Difference between revisions of "Repair Nanomagic"

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{{Basepower|name=Repair Nanomagic|desc=A little help to get broken things not so broken. Simply, it increases your effective skills by 5 when repairing a broken object (see help precious). In RP, it helps conduct repairs but does not make them cheaper in supplies. If the item is simple in nature (say a flat tire, but not the engine of a car) and you have the supplies, it will handle it provided supplies, quickly and well. This is an Active nanomagic and cannot be used while another nanomagic is Active and in use unless explicitly stated.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=|Status=|Upgrades=}}[[Category:Hostile base powers]][[Category:Nanomagic]]
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{{Basepower|name=Repair Nanomagic|desc=A little help to get broken things not so broken. Simply, it increases your effective skills by 5 when repairing a broken object (see help precious). In RP, it helps conduct repairs but does not make them cheaper in supplies. If the item is simple in nature (say a flat tire, but not the engine of a car) and you have the supplies, it will handle it provided supplies, quickly and well. This is an Active nanomagic and cannot be used while another nanomagic is Active and in use unless explicitly stated.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=|Status=|Upgrades=}}[[Category:Hostile base powers]][[Category:Nanomagic]]

Revision as of 00:04, 29 November 2023

Repair Nanomagic stats
Type Target
Description A little help to get broken things not so broken. Simply, it increases your effective skills by 5 when repairing a broken object (see help precious). In RP, it helps conduct repairs but does not make them cheaper in supplies. If the item is simple in nature (say a flat tire, but not the engine of a car) and you have the supplies, it will handle it provided supplies, quickly and well. This is an Active nanomagic and cannot be used while another nanomagic is Active and in use unless explicitly stated.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 at level 0
Statuses
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Repair Nanomagic/Extra Notes Edit notes

Mutant powers Based on this power: