Difference between revisions of "Multiplayer Updates"

From Flexible Survival
Jump to: navigation, search
(January)
Line 8: Line 8:
 
*<code>[relief [target]]</code> added to string parsing. Resets horniness, as if you had just managed to have sex without actually causing an impregnation.
 
*<code>[relief [target]]</code> added to string parsing. Resets horniness, as if you had just managed to have sex without actually causing an impregnation.
 
*The holiday badges and accessory pack have been removed from the elite store until next year.
 
*The holiday badges and accessory pack have been removed from the elite store until next year.
 
+
*We have finally run out of malls. Daily missions are now missions to proceed to X area and beat up huge piles of ferals. Just like the web interface, in other words.
 +
*String parsing if blocks now support the use of parenthesis. <code>[if (a and b) or (c and d)]</code> will now parse properly.
 +
**Yes, you can nest them. Go nuts!
  
 
=Previous months can be found in the [[Multiplayer Updates Archive]]=
 
=Previous months can be found in the [[Multiplayer Updates Archive]]=

Revision as of 06:36, 2 January 2013

The following is a list of updates made to the game since it entered open beta in 2011.

For planned future updates, see Nuku's six month plan at http://checkvist.com/checklists/97925-six-month-plan.

Need up-to-the-minute updates? They're over here!

January

1st

  • [relief [target]] added to string parsing. Resets horniness, as if you had just managed to have sex without actually causing an impregnation.
  • The holiday badges and accessory pack have been removed from the elite store until next year.
  • We have finally run out of malls. Daily missions are now missions to proceed to X area and beat up huge piles of ferals. Just like the web interface, in other words.
  • String parsing if blocks now support the use of parenthesis. [if (a and b) or (c and d)] will now parse properly.
    • Yes, you can nest them. Go nuts!

Previous months can be found in the Multiplayer Updates Archive