Difference between revisions of "Tank (build)"

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(Core Combat Skills)
(Core Mutant Powers)
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[[Juggernaut]]/[[Myriad Armor]] - Really solid toggle that boosts your defenses.
 
[[Juggernaut]]/[[Myriad Armor]] - Really solid toggle that boosts your defenses.
  
Any [[Defensive Adaption slot power]] - Usefulness of [[Smooth hide]] is questionable, but all the other hides have an upgrade or two that helps you tank.
+
Any [[Defensive Adaption slot power]] - Usefulness of [[Smooth Hide]] is questionable, but all the other hides have an upgrade or two that helps you tank.
  
 
Panic Button - A panic button is any mutant power that can be used in times of dire need. Examples would be [[Milk Chug]] (Emergency heal), [[Drain Vitae]] (Lifestealing hit), [[Stonewall]] (Great burst of resists)
 
Panic Button - A panic button is any mutant power that can be used in times of dire need. Examples would be [[Milk Chug]] (Emergency heal), [[Drain Vitae]] (Lifestealing hit), [[Stonewall]] (Great burst of resists)

Revision as of 03:52, 12 January 2013

Core Combat Skills

Front Row - Keeping focus off your teammates should be a tank's core priority.

Important Combat Skills

Durability - Greatly increases your ability to withstand hits and gives you a great boost to resists.

Avoidance - Greatly increases your ability to withstand hits and gives you a great boost to defense.

Health - Greatly increases your ability to soak punishment with more health.

Outnumbered - Makes you exceptionally resillient against multiple targets.

Readiness - Increases the amount of gear you can carry, important for that extra bit of equipment.

Situational Combat Skills

Damage - Who doesn't like more damage and threat?

Healing - For those crucial moments where you need to take matters into your own hands.

Rage - Greatly increased damage while tanking for great threat.

Reactive - Damage reflect.

Taunting Strikes - Taunts the enemy on your attacks. Marginally useful when some DPSers may outthreat you, but otherwise rare scenario.

Tar Baby- Delays the next attack of enemy mobs. Very useful for mobs with a large hit that you may require time to recover. (I.E sharpshooting primes)

Roll with It - Reduces the cooldown of your abilities when struck. Works well in conjunction with a big, long CD heal like Milk Chug. Or a lifesteal skill like Drain Vitae.

Vampiric - Steal health on attacks means more health.

Core Mutant Powers

Threatening Presence - Helps you to absorb damage from your friends in a big AoE and increases your aggro generation.

Juggernaut/Myriad Armor - Really solid toggle that boosts your defenses.

Any Defensive Adaption slot power - Usefulness of Smooth Hide is questionable, but all the other hides have an upgrade or two that helps you tank.

Panic Button - A panic button is any mutant power that can be used in times of dire need. Examples would be Milk Chug (Emergency heal), Drain Vitae (Lifestealing hit), Stonewall (Great burst of resists)

Thick Hide/Thick Shell/Icy Hide/Reinforced Skeleton - Really lovely for tanks, each have their own disadvantages though so be careful.

AoE threat pickup - Grab a damaging toggle! Electric Field, Quill Wag are great examples.

AoE threat - Wild Swing is a beautiful power to fill this category. Scythe Sweep, Prism Storm both do wonderfully as well.