Rest: Difference between revisions
From Flexible Survival
Jump to navigationJump to search
No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
{{Basepower|name=Rest|desc=Taking a moment to catch your breath leads to energy restoration and a little bit of healing.|powertype=Energy Recovery, Self, +HP|target=Self NoAoE|energy=0|charge= | {{Basepower|name=Rest|desc=Taking a moment to catch your breath leads to energy restoration and a little bit of healing.|powertype=Energy Recovery, Self, +HP, Toggle|target=Self NoAoE|energy=0|charge=0|cooldown=10000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of EnergyMod at magnitude 15 for 3 rounds.<br>100% chance of DebuffClear at magnitude 15 for 1 rounds.<br>100% chance of Defense at magnitude -9.9 for 1 rounds.<br>100% chance of Knockdown at magnitude 1 for 1 rounds.<br>100% chance of Exposed at magnitude 1 for 2 rounds.<br>100% chance of Regen at magnitude 10 for 2 rounds.<br>|Upgrades=DebuffClearMag by 5<br>DefenseMag by 5<br>Energy by -4<br>EnergyModDuration by 0.5<br>EnergyModMag by 5}}[[Category:Debuffclear inflicting base powers]][[Category:Defense inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Exposed inflicting base powers]][[Category:Knockdown inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]] | ||
Revision as of 00:10, 7 December 2024
| Type | Energy Recovery, Self, +HP, Toggle | Target | Self NoAoE |
|---|---|---|---|
| Description | Taking a moment to catch your breath leads to energy restoration and a little bit of healing. | ||
| Cooldown | 10000 | Charge time | 0 |
| Energy | 0 | Accuracy | 75% |
| Damage | 0 Healing at level 0 | ||
| Statuses | |||
| 100% chance of EnergyMod at magnitude 15 for 3 rounds. 100% chance of DebuffClear at magnitude 15 for 1 rounds. 100% chance of Defense at magnitude -9.9 for 1 rounds. 100% chance of Knockdown at magnitude 1 for 1 rounds. 100% chance of Exposed at magnitude 1 for 2 rounds. 100% chance of Regen at magnitude 10 for 2 rounds. | |||
| Training Upgrades | |||
| DebuffClearMag by 5 DefenseMag by 5 Energy by -4 EnergyModDuration by 0.5 EnergyModMag by 5 | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; }
</css>