. This is one of the most useful things in the game. Type '''<code style="background:silver">terminal</code>''' and you will get a list of all the places that are more or less suitable to your current level! If you type terminal form name, like '''<code style="background:silver">terminal shadow dragon</code>''', the terminal will list all the places that shadow dragons appear as ferals that you can fight!
 
==How do I get to this place?==
 
==How do I get to this place?==
 
There are another two very useful commands for exploration:
 
There are another two very useful commands for exploration:
atrace – Area tracing, the name that appears in [brackets] when you look at a room. Say you need to find your way to The Mall. You simply type <code>atrace the malladam we and wait for the results. If you’re not getting any results, check for typos.
+
*'''<code style="background:silver">atrace</code>''' – Area tracing, the name that appears in [brackets] when you look at a room. Say you need to find your way to The Mall. You simply type '''<code style="background:silver">atrace the mall</code>''' and wait for the results. If you’re not getting any results, check for typos.
rtrace – Room tracing, the use is similar to atrace, but it looks for a room instead of an area, the name after the [brackets]. Say the room you need to find is named bathroom, type <code>rtrace bathroomadam we.  
+
*'''<code style="background:silver">rtrace</code>''' – Room tracing, the use is similar to atrace, but it looks for a room instead of an area, the name after the [brackets]. Say the room you need to find is named bathroom, type '''<code style="background:silver">rtrace bathroom</code>''' we.  
  
 
=Combat Fighting – HYYAAA!=
 
=Combat Fighting – HYYAAA!=
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===Alright alright, but what powers should I have?===
 
===Alright alright, but what powers should I have?===
 
Once again, do take a look at [[Combat Guide|this guide]] for real in-depth combat information.
 
Once again, do take a look at [[Combat Guide|this guide]] for real in-depth combat information.
 +
 
For starters, you DEFINETELY should master either Lactaid or Deep Healing. They are mutually exclusive, so you can only have either, but they both act the same: instant healing.
 
For starters, you DEFINETELY should master either Lactaid or Deep Healing. They are mutually exclusive, so you can only have either, but they both act the same: instant healing.
 
During earlier levels, you will probably fight lone most of the time, so having Raking Claws, Rending Claws and Flamethrower can help you dish some damage by yourself. Do note that these powers are Damage Over Time, DOT, they will keep causing damage for some rounds after you use them.
 
During earlier levels, you will probably fight lone most of the time, so having Raking Claws, Rending Claws and Flamethrower can help you dish some damage by yourself. Do note that these powers are Damage Over Time, DOT, they will keep causing damage for some rounds after you use them.
Line 190: Line 201:
 
===Round 1 – FIGHT!===
 
===Round 1 – FIGHT!===
 
Okay, onto combat proper now! Once it’s your turn, the game’ll show you:
 
Okay, onto combat proper now! Once it’s your turn, the game’ll show you:
Your enemies’ health
+
*Your enemies’ health
Your health
+
*Your health
Your energy
+
*Your energy
Your powers/items
+
*Your powers/items
 
Your powers appear in white. If any power appears in gray, they’ll also have a number in (parenthesis). This means the power is on cooldown and it will take that many rounds until you can use it again.
 
Your powers appear in white. If any power appears in gray, they’ll also have a number in (parenthesis). This means the power is on cooldown and it will take that many rounds until you can use it again.
 
To use a power, you can either type use power name on x, power name, or the first letters of the power. Here are some examples:
 
To use a power, you can either type use power name on x, power name, or the first letters of the power. Here are some examples:
<code>use flamethrower on 1
+
'''<code style="background:silver">use flamethrower on 1
 +
 
 
flamethrower
 
flamethrower
 +
 
flam on 1
 
flam on 1
flam</code>
+
 
 +
flam</code>'''
 +
 
 
In any of the above examples, your character will attempt to use the Flamethrower power. Notice that on two examples there was an extra on 1. This was the target. Most of the time, enemies are numbered to make it easier to target them, since it’s common to fight more than one enemy with the same name.
 
In any of the above examples, your character will attempt to use the Flamethrower power. Notice that on two examples there was an extra on 1. This was the target. Most of the time, enemies are numbered to make it easier to target them, since it’s common to fight more than one enemy with the same name.
You can also set a target with target enemy, target 1. This way, whenever you use a power, you will automatically target that enemy. Once it dies, you won’t automatically select a new target, so your powers will randomly target enemies.
+
You can also set a target with '''<code style="background:silver">target enemy</code>''', '''<code style="background:silver">target 1</code>''', '''<code style="background:silver">target prime</code>'''. This way, whenever you use a power, you will automatically target that enemy, unless you override it with '''use power on target'''. Once it dies, you won’t automatically select a new target, so your powers will randomly target enemies.
 
If you try to use a power that is on cooldown, the game will force you to wait until it’s ready to use and then use. In battles where you’re just trying to get infected and need to spend most of your rounds doing nothing, this is useful. When you actually need to beat the enemy, this can end up being the reason you get defeated, so pay attention!
 
If you try to use a power that is on cooldown, the game will force you to wait until it’s ready to use and then use. In battles where you’re just trying to get infected and need to spend most of your rounds doing nothing, this is useful. When you actually need to beat the enemy, this can end up being the reason you get defeated, so pay attention!
 
====Can’t I just leave it doing stuff for me?====
 
====Can’t I just leave it doing stuff for me?====
If you’re too bored to keep your eyes in combat, you can also use the auto command to let the game take actions in your stead. <code>Auto on</code> will turn it on, and <code>auto off</code> will turn it off. Simple and straightforward!
+
If you’re too bored to keep your eyes in combat, you can also use the auto command to let the game take actions in your stead. '''<code style="background:silver">Auto on</code>''' will turn it on, and '''<code style="background:silver">auto off</code>''' will turn it off. Simple and straightforward!
  
 
===Oh my god, I keep getting my ass handed! I suck at combat!===
 
===Oh my god, I keep getting my ass handed! I suck at combat!===
Line 211: Line 226:
 
===Losing is FUN!===
 
===Losing is FUN!===
 
No, it isn’t. But not all is lost! When you lose, you have two options:
 
No, it isn’t. But not all is lost! When you lose, you have two options:
1 – Type <code>respawn</code> and be sent back to your bonded place (if you haven’t set one, it’ll be your starting place).
+
# Type '''<code style="background:silver">respawn</code>''' and be sent back to your bonded place (if you haven’t set one, it’ll be your starting place).
2 – Type <code>hero revive</code> to get full health and energy back and get ready to kick the ass of whoever just kicked yours! You have a limit to how many times you can revive this way (4 per day, 5 with a perk).
+
# Type '''<code style="background:silver">hero revive</code>''' to get full health and energy back and get ready to kick the ass of whoever just kicked yours! You have a limit to how many times you can revive this way (4 per day, 5 with a perk).
 
Do note that every time you fall in combat, you will suffer temporary wounds. These reduce your maximum health, but they go away with time, so long as you’re out of combat. You can also spend mako to get rid of them instantly!
 
Do note that every time you fall in combat, you will suffer temporary wounds. These reduce your maximum health, but they go away with time, so long as you’re out of combat. You can also spend mako to get rid of them instantly!
 
===My items suck! Where can I get better stuff?===
 
===My items suck! Where can I get better stuff?===
Crafting. Seriously, if you want better combat items, you’ll have to craft them. Check this section for more information.
+
Crafting. Seriously, the only way to get better combat items is by crafting. Ask around the <code style="background:yellow green">Science</code> channel for good weapon/modifier combinations. Do notice that the very best things are very expensive!
  
==Professions, because even after the apocalypse, shit needs to work==
+
=Professions, because even after the apocalypse, shit needs to work=
 
The nanite apocalypse happened and all the shelters turned out to be a carefully controlled- wait, scratch that, wrong game!
 
The nanite apocalypse happened and all the shelters turned out to be a carefully controlled- wait, scratch that, wrong game!
 
Just because everything went to shit doesn't mean your only hopes of money and experience are stuck to murdering your enemies and pillaging their corpses. You can also do work that helps others!
 
Just because everything went to shit doesn't mean your only hopes of money and experience are stuck to murdering your enemies and pillaging their corpses. You can also do work that helps others!
In some specific places, like Eureka, Haretown, Cat Town and Clairmont, you can find rooms that have a green text, X job available. Each job uses one or more different [[proficiencies]].
+
In some specific places, like [[Eureka Jobs|Eureka]], [[Haretown Jobs|Haretown]], Cat Town and Clairmont, you can find rooms that have a green text, X job available. Each job uses one or more different [[proficiencies]].
===Sorry we're looking for someone with more experience===
+
==Sorry we're looking for someone with more experience==
The message that there are available jobs only appears of you have at least 1 point trained in the proficiency. The best way to get a head start is by choosing your professions. You can pick up to 6 right from the start, but do note that you have to spend mako to get rid of them!
+
The message that there are available jobs only appears of you have at least 1 point trained in the proficiency. The best way to get a head start is by choosing your [[professions]]. You can pick up to 6 right from the start, but do note that you have to spend mako to get rid of them!
 +
 
 
To learn a profession, simply type buy full profession name in any room without a shop. Getting a profession will increase its listed proficiencies by 10 points, up to a maximum of 36. Do take a look at what each proficiency does to help you plan better what you'll want to start off with!
 
To learn a profession, simply type buy full profession name in any room without a shop. Getting a profession will increase its listed proficiencies by 10 points, up to a maximum of 36. Do take a look at what each proficiency does to help you plan better what you'll want to start off with!
===Wait, where and how  can I work again?===
+
==Wait, where and how  can I work again?==
 
Find the room, type SA full job name.
 
Find the room, type SA full job name.
===PROMOTIONS!!!===
+
==PROMOTIONS!!!==
 
After you've worked enough on a particular job, you can train to level it up! Type SA train, the type the name of the job. If you dont't have enough job experience (unrelated to your normal experience), the game will tell you how much you still need to get before leveling the job.
 
After you've worked enough on a particular job, you can train to level it up! Type SA train, the type the name of the job. If you dont't have enough job experience (unrelated to your normal experience), the game will tell you how much you still need to get before leveling the job.
 
When you level up a job, you open up new social actions which usually require you to spend more patrol points, but also give out better rewards on a per point basis!
 
When you level up a job, you open up new social actions which usually require you to spend more patrol points, but also give out better rewards on a per point basis!
==Roleplaying – Time to put on your robes and wizard hat!==
+
 
So now you've killed your fair share of details, you've worked yourself to the bone, now you need to find a nice place and some company!
+
=Roleplaying – Time to put on your robes and wizard hat!=
===Where can I find people?===
+
You've killed your fair share of ferals, you've worked yourself to the bone, now you need to find a nice place and some company!
===Letting people know about your kinks===
+
==Letting people know about your kinks===
The game has this very neat thing called a wi profile. As soon as you start the game with direct connection you'll be bugged to define yours nearly every minute. You can get the rid of the message adding a single thing before taking your time.
+
The game has this very neat thing called a ''wi profile''. As soon as you start the game with direct connection you'll be bugged to define yours nearly every minute. You can get the rid of the message adding a single thing before taking your time.
Wi #listflags Will give you a list of all the available flags that you can add to your profile. If you want to know what each of them means, you can either type wi #whatis flag or wi #whatisall, this second command will list all flags and what they mean.
+
 
====Top and bottom====
+
<code style="background:silver">wi #flags</code> Will give you a list of all the available flags that you can add to your profile. If you want to know what each of them means, you can either type <code style="background:silver">wi #whatis flag</code> or <code style="background:silver">wi #whatisall</code>, this second command will list all flags and what they mean.
Unlike most other places, on the game top denominates who is the giving partner and bottom is the receiving. One can be the dominant partner and also be the one that receives
+
 
==Recap of some incredibly useful commands==
+
Now that you got an idea of the flags, you can either #set or #add them. Do not that #set erases whatever you had before and overwrites with the new flags. You will probably want to use #add and #rmm instead.
<code>web #difficultylevel [1-6]</code> and <code>web #difficultyquantity [1-6]</code> - To change the difficulty of ferals and how many each combat will find, respectively.
+
* To add a flag, simply type <code style="background:silver">wi #add flag</code>. Do note that you need to use the short name. So, if you want to add Submissive, you use ''sub''. Hypnosis is ''hns'' and so on. You can add more than one by separating them with commas, like <code style="background:silver">wi #add dom, fb, vag, lat</code>
Web #help – will give you a list of other web commands that you can do while in direct control. Web #mission can let you do the missions without opening the site!
+
* If you want to state that you're ''not'' into something, you can use !, as in <code style="background:silver">wi #add !vhd</code>. This will add a not-vore (hard) flag to your profile, for instance.
<code>size, groin, breast</code> – Checks your own size if used alone, can also check for a target’s body size, player or not. Discreet, nobody will ever know when you use it!
+
* Don't want a flag anymore? <code style="background:silver">wi #rmm flag</code>! The same rules for #add apply.
look, l – Can be used to look at yourself with <code>me</code>. Alone, will look at the room. Can also look at some objects and players, though looking at a player will let them know you’re looking at them!
+
 
i, inv, inventory – Your inventory, backpack, bag of holding. Your non-equipped items go here. You can sort (<code>i sort</code>) it and also use a number to see the description of the item.
+
===Top and bottom===
eq, +gear – Your currently equipped items, how much loadout and upkeep each costs and what you have left. Coupling the command with a number will attempt to equip the item from your inventory!
+
Unlike most other places, regarding the game flags, '''top''' denominates who is the giving partner and '''bottom''' is the receiving. One can be the dominant partner and also be the one on the receiving end. Dom/sub, Master/slave still apply normally, do check each flag description to be sure!
Load – this command allows you to view the description of your equipped items. Load 1, load 2, load 3.
+
 
 +
==Where can I find people?==
 +
If you're looking for something specific, you have two options:
 +
# Make a call for it in the Pickup channel. It could be either a short message like ''"I'm a sub looking for someone to dominate me."'' or something more elaborate, ''"Big bad wolf wants to devour innocent bystanders, page for info!"''. Really, your imagination is the limit on how you decide to advertise it.
 +
# <code style="background:silver">wi #find flags</code> To look for players with specific flags. Say you want to find another player that has both Dominant and Master flags, <code style="background:silver">wi #find dom, mst</code>. It will give you a list of all currently online players that have those flags. You can then <code style="background:silver">page</code> them and see if they'd like something.
 +
Other players may not always be up or comfortable with what you are. You can get some No's, and that is okay, cheer up! Just because your char is an asshole you don't need to be an asshole out of character! Always remember proper roleplaying etiquette (<code style="background:silver">help etiquette</code>)!
 +
 
 +
=DING, LEVEL UP!=
 +
You can level up from the web, or by going to zephyrlobby or rsxlobby and train level.
 +
 
 +
=Channels: Where to talk what=
 +
You can get the full list of channels by simply typing <code style="background:silver">channels</code>. You can also check the last sent messages by typing <code style="background:silver">channelname #last</code>, like <code style="background:silver">pub #last</code>, <code style="background:silver">pick #last 30</code>. Here's a quick rundown of the most used ones:
 +
# Public - General chat
 +
# Newbie - Where to ask for help regarding game topics
 +
# LFG - Looking for Group, when you need to find more players for combat stuff
 +
# Pickup - This is where you look for people to roleplay with! Advertise what you're looking for or what you offer! The worst that can happen is dead silence!
 +
# Science - The place to discuss game mechanics and find the best builds
 +
# Naughty - Want to get sexy?
 +
# Links - All links go here. Just point people in other channels there if need be.
 +
# Update - Whenever the game gets an update, it gets broadcast here. Can only be checked with #last.
 +
# RP - This channel is used to broadcast Judged roleplay scenes, it is '''NOT''' used to find people to RP with (that's pickup)!
 +
 
 +
=Recap of some incredibly useful commands=
 +
*'''<code style="background:silver">web #difficultylevel [1-6]</code>''' and '''<code style="background:silver">web #difficultyquantity [1-6]</code>''' - To change the difficulty of ferals and how many each combat will find, respectively.
 +
*'''<code style="background:silver">web #help</code>''' – will give you a list of other web commands that you can do while in direct control. Web #mission can let you do the missions without opening the site!
 +
*'''<code style="background:silver">size, groin, breast</code>''' – Checks your own size if used alone, can also check for a target’s body size, player or not. Discreet, nobody will ever know when you use it!
 +
*'''<code style="background:silver">look, l</code>''' – Can be used to look at yourself with '''<code style="background:silver">me</code>'''. Alone, will look at the room. Can also look at some objects and players, though looking at a player will let them know you’re looking at them!
 +
*'''<code style="background:silver">i, inv, inventory</code>''' – Your inventory, backpack, bag of holding. Your non-equipped items go here. You can sort ('''<code style="background:silver">i sort</code>''') it and also use a number to see the description of the item.
 +
*'''<code style="background:silver">eq, +gear</code>''' – Your currently equipped items, how much loadout and upkeep each costs and what you have left. Coupling the command with a number will attempt to equip the item from your inventory!
 +
*'''<code style="background:silver">Load</code>''' – this command allows you to view the description of your equipped items. '''<code style="background:silver">load 1, load 2, load 3</code>'''.
 +
* <code style="background:silver">ooc</code> – Use this to speak out of character
 +
* <code style="background:silver">page</code> – Page is how you send private messages to other players. Here's how you use it: <code style="background:silver">page playername=Hello there</code>. You can also use : right after the = to make it a page-pose. You will also want to set a different color to your page messages to make them out easier in the middle of all the text, use <code style="background:silver">page #color colorname</code> (red, blue, green, cyan, yellow, gray, white)
 +
* <code style="background:silver">help</code> – Sometimes you just need some immediate help right on the game.
 +
* <code style="background:silver">+vote</code> – Liked roleplaying with someone? +vote playername!
 +
* <code style="background:silver">rpinfo</code> This is what you use to get all the information of a power, proficiency, skill or item! <code style="background:silver">rpinfo thingname</code>. Do note that not all items have their rpinfo.

Revision as of 15:10, 6 January 2017

STILL A WIP - AUROS


Don’t know how MU*s work? Have no idea what to do? Too shy to ask around the channels? Then this guide is FOR YOU! Yes, YOU! Absolute newcomer!

Leveling up – The second best part!

Of extreme, absolute, total and ball busting importance: READ! This cannot be emphasized enough, but you REALLY, REALLY need to READ and PAY ATTENTION to things!

Making your character

The first thing the page will ask you for is to select a faction. It will affect your starting location and some NPC (Non-Player Character) interactions. Don’t worry, you won’t lose anything by choosing one faction over another. In the end, it acts mostly as choosing your starting point and who got your character up and running, so to speak.

PREPACKAGE

While the other starting perks are pretty self explanatory, prepackage deserves extra attention. Once you finish your character and log into the game (direct control), you will have to use the prepackage command. You can use it at any time after you created your character.

FLAWS

For your first character, you may want to skip this completely, save for these: Adapted Metabolism – Better healing effects Adaptative Immunities – Resistance to debuffs (bad statuses) Nanite Fueled – Increases your damage Nanite Reinforced – Increased defense These flaws will actually help you out, giving you combat advantages! The downside is that every combat turn you will use Builder Nanites to keep these effects ongoing. Builder Nanites are easy to acquire and are also relatively cheap (less than 1 cred per nanite), but you may run low on them early on, so do keep that in mind. You can jump to this part to know how to get more of these nanites.

Now, choose your starting gender. Don’t worry, unless you later pick some specific perks, your gender will be subject to change a lot.

All ready? Then hit Submit!

Perks

Perks are very important extras that help you define your character better, as well as give some very useful bonuses! You do not need to spend them all right away, you can save them for later! The ones that a new player will most probably want on his/her new character as soon as possible: Always Male/Female/Herm – These perks will ensure that the character never loses the respective genitals, herms always having at least one cock and one vagina. These perks will NOT prevent the character from gaining extra genitals. This means that if you are Always Male and get infections from a female form, say a Female Husky, you WILL get breasts AND a vagina. Male/Female/Herm Preferred – These perks, on the other hand, will ensure that your character is ALWAYS treated as the selected gender. Male preferred characters will NEVER grow breasts or vaginas, Female preferred will NEVER get balls or cocks. Without any of the above perks, your character’s gender will be determined by the mutations s/he currently has. Pay extra attention to the perks that give infection resistances! For a first character, it would be better to not get any of these right away! Explore the game first, learn the ropes, then get the resistances! No need to be afraid of transforming, you can always get another form back, even a human’s!

I chose the wrong perk/I don’t want to live with this perk anymore!

Mistakes happen, and luckily, every player can remove a perk from their characters. This is a two step procedure to do so. First, log in via Direct Control. Type +jnote. It will list your perks. Now, type +mako/perknuke number, where number is the number of the perk as listed with the +jnote command. Say the perk you want to get rid of is number 3. +mako/perknuke 3. Poof, like magic, it’s gone! You have two free nukes, after you spend them, every nuke will cost 1 mako.

All set? Then let’s dive right into the actual game!

Basic Stuff 101

Okay, now you got your brand new character ready! You really should login through Direct Connection and see how the game actually looks (hint: lots of text). Some commands that can be used towards something: pull

push

check

talk

smell

look

The Beginning tm.

The first thing you will notice is that there is a room description right off the bat! And also two Warnings. If you want to make those warnings disappear right away, skip to this part. Notice how things are separated? Here is the rundown:

  • [Area name] Room name
  • Room description
  • --Contents of Room name--
  • Players: Actual players and their [current status]
  • Things: NPCs or other stuff

That’s a ton of info, ain’t it? In your first room, take your time to either check or talk to the Things listed. A whiteboard and a Recquisitions Clerk. You don’t need to type out the full name (most of the time), so check clerk or check board will suffice! Read what each has to offer and reply accordingly, you can do it on your own, I believe in you!

Starting equipment

Done? You’re in doubt what to answer to the Clerk, whether you should start with the pistol and medkit or the chainsword? Worry not! Either is a good help at the start. The medkit isn’t single use, you equip it and you can use it during combat as many times as you need to! The chain sword helps deal more damage. In either case, you can buy the other items anyway, and around level 10 you may not be using those items too much. Done now, right? Of course you are! Wait, you want to know how to equip it? You skipped the clerk teaching you to, didn’t you? Don’t lie, you did it! I’m a nice person, so I’ll teach you!

Now that you got the items, you can type i, inv or inventory to see your inventory! Any time it looks too cluttered, you can i sort, inv sort to sort it out alphabetically! Okay, if you use itemnumber, you will equip it. Say the medkit is the first item listed. Use 1 will try and use it. Being an equipment, you’ll equip it. On the other hand, simply typing i itemnumber, as in, i 1, i 2, will show the description of the item in said slot. Neat, huh?

How do you remove it, now? If you type eq or +gear, you’ll see what you currently have equipped, again with numbers. Type remove itemnumber and poof! Unequipped! Like magic! If you’re not sure what one equipped item is or does, you can type load itemnumber to see its description. Now that you are fully equipped (not really, but you’re good enough to go), it’s time to go out and explore the world!

WAIT! Actually, hold on just a minute and only go to the next room! If you’re either RSX or Zephyr, the next room you go into will have more NPCs. One of them will give you a Tutorial – Basic Crafting quest!

Your first quest!

Which NPC should you talk to? Well, half the fun is finding out stuff! check and talk to each NPC, you may have to speak more than once, many NPCs actually do give different messages if you bother them enough! It’s always a nice idea to talk or check at least three times, for good measure.

Get the quest and follow the instructions. This time, don’t skip anything, pay attention! Also, when you craft, DO NOT equip the item yet! Finish the quest before equipping it! And always keep in mind: talk to the same NPC more than once, always! If you do everything right, you will receive 10 thousand creds plus some armor!

As a Promethean (Prommie)

If you’ve started out as a prommie, things are bit farther away than starting as Zephyr or RSX. To get your first crafting quest, you will have to move in the following directions: south

east

south

south

west

west Assuming you were inside the Medical Hut when you started, you will end up in the Roundhouse, in a room with a NPC named Eric the Crafter.

There you go, now you have two weapons, an extra armor and 10.000 creds! But before you head out and fight the nasty and naughty ferals, a word from our advertisers!

Transformations and You

Transformations are a big part of the game. It is by getting infections that you gain access to other powers, hence the importance of not being completely immune to them right from the start if you’re a new player! Infections happen in 7 different parts of the body:

  • Arms
  • Legs
  • Ass
  • Groin
  • Torso
  • Head
  • Skin

Each infected part may or may not give you access to one or more powers. You can check your current infections with the mut command. Either mut alone or mut me will do the trick. Even more amazing, you can type mut playername to see other players’ mutations! We’ll get on more details about it later.

If you got the Prepackage during character creation, you can choose a form to infect you right from the start, typing the command prepackage. The choices are limited to your starting location (you can spend mako to increase the number of choices), you can either pick one or choose at random. This will allow you to already have a small selection of powers from the start. There are well over 500 forms spread around the game, each having wildly different sizes and appearances. Some are based on real animals, some are more fantastic looking, some are a mix, others are nightmare fuel, so there is a big chance that you’ll find something for your tastes!

If you didn’t pick a perk to set your gender, it’ll be defined by your genitals (or lack of). You can be listed either as male, female, herm or neuter.

This sounds fun! I want to get infected!

So, how do you get infections? Let’s start with the most common type: Combat!

Combat

Every enemy attack that hits you and deals at least 3 damage has a chance of infecting a random part of your body. The chance is random, you could receive over 100 attacks and not get any infection, or you could start getting infections every other attack that hits you! Losing a combat (or submitting to an enemy) may trigger a defeat message. The enemy will have some fun with you and most of the time will cause an infection on you!

Infection Vials

You can buy vials from various shops around the game. These vials are player supplied, so that means you can also get some for you! Thing is, it’s a bit complicated. Infection Vials will sometimes drop from beaten ferals. BUT! Some conditions must be met before this happens:

  1. The character must have a nanite collector equipped
  2. The character must have a naniteCollection effect of at least 2 (having it higher won’t make a difference). To see this, type effect and check the list that is output.
  3. The player must have a decent amount of Research proficiency.

NaniteCollection effect acts like a flag. If it’s under 2, the game won’t even check for a drop chance. The Research proficiency is what actually dictates the chance of a vial dropping from a defeated enemy. With about 20 points, the chances are something around 20%, while 30 seems to bump it close to 50%, maybe higher.

As of 12-31-2016, every defeated feral can drop up to 5 infection vials.

Coyote Players, aka Yotes

Some players follow the Coyote dedication, usually called yotes by other players. Their powers allow them to transform other players into forms that they have mastered. Some can even change only specific parts of your body, or even just your size or number of genitals!

NPC “Interaction”

And by interaction of course it means fucking them. This is an adult game with a focus on this, so obviously you can do that! You can have some hot times with a few select NPCs, and most of them arry their infections on you once you do that. Possibly the most well known are Obsidian, a female shadow dragon, and her special friend, Violet, a hermaphrodite blue gryphon. Having sex with them is the easiest way of getting infected (and mastering!) those two forms.

Form Mastery? Did I get stronger?

No. I know, what a bummer. Or a misnomer. Either way, mastering a form gives you two things:

  1. A small money prize (either 1, 2 or 3 thousand creds);
  2. Access to it with dedications.

Every dedication costs mako, and some, like Coyote and Nanite Adept, use their list of mastered forms to change others or themselves, respectively. You can check which forms you have mastered with listforms or list forms. Even if you don’t plan on getting any dedication, mastering forms is a quick and easy (sometimes) way to get a few extra bucks, which is incredibly useful early in the game!

A whole new world to explore!

Look at you! All geared up and full of knowledge to explore the world! I’m so proud of you! Here, sweetie, don’t forget your map! And your cartographer! Let me explain how to use them:

  • map – This is a simple command that will list the nearby exits.
  • cart – Now this baby is a lot more useful. It will show you your current room (marked with an X, somewhere in the middle) and all the nearby rooms AND their exits, labeling them! Do note that you will need a monospaced font (all characters having the same spacing, like Courier New or Liberation Mono) to get a proper map.

Hey, this direction is colored differently!

While out there exploring, you will notice some directions in yellow, gray, white or purple color.

  • Yellow colored directions mean that you’re about to enter a safe place. No enemies to be found, you can rest and catch your breath here without a problem.
  • Gray colored directions indicate that you’re entering a place with enemies, but you’re too strong for whatever they are, and thus you will not be ambushed.
  • White colored directions means you’re going into a place where enemies are about your level.
  • Magenta (light purple, pink) colored directions are the worst. It means that place is a high level area, and chances are you’ll be beaten pretty quick if you dare step there.

Finding, knowing and avoiding enemies

Important notice: The game received an update around December 31 2016 where it did away with random combat. The only way to get into a fight is by manually using the search command!


If you’ve already stepped outside a bit, you may have noticed the message (Your hazard monitor emits a <sound>. If you type +haz, you’ll know whether the area has any enemies and the levels they may spawn. If you’re not sure what you may encounter on the next room, you can also type +haz direction, like +haz e or +haz n. That is a very useful trick to avoid bad times with overpowered enemies! On the lower end of the window you will notice two acronyms, DN and PH, probably DN-0 and PH-0. These are the difficulty settings you currently have. Here is the explanation of what they mean and the three ways to change them.

  • DN, Danger Rating – This means how hard the enemies you encounter will be. Can be changed in game with the command web #difficultylevel [1-6]
  • PH, Pheromones – Enemy quantity, how many extra enemies you may find during each combat. Can be changed in game with the command web #difficultyquantity [1-6]

You can also find Danger and Pheromone technician npcs over the 1st floor above either Zephyr or RSX lobbies. Talking to them will allow you to change the levels. Last but not least, you can change the difficulties anytime with the web interface. Look on the right, under your Level and EXP, you’ll see two sliding bars: Enemy Level and Enemy Quantity. On the RSX and Zephyr upper floor, you will also notice a Terminal. This is one of the most useful things in the game. Type terminal and you will get a list of all the places that are more or less suitable to your current level! If you type terminal form name, like terminal shadow dragon, the terminal will list all the places that shadow dragons appear as ferals that you can fight!

How do I get to this place?

There are another two very useful commands for exploration:

  • atrace – Area tracing, the name that appears in [brackets] when you look at a room. Say you need to find your way to The Mall. You simply type atrace the mall and wait for the results. If you’re not getting any results, check for typos.
  • rtrace – Room tracing, the use is similar to atrace, but it looks for a room instead of an area, the name after the [brackets]. Say the room you need to find is named bathroom, type rtrace bathroom we.

Combat Fighting – HYYAAA!

So out exploring you went and you suddenly got ambushed! Woe is upon you! Actually, woe is upon your enemies, for you are a player! And they’re nothing but computer generated enemies! Time to draw some blood (not yours, theirs, of course). IMPORTANT – There is an in-depth guide to combat, much better than this section! Check it by clicking anywhere in this line! You can even skip this section and just read that guide instead!

DebuffMag? HPBuffer? What the hell do all those things even mean???

Luckily, there’s a page that already explains a good deal of those jumbled words. http://wiki.flexiblesurvival.com/w/Statuses

ATB – Understading how the hell things work

The game’s combat works more or less based on turns. Every power has a Charge time and a Cooldown time, measured in rounds. Every 1000 points means a full round, so you’ll often see values like 5200, 6700, etc. Some powers have a charge of 0 or a negative number, like -100. This means the power is instant and you will get to use another power afterwards! Once you’ve selected to use a power, the game will process stuff until your power acts out, usually being your turn again afterwards. Shorter charges tend to mean that you act more often in combat.

Health and Energy

Health is self explanatory. If it reaches 0, you are defeated. Game over, make another character. Energy is what you use to active most items and powers. You automatically recover a bit every turn, usually 1. Unlike health, it does not increase as you level up. There is one perk and some class abilities that increase it.

Powers

There are a lot of different powers, first thing you should know is the difference between passive powers, toggled and normal ones. Passives are powers that you always benefit from. Static bonuses that stay with your character in and out of combat. Toggled powers have an energy cost. This cost, however, deducts from your maximum energy. The power Juggernaut, for instance, costs 1 energy. If you have a maximum of 100 energy and activate the power, while the power is active, your maximum energy will be 99. These powers can be (de)activated outside of combat too, but that will trigger their cooldown. Normal powers are powers that you use and wait for the result to play out, dealing damage, healing damage, etc. If you type rpinfo name of the power, you will get a window showing all the power does and even what you can upgrade!

Alright alright, but what powers should I have?

Once again, do take a look at this guide for real in-depth combat information.

For starters, you DEFINETELY should master either Lactaid or Deep Healing. They are mutually exclusive, so you can only have either, but they both act the same: instant healing. During earlier levels, you will probably fight lone most of the time, so having Raking Claws, Rending Claws and Flamethrower can help you dish some damage by yourself. Do note that these powers are Damage Over Time, DOT, they will keep causing damage for some rounds after you use them. As you gain access to more areas and more transformations, you will also start to see different powers. Always check them with rpinfo, see which ones interest you most and master the ones that work best with you!

Round 1 – FIGHT!

Okay, onto combat proper now! Once it’s your turn, the game’ll show you:

  • Your enemies’ health
  • Your health
  • Your energy
  • Your powers/items

Your powers appear in white. If any power appears in gray, they’ll also have a number in (parenthesis). This means the power is on cooldown and it will take that many rounds until you can use it again. To use a power, you can either type use power name on x, power name, or the first letters of the power. Here are some examples: use flamethrower on 1

flamethrower

flam on 1

flam

In any of the above examples, your character will attempt to use the Flamethrower power. Notice that on two examples there was an extra on 1. This was the target. Most of the time, enemies are numbered to make it easier to target them, since it’s common to fight more than one enemy with the same name. You can also set a target with target enemy, target 1, target prime. This way, whenever you use a power, you will automatically target that enemy, unless you override it with use power on target. Once it dies, you won’t automatically select a new target, so your powers will randomly target enemies. If you try to use a power that is on cooldown, the game will force you to wait until it’s ready to use and then use. In battles where you’re just trying to get infected and need to spend most of your rounds doing nothing, this is useful. When you actually need to beat the enemy, this can end up being the reason you get defeated, so pay attention!

Can’t I just leave it doing stuff for me?

If you’re too bored to keep your eyes in combat, you can also use the auto command to let the game take actions in your stead. Auto on will turn it on, and auto off will turn it off. Simple and straightforward!

Oh my god, I keep getting my ass handed! I suck at combat!

This is common occurrence, but fret not! Try changing powers, mastering different ones with different modifiers. Maybe you were relying too much on a power that nobody uses, because it is too weak. Maybe you are forgetting to use some of your equipment. Maybe you’re fighting more than what you can take, who knows! Combat is part of the game, but not the only way to get exp or creds!

Losing is FUN!

No, it isn’t. But not all is lost! When you lose, you have two options:

  1. Type respawn and be sent back to your bonded place (if you haven’t set one, it’ll be your starting place).
  2. Type hero revive to get full health and energy back and get ready to kick the ass of whoever just kicked yours! You have a limit to how many times you can revive this way (4 per day, 5 with a perk).

Do note that every time you fall in combat, you will suffer temporary wounds. These reduce your maximum health, but they go away with time, so long as you’re out of combat. You can also spend mako to get rid of them instantly!

My items suck! Where can I get better stuff?

Crafting. Seriously, the only way to get better combat items is by crafting. Ask around the Science channel for good weapon/modifier combinations. Do notice that the very best things are very expensive!

Professions, because even after the apocalypse, shit needs to work

The nanite apocalypse happened and all the shelters turned out to be a carefully controlled- wait, scratch that, wrong game! Just because everything went to shit doesn't mean your only hopes of money and experience are stuck to murdering your enemies and pillaging their corpses. You can also do work that helps others! In some specific places, like Eureka, Haretown, Cat Town and Clairmont, you can find rooms that have a green text, X job available. Each job uses one or more different proficiencies.

Sorry we're looking for someone with more experience

The message that there are available jobs only appears of you have at least 1 point trained in the proficiency. The best way to get a head start is by choosing your professions. You can pick up to 6 right from the start, but do note that you have to spend mako to get rid of them!

To learn a profession, simply type buy full profession name in any room without a shop. Getting a profession will increase its listed proficiencies by 10 points, up to a maximum of 36. Do take a look at what each proficiency does to help you plan better what you'll want to start off with!

Wait, where and how can I work again?

Find the room, type SA full job name.

PROMOTIONS!!!

After you've worked enough on a particular job, you can train to level it up! Type SA train, the type the name of the job. If you dont't have enough job experience (unrelated to your normal experience), the game will tell you how much you still need to get before leveling the job. When you level up a job, you open up new social actions which usually require you to spend more patrol points, but also give out better rewards on a per point basis!

Roleplaying – Time to put on your robes and wizard hat!

You've killed your fair share of ferals, you've worked yourself to the bone, now you need to find a nice place and some company!

Letting people know about your kinks=

The game has this very neat thing called a wi profile. As soon as you start the game with direct connection you'll be bugged to define yours nearly every minute. You can get the rid of the message adding a single thing before taking your time.

wi #flags Will give you a list of all the available flags that you can add to your profile. If you want to know what each of them means, you can either type wi #whatis flag or wi #whatisall, this second command will list all flags and what they mean.

Now that you got an idea of the flags, you can either #set or #add them. Do not that #set erases whatever you had before and overwrites with the new flags. You will probably want to use #add and #rmm instead.

  • To add a flag, simply type wi #add flag. Do note that you need to use the short name. So, if you want to add Submissive, you use sub. Hypnosis is hns and so on. You can add more than one by separating them with commas, like wi #add dom, fb, vag, lat
  • If you want to state that you're not into something, you can use !, as in wi #add !vhd. This will add a not-vore (hard) flag to your profile, for instance.
  • Don't want a flag anymore? wi #rmm flag! The same rules for #add apply.

Top and bottom

Unlike most other places, regarding the game flags, top denominates who is the giving partner and bottom is the receiving. One can be the dominant partner and also be the one on the receiving end. Dom/sub, Master/slave still apply normally, do check each flag description to be sure!

Where can I find people?

If you're looking for something specific, you have two options:

  1. Make a call for it in the Pickup channel. It could be either a short message like "I'm a sub looking for someone to dominate me." or something more elaborate, "Big bad wolf wants to devour innocent bystanders, page for info!". Really, your imagination is the limit on how you decide to advertise it.
  2. wi #find flags To look for players with specific flags. Say you want to find another player that has both Dominant and Master flags, wi #find dom, mst. It will give you a list of all currently online players that have those flags. You can then page them and see if they'd like something.

Other players may not always be up or comfortable with what you are. You can get some No's, and that is okay, cheer up! Just because your char is an asshole you don't need to be an asshole out of character! Always remember proper roleplaying etiquette (help etiquette)!

DING, LEVEL UP!

You can level up from the web, or by going to zephyrlobby or rsxlobby and train level.

Channels: Where to talk what

You can get the full list of channels by simply typing channels. You can also check the last sent messages by typing channelname #last, like pub #last, pick #last 30. Here's a quick rundown of the most used ones:

  1. Public - General chat
  2. Newbie - Where to ask for help regarding game topics
  3. LFG - Looking for Group, when you need to find more players for combat stuff
  4. Pickup - This is where you look for people to roleplay with! Advertise what you're looking for or what you offer! The worst that can happen is dead silence!
  5. Science - The place to discuss game mechanics and find the best builds
  6. Naughty - Want to get sexy?
  7. Links - All links go here. Just point people in other channels there if need be.
  8. Update - Whenever the game gets an update, it gets broadcast here. Can only be checked with #last.
  9. RP - This channel is used to broadcast Judged roleplay scenes, it is NOT used to find people to RP with (that's pickup)!

Recap of some incredibly useful commands

  • web #difficultylevel [1-6] and web #difficultyquantity [1-6] - To change the difficulty of ferals and how many each combat will find, respectively.
  • web #help – will give you a list of other web commands that you can do while in direct control. Web #mission can let you do the missions without opening the site!
  • size, groin, breast – Checks your own size if used alone, can also check for a target’s body size, player or not. Discreet, nobody will ever know when you use it!
  • look, l – Can be used to look at yourself with me. Alone, will look at the room. Can also look at some objects and players, though looking at a player will let them know you’re looking at them!
  • i, inv, inventory – Your inventory, backpack, bag of holding. Your non-equipped items go here. You can sort (i sort) it and also use a number to see the description of the item.
  • eq, +gear – Your currently equipped items, how much loadout and upkeep each costs and what you have left. Coupling the command with a number will attempt to equip the item from your inventory!
  • Load – this command allows you to view the description of your equipped items. load 1, load 2, load 3.
  • ooc – Use this to speak out of character
  • page – Page is how you send private messages to other players. Here's how you use it: page playername=Hello there. You can also use : right after the = to make it a page-pose. You will also want to set a different color to your page messages to make them out easier in the middle of all the text, use page #color colorname (red, blue, green, cyan, yellow, gray, white)
  • help – Sometimes you just need some immediate help right on the game.
  • +vote – Liked roleplaying with someone? +vote playername!
  • rpinfo This is what you use to get all the information of a power, proficiency, skill or item! rpinfo thingname. Do note that not all items have their rpinfo.