Difference between revisions of "Tail Smash"
From Flexible Survival
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− | {{Mutantpower|name=Tail Smash|desc=A powerful swipe of a limb knocks an opponent off their feet. Painful, and slowing.|basepower=Knockout Swing-Phy|powertype=Attack, Single Target, Physical, Direct Damage, Melee|target=Single Enemy|slot=|energy=30|charge=1050|cooldown=6150|accuracy= | + | {{Mutantpower|name=Tail Smash|desc=A powerful swipe of a limb knocks an opponent off their feet. Painful, and slowing.|basepower=Knockout Swing-Phy|powertype=Attack, Single Target, Physical, Direct Damage, Melee|target=Single Enemy|slot=|energy=30|charge=1050|cooldown=6150|accuracy=75%|damageamount=27|damagetype=Blunt|Status=100% chance of KnockDown at magnitude 10 for 999 rounds.<br>50% chance of Criticalknockdown at magnitude 5 for 1 rounds.<br>}}[[Category:Blunt powers]][[Category:Criticalknockdown inflicting powers]][[Category:Knockdown inflicting powers]][[Category:Hostile powers]] |
Latest revision as of 00:11, 5 November 2024
Type | Attack, Single Target, Physical, Direct Damage, Melee | Target | Single Enemy |
---|---|---|---|
Description | A powerful swipe of a limb knocks an opponent off their feet. Painful, and slowing. | ||
Based on Knockout Swing-Phy | Slot: | ||
Cooldown | 6150 | Charge time | 1050 |
Energy | 30 | Accuracy | 75% |
Damage | 27 Blunt at level 0 | ||
Statuses | |||
100% chance of KnockDown at magnitude 10 for 999 rounds. 50% chance of Criticalknockdown at magnitude 5 for 1 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |