Difference between revisions of "Scouting Nanomagic"

From Flexible Survival
Jump to: navigation, search
(Created page with "{{Basepower|name=Scouting Nanomagic|desc=This expansion of Biodetection Nanomagic uses comms in order to actively share the direction and proximity of threats within a 60 ft r...")
 
 
Line 1: Line 1:
{{Basepower|name=Scouting Nanomagic|desc=This expansion of Biodetection Nanomagic uses comms in order to actively share the direction and proximity of threats within a 60 ft radius to the user (and potentially allies). It isn't as detailed as Biodetection in that you cannot do a Xeno roll in order to determine mutant powers.<br> <br>This is an active nanomagic, and it cannot be active while another active nanomagic is in use except where explicitly stated.|powertype=Toggle, Buff|target=Self|energy=3.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Scout at magnitude 5 for 2 rounds.<br>|Upgrades=AoE by 1<br>ScoutMAG by 2.5}}[[Category:Scout inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]
+
{{Basepower|name=Scouting Nanomagic|desc=This expansion of Biodetection Nanomagic uses comms in order to actively share the direction and proximity of threats within a 60 ft radius to the user (and potentially allies). It isn't as detailed as Biodetection in that you cannot do a roll in order to determine mutant powers.<br> <br>This is an active nanomagic, and it cannot be active while another active nanomagic is in use except where explicitly stated.|powertype=Toggle, Buff|target=Self|energy=3.5|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Scout at magnitude 5 for 2 rounds.<br>|Upgrades=AoE by 1<br>ScoutMAG by 2.5}}[[Category:Scout inflicting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]][[Category:Nanomagic]]

Latest revision as of 00:09, 22 September 2023

Scouting Nanomagic stats
Type Toggle, Buff Target Self
Description This expansion of Biodetection Nanomagic uses comms in order to actively share the direction and proximity of threats within a 60 ft radius to the user (and potentially allies). It isn't as detailed as Biodetection in that you cannot do a roll in order to determine mutant powers.

This is an active nanomagic, and it cannot be active while another active nanomagic is in use except where explicitly stated.
Cooldown 0 Charge time 0
Energy 3.5 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Scout at magnitude 5 for 2 rounds.
Training Upgrades
AoE by 1
ScoutMAG by 2.5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Scouting Nanomagic/Extra Notes Edit notes

Mutant powers Based on this power: No mutant powers based on this power detected.