Auto Missiles
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| Type | AoE, Direct Damage, Pets Only | Target | Large AoE Enemy |
|---|---|---|---|
| Description | An automated barrage of small explosive projectiles intended to hit multiple targets. Used solely by automated pets and minions. | ||
| Cooldown | 7500 | Charge time | 900 |
| Energy | 23 | Accuracy | 75% |
| Damage | 32 Blunt at level 0 | ||
| Statuses | |||
| 100% chance of DefenseDebuff at magnitude 5 for 4 rounds. | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Auto Missiles/Extra Notes Edit notes
Mutant powers Based on this power: <css>
- content table.wikitable{
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- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; } </css>No mutant powers based on this power detected.