Wild Swing: Difference between revisions

From Flexible Survival
Jump to navigationJump to search
Balina (talk | contribs)
m Charge and cooldown changed
FlexBot (talk | contribs)
No edit summary
Tag: Manual revert
 
(460 intermediate revisions by 4 users not shown)
Line 1: Line 1:
<pre>
{{Mutantpower|name=Wild Swing|desc=A flailing strike that uses every ounce of momentum in the body.|basepower=Ground Strike-Phy|powertype=Attack, AoE, Physical, Direct Damage, Melee|target=Medium AoE Enemy|slot=|energy=20|charge=800|cooldown=6000|accuracy=75%|damageamount=20|damagetype=Blunt|Status=30% chance of KnockDown at magnitude 6 for 999 rounds.<br>}}[[Category:Blunt powers]][[Category:Knockdown inflicting powers]][[Category:AoE]][[Category:Hostile powers]]
.________________________________________________________________________.
| Item [Wild Swing                   ]  Type [            Mutant Power]|
|________________________________________________________________________|
|______________________[        Description      ]______________________|
| A flailing strike that uses every ounce of momentum in the body.       |
|________________________________________________________________________|
|______________________[  Additional Information  ]______________________|
| Power  [Ground Strike-Phy                                           ] |
|______________________[    Base Power Stats    ]______________________|
| Type    [Attack, AoE, Physical, Direct Damage, Melee                 ] |
| Target  [Medium AoE Enemy                                           ] |
| Energy  [10                                                          ] |
| Charge  [300                                                        ] |
| Cooldown[4000                                                        ] |
| Accuracy[55%                                                         ] |
| Damage  [16(183 damage at level 35)                                  ] |
| Damage  [Physical                                                    ] |
| Statuses                                                              |
| \_KnockDown                  [30% chance at 1 power for 999 rounds. ] |
|______________________[Variations from Base Power]______________________|
|______________________[        Upgrades        ]______________________|
| \_Accuracy                    [6.25                                  ] |
| \_AoE                        [1                                    ] |
| \_Charge                      [-225                                  ] |
| \_Cooldown                    [-675                                  ] |
| \_Damage                      [9                                    ] |
|________________________________________________________________________|
</pre>
 
Available on the [[Busty Cow]], [[Chocolate Cow]], [[Ancient Tortoise]], [[Giant]] and [[Muscle Hulk]] arms infections.
 
[[Category:Mutant powers]]

Latest revision as of 02:26, 15 May 2025


Wild Swing stats
Type Attack, AoE, Physical, Direct Damage, Melee Target Medium AoE Enemy
Description A flailing strike that uses every ounce of momentum in the body.
Based on Ground Strike-Phy Slot:
Cooldown 6000 Charge time 800
Energy 20 Accuracy 75%
Damage 20 Blunt at level 0
Statuses
30% chance of KnockDown at magnitude 6 for 999 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

B

C

E

G

H

M

N

O

P

S

Edit notes