Tail Smash: Difference between revisions
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{{Mutantpower|name=Tail Smash|desc=A powerful swipe of a limb knocks an opponent off their feet. Painful, and slowing.|basepower=Knockout Swing-Phy|powertype=|target=|energy=30|charge=1050|cooldown=6000|accuracy=85%|damageamount= | {{Mutantpower|name=Tail Smash|desc=A powerful swipe of a limb knocks an opponent off their feet. Painful, and slowing.|basepower=Knockout Swing-Phy|powertype=|target=|energy=30|charge=1050|cooldown=6000|accuracy=85%|damageamount=|damagetype=Physical|Status=100% chance of KnockDown at magnitude 10 for 999 rounds.<br>50% chance of Criticalknockdown at magnitude 15 for 1 rounds.<br>|Upgrades=Charge by -325<br>Cooldown by -1000<br>CriticalKnockDownChance by 12.5<br>CriticalKnockDownMag by 2<br>Damage by 8<br>KnockDownMag by 0}}[[Category:Physical powers]][[Category:Criticalknockdown powers]][[Category:Knockdown powers]][[Category:Hostile powers]] | ||
Revision as of 12:38, 20 December 2011
| Type | Target | ||
|---|---|---|---|
| Description | A powerful swipe of a limb knocks an opponent off their feet. Painful, and slowing. | ||
| Based on Knockout Swing-Phy | Slot: Not Slotted | ||
| Cooldown | 6000 | Charge time | 1050 |
| Energy | 30 | Accuracy | 85% |
| Damage | Physical at level 0 | ||
| Statuses | |||
| 100% chance of KnockDown at magnitude 10 for 999 rounds. 50% chance of Criticalknockdown at magnitude 15 for 1 rounds. | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||