Wild Swing: Difference between revisions

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<pre>
{{Mutantpower|name=Wild Swing|desc=A flailing strike that uses every ounce of momentum in the body.|basepower=Ground Strike-Phy|powertype=Attack, AoE, Physical, Direct Damage, Melee|target=Medium AoE Enemy|energy=10|charge=300|cooldown=4000|accuracy=55%|damageamount=16|damagetype=Physical|Status=30% chance of KnockDown at magnitude 1 for 999 rounds.<br>|Upgrades=Accuracy by 6.25, AoE by 1, Charge by -225, Cooldown by -675, or Damage by 4}}[[Category:Powers with secondary effects]]
.________________________________________________________________________.
| Item [Wild Swing                   ]  Type [            Mutant Power]|
|________________________________________________________________________|
|______________________[        Description      ]______________________|
| A flailing strike that uses every ounce of momentum in the body.       |
|________________________________________________________________________|
|______________________[  Additional Information  ]______________________|
| Power  [Ground Strike-Phy                                           ] |
|______________________[    Base Power Stats    ]______________________|
| Type    [Attack, AoE, Physical, Direct Damage, Melee                 ] |
| Target  [Medium AoE Enemy                                           ] |
| Energy  [10                                                         ] |
| Charge  [300                                                         ] |
| Cooldown[4000                                                       ] |
| Accuracy[55%                                                         ] |
| Damage  [16(256 damage at level 40)                                  ] |
| Damage  [Physical                                                   ] |
| Statuses                                                              |
| \_KnockDown                  [30% chance at 1 power for 999 rounds. ] |
|______________________[Variations from Base Power]______________________|
|______________________[        Upgrades         ]______________________|
| \_Accuracy                    [6.25                                 ] |
| \_AoE                        [1                                     ] |
| \_Charge                      [-225                                 ] |
| \_Cooldown                    [-675                                 ] |
| \_Damage                      [4                                     ] |
|________________________________________________________________________|
</pre>
 
Available on the [[Busty Cow]], [[Chocolate Cow]], [[Ancient Tortoise]], [[Giant]], [[Cerberus Herm]] and [[Muscle Hulk]] arms infections.
 
[[Category:Mutant powers]]

Revision as of 07:08, 20 December 2011


Wild Swing stats
Type Attack, AoE, Physical, Direct Damage, Melee Target Medium AoE Enemy
Description A flailing strike that uses every ounce of momentum in the body.
Based on Ground Strike-Phy Slot: Not Slotted
Cooldown 4000 Charge time 300
Energy 10 Accuracy 55%
Damage 16 Physical at level 0
Statuses
30% chance of KnockDown at magnitude 1 for 999 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

B

C

E

G

H

M

N

O

P

S

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