Harm
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| Type | Damage, Debuff | Target | Single Enemy |
|---|---|---|---|
| Description | A peculiar hex as simple as the name implies, and it does much the same the name suggests. | ||
| Cooldown | 6000 | Charge time | 600 |
| Energy | 12 | Accuracy | 75% |
| Damage | 12 Positive at level 0 | ||
| Statuses | |||
| 100% chance of DamageBuffDebuff at magnitude 6 for 3 rounds. 100% chance of PositiveDamage at magnitude 6 for 3 rounds. | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; } </css>No mutant powers based on this power detected.