Tail Smash: Difference between revisions
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Latest revision as of 02:08, 15 May 2025
| Type | Attack, Single Target, Physical, Direct Damage, Melee | Target | Single Enemy |
|---|---|---|---|
| Description | A powerful swipe of a limb knocks an opponent off their feet. Painful, and slowing. | ||
| Based on Knockout Swing-Phy | Slot: | ||
| Cooldown | 6150 | Charge time | 1050 |
| Energy | 30 | Accuracy | 75% |
| Damage | 27 Blunt at level 0 | ||
| Statuses | |||
| 100% chance of KnockDown at magnitude 10 for 999 rounds. 50% chance of Criticalknockdown at magnitude 5 for 1 rounds. | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||