Difference between revisions of "Tail Smash"

From Flexible Survival
Jump to: navigation, search
(Auto update)
(Auto update)
Line 1: Line 1:
{{Mutantpower|name=Tail Smash|desc=A powerful swipe of a limb knocks an opponent off their feet. Painful, and slowing.|basepower=Knockout Swing-Phy|powertype=|target=Single Enemy|slot=|energy=30|charge=1050|cooldown=6150|accuracy=85%|damageamount=27|damagetype=Physical|Status=100% chance of KnockDown at magnitude 10 for 999 rounds.<br>50% chance of Criticalknockdown at magnitude 5 for 1 rounds.<br>|Upgrades=Charge by -350<br>Cooldown by -1025<br>CriticalKnockDownChance by 30<br>CriticalKnockDownMag by 4<br>Damage by 11<br>Energy by -7.5<br>KnockDownMag by 0<br>Damage is modified by -13.}}[[Category:Physical powers]][[Category:Criticalknockdown inflicting powers]][[Category:Knockdown inflicting powers]][[Category:Hostile powers]]
+
{{Mutantpower|name=Tail Smash|desc=A powerful swipe of a limb knocks an opponent off their feet. Painful, and slowing.|basepower=Knockout Swing-Phy|powertype=|target=Single Enemy|slot=|energy=30|charge=1050|cooldown=6150|accuracy=85%|damageamount=27|damagetype=Physical|Status=100% chance of KnockDown at magnitude 10 for 999 rounds.<br>50% chance of Criticalknockdown at magnitude 5 for 1 rounds.<br>|Upgrades=Charge by -350<br>Cooldown by -1025<br>CriticalKnockDownChance by 30<br>CriticalKnockDownMag by 4<br>Damage by 11<br>Energy by -7.5<br>KnockDownMag by 0}}[[Category:Physical powers]][[Category:Criticalknockdown inflicting powers]][[Category:Knockdown inflicting powers]][[Category:Hostile powers]]

Revision as of 18:53, 5 March 2012


Tail Smash stats
Type Target Single Enemy
Description A powerful swipe of a limb knocks an opponent off their feet. Painful, and slowing.
Based on Knockout Swing-Phy Slot:
Cooldown 6150 Charge time 1050
Energy 30 Accuracy 85%
Damage 27 Physical at level 0
Statuses
100% chance of KnockDown at magnitude 10 for 999 rounds.
50% chance of Criticalknockdown at magnitude 5 for 1 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

B

C

D

E

G

K

M

P

Q

R

S

T

Edit notes