Crafting (Help File)
From Flexible Survival
Starting from level 15, you may notice that additional training-options appear when you train, be it in-MU* or on the webpage. These are the so-called craft-skills, and the effect of training them is twofold. First of all, with higher crafting-skills, more options to make equipment become available, but we'll get to that, later. Secondly, the higher your crafting-skills, the greater your odds of recieving salvage of the corresponding type. In other words, not only will you be able to make more, but you'll have an easier time obtaining the required materials to make things. If you want to know more about salvage, the best thing to do is to read help salvage. It is highly advisable that you do, as the rest of this guide will assume you either have salvage, or know how to get it. Besides salvage, another thing of importance are builder-nanites. During combat, you may notice that occasionally, you may get a vial of builder-nanites. Builder-nanites are the other set of resources required to craft, and are measured in miligrams. To see how much of these you have, simply type cash, or check the sidebar on the web-interface. For those that want a slightly more detailed image, each vial of builder-nanites has a level, and the mass of one vial is simply 10 * (level + 1) mg. To recieve builder nanites, simply go out into combat, and you will obtain them automagically. However, without a nanite-collector, the only type of builder-nanites you'll find are Dull White vials, which are 10 mg each. If you wish to collect more vials, and above all, better vials, you'll need to equip a nanite collector, bought with either freecred or mako. Now that we have all the required materials, making things is relatively straightforward. to make an item, simply type make <recipe>, and follow the instructions given. If you want to know what recipes are know to you, simply type make by itself, and if you want to know what a certain craft will cost, type test <recipe>. That's all good and well, but what if you want to make something a little better? Say we want to make a 'light melee' that hits not one, but three foes? Simple enough. Instead of typing make light melee, we type make light melee=basic spread. And assuming that you have the know-how to use both of those, the process will continue just as before. Finally, you can add more than one modifier by typing make <recipe>=<mod1>,<mod2>,<mod3>, but note that the cost and level-requirement of the item will go up rapidly. Remember, no spaces after those commas if using multiple modifiers! Finally, there's the web-crafting-system, which is very useful if you want to figure out what an item will cost, or what the final stats will be. Do note that anything you let anyone else make for you this way WILL break after a certain time, and there's no shame in letting someone else do the crafting for you. For the web-crafting page, just follow the following link: http://flexiblesurvival.com/index?craft Also check out help recipe, help modifier and help craftmod.
For more information, please visit Crafting.