Difference between revisions of "Useful Mudlet scripts and macro"

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m (Planned Implementation)
(Code: Fixed a bug in the code when loading in the first time.)
Line 276: Line 276:
 
   imgContainer:show()
 
   imgContainer:show()
 
   if isNotGif == nil then
 
   if isNotGif == nil then
     gifPreview:hide()
+
     if not gifPreview == nil then
 +
      gifPreview:hide()
 +
    end
 
     imgPreview =
 
     imgPreview =
 
       Geyser.MiniConsole:new(
 
       Geyser.MiniConsole:new(
Line 284: Line 286:
 
     imgPreview:show()
 
     imgPreview:show()
 
   else
 
   else
     imgPreview:hide()
+
     if not imgPreview == nil then
 +
      imgPreview:hide()
 +
    end
 
     gifPreview =
 
     gifPreview =
 
       Geyser.Label:new(
 
       Geyser.Label:new(

Revision as of 02:58, 6 December 2022

This pages' purpose is to share useful scripts, triggers, and macros for the MUD client Mudlet


SendSequence(...)

A LUA function to repeat a series of memorized commands. Useful to go back to lobby from your home point or to macro together one of your daily routine

Code

Must be saved in your mudlet "Scripts" Profile

 function SendSequence(interval, ...)
   local offset = 0
   for i = 1, select('#', ...) do
     if type(select(i, ...)) == "number" then
       offset = offset + select(i, ...) - interval
     elseif type(select(i, ...)) == "table" then
       local tab = select(i, ...)
       offset = SendSequence(interval, offset + interval, unpack(tab))
     else
       tempTimer(offset, [[send("]] .. select(i, ...) .. [[", true)]])
       echo("delayed (" .. offset .. "): send(\"" .. select(i, ...) .. "\")\n")
       offset = offset + interval
     end
   end
   return offset
 end

Arguments

  • interval: the default time to wait between each command, be careful as some commands make the server die more that others
  • ...: a nested list of commands string to send to the server. numbers are interpreted as additional wait time

Example

Recall to Zephyr studies (where you turn in the behavior bounty) as a Quetzalcoatl dedicant:

 SendSequence(0.1, "recall", 3, "o", "b") -- recall takes a long time to process, so we wait 3s to let the server process it before moving on the map

Use some predefined Sequences:

 -- in your Scripts profile
 Sequences = {}
 Sequences.ZephyrStudies = {"recall", 3, "o", "b"}
 -- anywhere else:
 SendSequence(0.1, Sequences.ZephyrStudies)

Combine Sequences to reach the RSX crafting room from somewhere very far:

 -- in your Scripts profile
 Sequences = {}
 Sequences.ZephyrStudies = {"recall", 3, "o", "b"}
 Sequences.Zephyr = {Sequences.ZephyrStudies, "e", "u"}
 Sequences.RSX = {Sequences.Zephyr, "depart", "e", "e", "e", "e", "e", "e", "e", "e", "n", "n", "n", "n", "n", "e", "enter"}
 Sequences.RSXCraftingRoom = {Sequences.RSX, "d", "e"}
 -- anywhere else
 SendSequence(0.1, Sequences.RSXCraftingRoom)

Link preview trigger

A trigger turning image URLs into clickable links that will open a popup on the side of your screen when clicked with a preview

Trigger parameters

  • line 1: (?i)(?:http(?:s?):\/\/)([\/.\w\s\-~]*)\.(jpg|gif|png|webp)
  • Set line 1 dropdown menu on right side to "perl regex"
  • leave everything else as default

Trigger script

 local link = matches[1]
 local explodedPath = Split( matches[2] .. "." .. matches[3], "/")
 local file = explodedPath[#explodedPath]
 
 downloadFile(getMudletHomeDir() .. "/Preview Images/" .. file, link)
 selectString(link,1)
 setUnderline(true) 
 setLink([[showImagePreview("]] .. file .. [[")]],"Show Image Preview")
 resetFormat()

Additional profile folder

  • Enter the command "lua getMudletHomeDir()" into your client.
  • Create a folder named "Preview Images" in the folder your client indicates using your computer's file explorer program.

Code

Must be saved in your mudlet "Scripts" Profile. Copy and paste both of these boxes into a single script.

 function Split(str, delim, maxNb)
    -- Eliminate bad cases...
    if string.find(str, delim) == nil then
       return { str }
    end
    if maxNb == nil or maxNb < 1 then
       maxNb = 0    -- No limit
    end
    local result = {}
    local pat = "(.-)" .. delim .. "()"
    local nb = 0
    local lastPos
    for part, pos in string.gfind(str, pat) do
       nb = nb + 1
       result[nb] = part
       lastPos = pos
       if nb == maxNb then
          break
       end
    end
    -- Handle the last field
    if nb ~= maxNb then
       result[nb + 1] = string.sub(str, lastPos)
    end
    return result
 end
 function showImagePreview(file)
   local path = getMudletHomeDir() .. "/Preview Images/" .. file
   
   if GlobalCurrentPreview == path then
     createMiniConsole("imagePreview", 1200, 0, 0, 0)
     GlobalCurrentPreview = nil
   else
     local w, h = getImageSize(path)
     local actualWidth, availableHeight = getMainWindowSize()
     local availableWidth = actualWidth - 1100;
     
     if w > availableWidth then
       h = availableWidth / w * h
       w = availableWidth
     end
     
     if h > availableHeight then
       w = availableHeight / h * w
       h = availableHeight
     end
     
     createMiniConsole("imagePreview", actualWidth - w, 0, w, h)
     setBackgroundImage("imagePreview",path)
     GlobalCurrentPreview = path
   end
 end

Example

Now image links will be underlined. Clicking the links will show a preview in any columns of your client that are set not to have text. Clicking the link again closes the preview.

800px

e621 post preview trigger

Making the preview work on non-direct links is a bit harder, but e621 API is so easy to use that I might as well make one for it. NOTE: this trigger is based upon, and relies on Link preview trigger to function

Trigger parameters

  • line 1: (?i)(?:http(?:s?):\/\/(?:e621|e926)\.net\/posts\/)(\d+) with type "perl regex"
  • leave everything else as default

Trigger script

 local textToSelect = matches[1]
 local post = "https://e621.net/posts/" .. matches[2] .. ".json"
 local triggeredLineNumber = getLineNumber()
 
 local handlerId
 handlerId = registerAnonymousEventHandler("sysGetHttpDone", function(_, url, body)
   if url == post then
     killAnonymousEventHandler(handlerId)
     
     local json = yajl.to_value(body)
     local link = json.post.file.url
     
     local explodedPath = Split(link, "/")
     local file = explodedPath[#explodedPath]
     
     downloadFile(getMudletHomeDir() .. "/Preview Images/" .. file, link)
     
     moveCursor(0, triggeredLineNumber)
     selectString(textToSelect,1)
     setUnderline(true) 
     setLink([[showImagePreview("]] .. file .. [[")]],"Show Image Preview")
     resetFormat()
     moveCursorEnd()
     
   end
 end)
 
 getHTTP(post)
 tempTimer(5, [[killAnonymousEventHandler(]] .. handlerId .. [[)]])

Alternative Image Previewer

This is heavily based on the above example, but it utilizes the Mudlet Geyser functionality to create an adjustable image.
As of 12/03/2022, it is fully functional albeit with a few bugs and a little rough around the edges.
Just like the above script, you should use getMudletHomeDir() if you want to get the path set up. However, I added a variable so you can set any file path you want.
Please ping McSpazzy#8413 (the creator of this version) on Discord if you encounter any errors or update this page yourself if you find and test a fix.

Trigger parameters

  • line 1: (?i)(?:http(?:s?):\/\/)([\/.\w\s\-~]*)\.(jpg|gif|png|webp)
  • Set line 1 dropdown menu on right side to "perl regex"
  • leave everything else as default

Trigger script

The changes made to the original script are primarily in how it handles duplicate files. unknown.png, for example, is a common file from discord.
To prevent files getting overwritten, part of the URL which is more likely to be unique has been added to the file if it already exists.
A check is also made to not download anything if both the basic file name and the enlongated file name exists.
BE SURE TO CHANGE THE PATH OF THE SAVE FOLDER AND ENSURE IT ENDS IWTH A \!


local saveFolder = REPLACE WITH PATH TO FOLDER
local link = matches[1]
local explodedPath = Split( matches[2] .. "." .. matches[3], "/")
local file = explodedPath[#explodedPath]
local finalFile = (io.exists(saveFolder .. file) and explodedPath[#explodedPath-1] .. "." .. file or file)

if not io.exists(saveFolder .. finalFile) then
 downloadFile(saveFolder .. finalFile, link)
 else
 finalFile = file
end
selectString(link,1)
setUnderline(true) 
setLink(showImagePreview(" .. finalFile .. "),"Show Image Preview")
resetFormat()

Code

Must be saved in your mudlet "Scripts" Profile. Copy and paste both of these boxes into a single script. Changes to the original are many, but the resulting changes are few.
The window will create itself and size itself to match the image and, if needed, resize to still fit on the screen. Unlike the original image previewer, gifs are played and aren't just static images!


function Split(str, delim, maxNb)
 -- Eliminate bad cases...
 if string.find(str, delim) == nil then
   return {str}
 end
 if maxNb == nil or maxNb < 1 then
   maxNb = 0
   -- No limit
 end
 local result = {}
 local pat = "(.-)" .. delim .. "()"
 local nb = 0
 local lastPos
 for part, pos in string.gfind(str, pat) do
   nb = nb + 1
   result[nb] = part
   lastPos = pos
   if nb == maxNb then
     break
   end
 end
 -- Handle the last field
 if nb ~= maxNb then
   result[nb + 1] = string.sub(str, lastPos)
 end
 return result
end
function showImagePreview(file)
 local isNotGif = string.find(file .. "\n", ".gif\n")
 local folderPath = E:\Other\Flexible Survival\Multiplayer\Preview Images\
 local path = folderPath .. file
 local w, h = getImageSize(path)
 local actualWidth, availableHeight = getMainWindowSize()
 local availableWidth = actualWidth - 1100;
 if w > availableWidth then
   h = availableWidth / w * h
   w = availableWidth
 end
 if h > availableHeight then
   w = availableHeight / h * w
   h = availableHeight
 end
 imgContainer =
   imgContainer or
   Adjustable.Container:new(
     {
       name = "imgContainer",
       height = h,
       width = w,
       adjLabelstyle =
         background-color: rgba(0,0,0,0%);border: 4px double green;border-radius: 4px;,
     }
   )
 imgContainer:resize(w, h)
 imgContainer:show()
 if isNotGif == nil then
   if not gifPreview == nil then
     gifPreview:hide()
   end
   imgPreview =
     Geyser.MiniConsole:new(
       {name = "Image_Preview", x = 0, y = 0, height = "100%", width = "100%"}, imgContainer
     )
   imgPreview:setBackgroundImage(path)
   imgPreview:show()
 else
   if not imgPreview == nil then
     imgPreview:hide()
   end
   gifPreview =
     Geyser.Label:new(
       {name = "Gif_Preview", x = 0, y = 0, height = "100%", width = "100%", color = "transparent"},
       imgContainer
     )
   gifPreview:setMovie(path)
   gifPreview:scaleMovie()
   gifPreview:show()
 end
end

Known Bugs

  • Static images show HTML styling details above the image.

Planned Implementation

  • Verify previous e621.com code works with new format
  • Create Twitter integration
  • Make the display window actually look nice