Tactical Armor

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Tactical Armor stats
Type Passive Armor Target Self NoAoE
Description An advanced variant of the standard issue military armor, this unit is uniquely designed to guard the user while minimizing the cost to mobility. Intricately wrought and intended to be lightweight, it offers moderate protection, but falls behind its heavier, bulkier brothers and sisters in pure harm-stopping potential.
Cooldown 100 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of DamageResist at magnitude 3 for 5 rounds.
100% chance of PhysicalDamageResist at magnitude 3 for 5 rounds.
100% chance of EnergyDamageResist at magnitude 1 for 5 rounds.
100% chance of PierceDamageImmunity at magnitude 10 for 5 rounds.
100% chance of SlashDamageImmunity at magnitude 10 for 5 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Tactical Armor/Extra Notes Edit notes

Mutant powers Based on this power: