Difference between revisions of "Multiplayer Updates"

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The following is a list of updates made to the game since it entered open beta in 2011.
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{{:Automated_Multiplayer_Updates/2024_May}}
 
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For planned future updates, see Nuku's six month plan at http://checkvist.com/checklists/97925-six-month-plan.
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=Full archive of updates can be found in the [[Multiplayer Updates Archive]]=
 
 
Need up-to-the-minute updates? They're over [http://flexiblesurvival.com/index?webupdate here]!
 
 
 
==June==
 
'''11th'''
 
* +cookie command is now available again.
 
* New, free, avatar accessory, pink ribbon.
 
* New avatar accessory available for a whole one Mako, Aviator Goggles.
 
* Desc of color chooser updated: This curious device allows you to interfere with the nanites color choosing mechanisms. With certain infections, you will appear with your favorite color!
 
** To activate, &color me=(color here). To disable, &color me=  -- You can also set a secondary color the same way, with color2(&color2 me=(color here))
 
* Skunk Girl updated for new functionality.
 
** Here it is for use in your own monster writing: @set rpsys=infection/skunk girl/skin/desc:[if color2 is present in [player]][local stat color2 of [player]][otherwise]black[end if] and [if color is present in [player]][local stat color of [player]][otherwise]white[end if], furred
 
* Salvaging recipe modifier added to token store.
 
* Newly conceived children will now note their mother as they do their father.
 
* Using Craftmod Keys will now check if your inventory is full before attempting to use them.
 
* Repairing items now works once again.
 
* +rewards will now check if your inventory is full AFTER the check to see if you actually have a reward pending.
 
 
 
'''10th'''
 
* Craftmod Upgrade can now reach max level + 50.
 
* Terminal colors adjusted.
 
* Research Result for Decayed Mechanics project is posted.
 
 
 
'''9th'''
 
* New web mission available.
 
* Warded's extra effect disabled.
 
** This is not a nerf, it will be back. They just need to recode it.
 
** Warded should now operate better, triggering debuff clears when you get hit, alongside abilities like outnumbered and rage.
 
* Debuffclear, the status, has been re-implemented in a new way.
 
** Let the staff know if it's working properly.
 
** It will, after this, be much easier to make random things debuffclear when we want to.
 
* If you have -any- amount of rested xp, you do not take the restriction for being top level."
 
* A nerf was removed.
 
** No documentation available.
 
* Thief job's level 2 action added.
 
* Fixed influence gain from Thief's level 1 action.
 
 
 
'''7th'''
 
* Overworld now fully, properly has Fengrove Hills location in Woodfield, and Fairhaven one removed.
 
* If you are at max level, you no longer accrue xp from battle.
 
** If you're in a group, this is done AFTER group tax, so you continue to contribute to your group, even at max level.
 
* Last update reversed, mildly.
 
* Stretch goals modified slightly.
 
* Warded upgraded!
 
* New Dawn has recieved a facelift! Discription updates and some room repurposing.
 
* Warded no longer gets triggered on self, ally or passive powers.
 
 
 
'''6th'''
 
* +health now displays wounds.
 
* If you are wounded past 90% of your hitpoints, the excess will slough off of you.
 
** There's only so much injury a man can have and still be alive, after all.
 
* New +pj reward, "+pj #nc", nc=non canon, use it for personal scenes and flights of fancy.
 
** No player minimum or maximum, no thematic requirement, since it is, by definition, non canon.
 
* College available in Clairmont. Teacher and Librarian jobs are available, plus the training room for the city.
 
* Your wounds will no longer be limited(in stat, not effect) if you are currently mentoring up or down.
 
* +register now shows subscription time remaining.
 
* New Staff Monster: [[Hunched Dwarf]] added to the relocated Woodfield area of Fengrove Hills!
 
* Overworld now fully, properly has Fengrove Hills location in Woodfield, and Fairhaven one removed.
 
 
 
'''5th'''
 
* Sky Blue added as free avatar color choice.
 
* Judges no longer lose levels for inactivity by popular demand.
 
* Being a judge no longer affects ability to +room. Sub level is the sole determiner.
 
* New item added to elite store, 25 mako, privacy screen, allows use of +room, despite any sub level or lack thereof.
 
* Fengrove Hills have been relocated to Woodfield area due to monsters being thematically appropriate for there.
 
** Fairhaven-styled mobs have been removed to create consistency.
 
** It can now be found in the southwest corner of Woodfield City.
 
* The main portion of Fairhaven is now a very minor source of mechanical salvage.
 
* When training Jobs, group skill improvements are now taken into account when calculating the max you can train.
 
* New, free, avatar accessory, Fox Plushie.
 
* [[Home Womb]] item added to elite store.
 
** Allows players to bind ("home" command) to your +womb room.
 
** [[Womb for Rent]] item required.
 
** Trust level ''Transform'' needed both to bind AND to recall there.
 
*** Don't have enough trust? You will be sent to your previous, non-womb, bind.
 
* [[Laser Emitting]] buffed up a bit.
 
* Level 2 actions for Trader job added.
 
 
 
'''4th'''
 
* Multi line transformations should look better.
 
* Contributing to pools via the web now logs properly.
 
* New merit: [[Expert Repair]].
 
* Modifiers that negatively affect an item (skill amount needed, costs, etc) can no longer be removed from a crafted item.
 
* Repairing items will no longer ever cost xp.
 
* Repairing items will always show you the list of salvage needed for the item.
 
* Removed all Distill code from power processing.
 
* [[Once Cursed]] removed from database.
 
* Prime Fights made more resilient to strange spawns.
 
* Prime reinforcements were made more tenacious but were adjusted to be a tad less so due to feedback.
 
* +pj #boot now works even if the target is currently rendered immobile.
 
* [[Laser Emitting]] is now cheaper.
 
* If you have managed to collect a staggering amount of wounds, they will heal faster.
 
* Prime bosses now only call for help once per 10 ''rounds'' max, with no regard for OOC time, only combat time.
 
* Social actions now reference 'patrol points' instead of 'energy'.
 
* The Cow Stable in Clairmont now correctly offers the Cow Girl job. Enjoy.
 
* Fixed critical bug in task command when you have a choice in a web mission.
 
* Fixed code that charges battery when shifting when it should not.
 
 
 
'''3rd'''
 
* [[Small Breasted]] and [[Heavy Breasted]] have been updated to stop referencing Cup Sizes.
 
* Wiki edited to reflect Merits
 
* The Saytiri critter and form is being removed due to blatantly obvious Copyright violations.
 
* Party movement should now respect rooms that don't allow summons or rides.
 
* Wounds now cap at 90% of your maximum hitpoints.
 
 
 
'''1st'''
 
* Fixed bug in new destroyer training(oops). You do not need to do anything. If you have it, it will fix itself automagically.
 
* Destroyer feral mode lost feral regeneration for sake of balance (so many combat skill points!)
 
* Destroyer feral mode tuned down in survivability a touch.
 
* Feral Mode upgrades should be more stubborn about finding an upgrade for your powers.
 
* Several help-files and -categories have been moved to new categories. Over the coming days, we intend to re-organize the help files.
 
** If you have any suggestions for new categories, or helpfiles that should be moved or merged, please file a request.
 
*** Notably, Player Judged Scene and Director were moved to RP/Player Judged Scene and RP/director respectively, Advanced Combat Tips to Combat/Advanced Combat Tips, Flags to String Parsing/Flags.
 
* [[Demented Priest]] will now summon help at particular HP percentages, NOT at particular HP amounts.
 
 
 
==May==
 
'''31st'''
 
* New Mako Item: [[New Feral Mode Training]].
 
** Design your own feral training mode and have it added to the game for all to enjoy.
 
* Fixed Church of Promethea rooms to NOT carry your whole party through when you go to the boss rooms.
 
* Bug in puzzler fixed.
 
* When logging in, if your party leader is not online or is not in the same room as you, you will automagically drop from the party.
 
* pkick command added. Leader only command to kick a player from your party.
 
* In theory, you will now be told if an item comes off cooldown mid battle.
 
* [[Nurturer]] added to our library of feral training modes available.
 
** You can snag it over in New Dawn.
 
* You now gain a badge based on your feral mode, if you are feral mode.
 
* Our first premium feral mode training is available: [[Destroyer]].
 
** 10 mako in the elite store, created by a player for players.
 
*** Enjoy this high DPS, savage beast of a training set.
 
* Fixed bug in new destroyer training(oops). You do not need to do anything. If you have it, it will fix itself automagically.
 
 
 
'''30th'''
 
* You will no longer be given an erroneous message when respawning.
 
* You will no longer be instantly reduced to judge level 1 when degrading due to inactivity.
 
* Web Mako exchange more explicit about new round robin mechanic.
 
* "jobs list" and "sa list" Now show what job(s) might be needed by that social action.
 
* [[Feral Mode]] players can now change training modes, allowing them to change their focus.
 
** The first two trainings available are basic(what you have now) and defender(a tank oriented, high aggro build).
 
***Feedback desired on defender.
 
*** You can buy the training at New Dawn.
 
**** Note, training is one use. Using one activates the training. Use another to switch it.
 
* Feral Mode 'Defender' training now gets Feral Defense, a powerful, and level scaling, self defense buff.
 
* Feral Defense now charges faster as you level up, becoming easier and easier to snap out quickly.
 
** Note, this is the charge time to ''activate'', not the cooldown, which is static.
 
* New Stretch Goal added to the monthly stretch goals.
 
 
 
'''29th'''
 
* Heat/Lust/Horniness spam has returned.
 
* Infection vials for infections that don't exist now will no longer give mastery over something that isn't there.
 
* New Quest in the Wax Museum.
 
** Item collection quest through Hugo.
 
*** Extra items from the quest can be taken to Tomas in the Wax Museum.
 
 
 
'''28th'''
 
* '''No Updates.'''
 
 
 
'''27th'''
 
* Logging out will now remove you from the party you were in.
 
* Science and Public @channels are no longer coupled.
 
* A new city, [[Clairmont]], is added to the grid.
 
** It is accessoible via [[New Dawn]].
 
*** There is no unique content in this location yet.
 
**** There '''''are''''' RP rules of no public sex and of wearing clothes (a shirt is enough).
 
** Heat and Lust won't be active in the new city, due to variations in the nanite bubble there.
 
** Regular RP of exploration/survival themes will run there - logs will be viewable on the wiki.
 
** Social actions and city stats are in use, also global regional bonus or malus will be applied if certain stats are too low or high.
 
* Level 3 action for Lawyer added.
 
* North Ireland Pub closed it's gates in Fairhaven.
 
** A new pub is now available in Clairmont.
 
* Added some environment effects in Eureka and Clairmont regions.
 
** They can be a buff or a debuff based on the stats of the city's values.
 
 
 
'''26th'''
 
* "Help convert" is no longer a thing. The info is now in "help salvage".
 
* [[Gentle Entry Unit]] added to Elite Store.
 
* New merit: [[Slow Simmer]].
 
* [[Luck of the Rat]] no longer has nanitesoak.
 
* [[Horniness: Increaser]] and [[Horniness: Decreaser]] added to token shop.
 
** They work on 'target' with 'Write' level of trust or better.
 
*** Using the horniness modifying items now alerts the target!
 
* +staff/addstatus should now no longer crash.
 
* Accuracy buffs AND debuffs now have a hard cap, based on a power/items base accuracy.
 
* Certain talk-script poses that were previously recording to rp logs will no longer be recorded.
 
* Joining a party at a remote location should no longer trigger a combat to start there.
 
 
 
'''25th'''
 
* Powers should now be less spammy when striking multiple people for status only.
 
* When a party leader logs off, it no longer leaves a party in a bad state
 
* +reward Will now fail if you have a full inventory.
 
* More tweaking to kitsunes.
 
*** @set me=/child/<child>0/kitsune/fur:<color> sets a child-specific color.
 
**** That 0 is NOT a typo, it is required. Specific colors override defaults, of course.
 
* 'renew' AI should now work with targets ALLY and ENEMY.
 
 
 
'''24th'''
 
* +glance now reveals size.
 
* New Wiki Page: [[Make a Character Page|Make a Character]]. Includes a Template for making a page for your character.
 
* [[Deep Healing]] is now influence by Ball Size.
 
* +rewards that result in rest xp now give a more helpful message.
 
* Staffers can now spawn any monster they want.
 
* Performing social actions no longer give craftmods, but now have a chance of yielding reward tokens.
 
* +request/new redesigned.
 
** Its only a minor change.
 
* You can now set the fur color on your children that have [[Kitsune]] skin/fur.
 
** @set me=/child/kitsune/fur:<color>
 
*** You use this like you already can for yourself.
 
**** <del>This DOES NOT work on a per-child basis, it affects ALL of your children with Kitsune skin/fur.</del> Now it does, see update above.
 
***** Supported colors are yellow, red and black.
 
 
 
'''22nd'''
 
* Non leader/quartermasters can now donate money to their group.
 
* With the stretch goals of 1000-1200 being met, a brand new area is available with with two staff monsters.
 
** The area is Wax Museum - Industrial and is located in Woodfield. The newest monsters are the [[Oil Baron]] and the [[Secretary]]. Also added on-grid is the [[Melodramatic Villain]] and [[Robot Zombie]].
 
*** Area level is presently: 60-66
 
* Fixed bug in web combat.
 
* "Unequip" added as synonym for remove.
 
* Obscure bug in inventory viewing fixed.
 
* Consignment sales changed to notices.
 
 
 
'''21st'''
 
* Job levels now show in score/sheet"
 
* New tool for form-writing and string-parsing, now public! @viewparse
 
** Gives you an indented, color-coded version of whichever parsing you supply. Critter-writers may celebrate.
 
* [[Breast Consolidator]] and [[Mammary Magnifier]] are now disableable items.
 
** Just use them in your inventory to turn them off or on.
 
* [[Maternal Care]] added to mako store.
 
* When out of patrol points and not in the area where your mission is, you will now get a notification of the failure to patrol when search web is used and how to rectify it.
 
* Made some tweaks to messages coming from In-Game web fights.
 
* Multiple Maternal Care items will now stack.
 
** It is indicated that the healing bonuses multiply the player's +womb room triage bonus.
 
* You can now remove all your notices at one again.
 
* [[Chimera serum]] no longer infects the head twice.
 
* Listing another person's form now only requires read permission.
 
* "list forms for <name>" has been fixed.
 
* New premium color: mint cream.
 
 
 
'''20th'''
 
* In editplayer players can now disable the auto leveling under lvl 30.
 
** Note, excess xp will burn off into freecred instead.
 
* Fixed a bug in combat rewards. This should stop "Invalid Turn Goer" messages.
 
* In editplayer players can now disable the auto leveling under lvl 30.
 
** Excess XP will burn off into freecred instead.
 
* Pets should now, for all functions that check their level, refer to their owner's level.
 
* In string parsing, [owner] will now return the DBREF of the owner of a pet, or #-1 if it isn't a pet.
 
** Likewise, help string parsing updated.
 
 
 
'''19th'''
 
* Prize Finder Removed, if you had it, you got perk credit back!
 
* Fishing now references edible salvage.
 
 
 
'''18th'''
 
* If you are mid battle, you can no longer try, and fail, to start a mission battle.
 
* If you are very small, size modifying merits will at least modify it by 1 in any given direction.
 
** Minimum is still 1.
 
* [[Gemini Cyborg]] dedication retired.
 
* The size adjuster should now function when shrinking yourself.
 
* New Profession, Patent Clerk.
 
* Bug in +fish/patrol fixed.
 
 
 
'''17th'''
 
* Group level up messages no longer refer to 'guild'.
 
* New avatar unleashed. Also a new mako pool.
 
* New Research available.
 
* Arm and Tail divider reduced from 50 to 20 mako.
 
** Both are now sold as pre-manufactured items, rather than recipes.
 
* Mine command now shows an area's native density, in addition to its current bounty.
 
* Roleplaying in a place with minable salvage will cause it to regenerate any salvage usage the place has.
 
** Conservative Mining perk increases the healing done per tick.
 
* Loadout/upkeep on eggs reduced.
 
 
 
'''16th'''
 
* A very large mako pool has finally completed! As a result, players now have 5 more perk points to use.
 
** They will appear when you have spent your 'free' perks and buy 5 points past that.
 
* New merits: [[Tiny]] and [[Giant]].
 
** <del>They do the exact same thing as [[Small]] and [[Tall]]</del>, but they also ''stack'' with them!
 
*** They've been tweaked short time later. Tiny is now -50% size, Giant is now +30% size.
 
* Butchering skill now displays properly in +fish.
 
* You are now given more clear opportunity to abort a trouble ticket while filling it out.
 
* The 'dead' AI should be more reliable now.
 
* pinvite no longer auto accepts on trusted level.
 
 
 
'''15th'''
 
* Some of the player flags have had their descriptions updated.
 
** Hyper, No Hyper, Macro and RSX flages are examples.
 
* New command: tport.
 
** Allows you to teleport to RP hubs.
 
*** The new feature only works in non-combat rooms.
 
**** For example, ''tport #public'' then ''tport placename'' to teleport there.
 
***** Staff are looking for public RP locations that they may have missed. Let them know via +request if you know of a public RP hub that isn't on the list.
 
* [[Effectiveness Training]] recipe created.
 
** Prefab version for sale in the Zephyr wellness area.
 
* When a party leader flees a fight they will now drag their entire party out with them.
 
* People trying to recycle items that, due to changes have been grandfathered and are no longer craftable, will no longer get a crash.
 
* In theory, if you throw a buff, or debuff that is weaker than already exists, it will simply not be applied, leaving the stronger one alone.
 
* Forms for mothers' day removed from elite store.
 
* New 'target' type for powers, 'master' will force the power to make it target it's summoner (for pets).
 
* The ability to become [[Modified]] has been removed (chargen and Medical Implanter).
 
** The reason is that it has become apparent that players with this ability could deal 160k damage per round against 8 targets.
 
*** This made them 2 to 3 times stronger than the best Role builds in the game.
 
**** Staff are requesting player feedback on wrestling Modified back into a sane performance range. +Request with your feedback and send it as a Suggestion.
 
 
 
'''14th'''
 
* [[Cow Maiden]] is now available as a boss vial in the elite store.
 
* You are no longer notice-spammed with influence salvage.
 
* Influence salvage is now given in one notice.
 
** But only when you're checking your notices.
 
* There is now an Infection Update item in the elite store.
 
* "help partying" brought up to speed with recent code.
 
* Descriptions entered for most wi flags.
 
* The token store on the web page now reveals if you know a recipe or not.
 
* Jobs that require builder nanites now inform you of the fact.
 
* Arriving and leaving a room, with parties, is much cleaner now.
 
* New fishing option: "+fish/patrol"
 
** Spends 1 patrol point to catch multiple fish at once per successful catch.
 
*** You will ignore the usual limit of 12 of any single fish for that cast, allowing you to hoard larger amounts of fish.
 
* Fishing stock cap removed.
 
* New command: "+fish/butcher".
 
** Slice up those fish!
 
* If you do a +fish/patrol and net a fish that's too small, the patrol point is quietly refunded.
 
* Using +fish/patrol bypasses the minute cooldown, and cannot result in random encounters.
 
* +fish/patrol amplifies your skill for sake of avoiding badly weighted fish, both light and heavy.
 
* Waiting for a bite while fishing is now much less spammy
 
 
 
'''13th'''
 
* Functionality of Technical adjusted!
 
* You now cannot join a party with one of your alts
 
* Technical status can no longer DEBUFF, only buff.
 
* Party merging (especially into open parties) should now work.
 
* <del>New research available: Nanite Cannon</del>
 
** New recipe, [[Nanite Cannon]]. Prebuilt version for sale in the token store.
 
*** Recipe for nanite cannon also added to mako store for 5 mako.
 
* When using the crafting tester recipes and modifiers known are now marked with asterisks.
 
* Cred Energy Rejuvinator removed from token store.
 
* Go-Go Dancer erotic dancers will no longer cause Confusion.
 
* [[Hare Town]] set up with few social actions and jobs.
 
* Description of TEAM modified.
 
* When buying/selling mako/lunar on the web exchange, it will now evenly pick from each order if multiple match the best value.
 
* Technical stat no longer -decreases- upkeep in the negatives.
 
* +monster ready Will now search the room for IC players and set the combat as being owned by them (Judges should be set JDG).
 
* Roll update, you now get +1 die per 5 points above 20.
 
* New premium accessory: Labcoat.
 
** Available for 1 mako and applies to all alts on your acount, past and future.
 
*** Labcoat edited to look nicer, much thanks to Tova!
 
* New, entirely free, avatar accessory: a sawed off shotgun!
 
* New premium accessory, offered by Tova, a dark version of the labcoat.
 
** Available for 2 mako for all characters forever on your account.
 
* Stretch command implemented, showing the monthly donation stretch goals and our progress towards the next.
 
* Stretch command now shows ''all'' potential stretch goals.
 
 
 
'''12th'''
 
* Distillations removed from the system.
 
** Distillations no longer have any effect on items.
 
*** In other words, your Distill-enhanced items are now broken and may inflate your loadout usage (even into the negatives if you didn't have much room left).
 
**** If you are having issues removing items due to loadout inflation, remove the highest loadout item first to bring you out of negatives.
 
* 'Distill' tab in web inventory removed.
 
* You can now cancel auctions, with auction #withdraw
 
* Altfinder restricted to W3+
 
* New craftmod for direct sale (player purchased): [[Gravid]]
 
** 5 mako in the elite store.
 
* Ride commands now disabled.
 
** Please see pinvite #help for details on usage of the new system.
 
*** Msummon will continue to function normally.
 
* Case of mistaken helpfile fixed in the Zephyr instance of the crafting-tutorial.
 
* 'Help basic commands' updated with new party commands.
 
* For parties: If a player other than the leader is ambushed in a room, the monsters/combat will be based off the party leader's settings.
 
* The Color Chooser decreased in price from 50 mako to 20 mako.
 
* The Gold Framed Supply crate is now 150 reward tokens
 
* Power Regulator reduced in price from 200 to 50.
 
* Happy Mother's Day! 50 mako poured into the pregnancy tower, enjoy your kids!
 
 
 
'''11th'''
 
* Power and item cooldowns can never reduce to less than 0.
 
* Instant powers and items should once more be instant.
 
* XP costs for crafting items removed.
 
* Crafting items while in a nanite crafting room reduces cred/nanite costs by 5%.
 
* +reward now has a chance to give craftmods!
 
** High octane will make them a non-drop craftmod. There is a small chance of making it T2 or T3!
 
*** Meaning it is significantly cheaper to apply.
 
* When using craftmod trades, the description of craftmods will update to the desc of the new modifier.
 
* In theory, web battles are now entirely patrol point free, unless you're doing a mission.
 
** If you're doing a mission, it costs a patrol point, and will not work without one.
 
* Web crafting using a commissioned crafter can no longer put you into negative freecred.
 
* When spending a hero point for a +roll, you will get +1 to the end result.
 
* When training up a top tier craft skill on the web, you will no longer see 'maximum level' when going over the level limit.
 
* Players can now no longer train crafting skills above their level (excepting top tier, where they can go their level + 10)
 
* You can now train craft skills back up to max level, instead of your max level.
 
** But the costs for over lvl 50 (doubling) now are based off the skill being trained.
 
* New item: [[Fishing Hole]]. Costs 25 mako.
 
** Lets you set a room of yours as a fishing area, even a hunting area room.
 
* Rpinfo of [[Infertility]] updated for thematic clarity.
 
 
 
'''10th'''
 
* Web now displays decimal value of premium currency.
 
* Academics reworded to be a bit more clear as to what it does.
 
* The Raver Punk's anklets now glow with the color of the person's choosing
 
** The color chooser must be in the user's posession for this.
 
* When pointing a craftmod trade/selective trade at a stack of craftmods, only one will be traded.
 
* Crafting no longer requires XP.
 
* Soul Grasp can now be upgraded for damage.
 
** Now it counts as a resurrection power.
 
* Earth Nanomagic's cost and limit updated.
 
* <del>[[Hair Triggered]] and [[Instant Drawing]] are slotted into Rapidity.</del>
 
** Unslotted instant drawing and hair triggered again.
 
* [http://flexiblesurvival.com/index?ecommerce|E-Commerce] updated to make the stretch goals more clear.
 
* [[Painted Incubus]] is now available in the Mako Shop.
 
* Apart from regular upgrades, no modifiers or modifications will allow a non-instant activatable power/item to become instant.
 
* [[Deinoraus]] form added to the Shadow Pits area.
 
** This was our first Stretch Goal monster.
 
* [[Feral Mode]] now gives +1 mastery slots per 25 levels through ingame training.
 
** Web Training has been updated to account for this.
 
* Feral Theme page updated.
 
** New information is here: [http://wiki.flexiblesurvival.com/w/Ferals|Ferals]
 
*** More changes possible.
 
 
 
'''9th'''
 
* [[Ink Cloud]] power reworked.
 
* Bugs that caused erroneous power output for all naturals fixed.
 
* Monsters above 'Boss' Rank are now more enduring.
 
* Hard and Final bosses made a bit more worthy of their titles.
 
* When buying/selling premium currency on the web market, proper account log entries are made.
 
* You can now use the [[Sexual Stabalizer]] as an inactive [[Nanite Adept|adept]], so long as you own it, without the need for a focus device.
 
* Hero Regen option buffs.
 
** Regen lasts twice as long, and now has a powerful +energy component.
 
* Craftmods no longer drop randomly off defeated enemies.
 
* The cost of a Craftmod Key reduced to a mere 40 tokens.
 
* For a mere 10 tokens, you can now procure a T1 craftmod with a 'small craftmod key'.
 
* Reward Tokens now occur faster with subscription level. Higher the level, more reward tokens for roleplaying.
 
* "help subscribing" updated with this new feature.
 
* The tokens for dedication promotion is at an end. We hope you enjoyed earning dedications via tokens.
 
* You asked for it, you got it! You can now trade reward tokens, give x tokens to bob. I'm sure bob will appreciate it.
 
* "help dedication" and craftmod brought up to speed with recent updates.
 
* RP XP increased significantly. Roleplay and be rewarded!
 
* Money earned from RP increased accordingly.
 
* Hero refill properly nabs 1 mako and gives you all your hero points back, so you can go on being awesome.
 
* New color, Tyl purple, a soft shade of purple, freely available to use on your avatar!
 
* On the buy mako page, the stretch goal meter now says how much to reach the next stretch goal.
 
* While RPing, rest XP bonus is now displayed.
 
* Monsters are no longer randomly upgraded on their powers, providing for a more consistent experience(templates aside).
 
* Viewing items now shows if they are 'high quality' or not.
 
* Promethean/RSX/Zephyr mobs WILL get some upgrades.
 
*** But only them.
 
* New monster templates: Multi-Armed, Ignited, Rubber Toy, Unclean, Go-Go Dancer, Breast Feeding and Feesh
 
* If you auto level, you are now informed in game about it, in addition to the web notice.
 
* You are now shown the 'cock' transformation whether you are male or not.
 
** If you collide with a form that this displays hilariously with, let us know so we can fix it via +request.
 
* Talakai Essence now makes females 'flexible', allowing them to take monstrously large partners and still breed.
 
* If you are on the crafting page and look for crafters, crafters on cooldown will not be on the dropdown list as people taking orders, because they can't.
 
* Bugs that caused erroneous power output for all naturals fixed.
 
* If you are on cooldown for taking orders, you will be informed on the web craft page.
 
* [[All Natural]] Buffed
 
** All Naturals now get 1 point of technical per 10 levels minimal, despite any role selection.
 
*** So if you're level 30, you're going to have 3 technical, period. If you're level 60, 6 technical.
 
**** If you have more than 10/level technical, it will leave it alone, so if you take 3 roles with technical, and are level 24, it will not reduce it to 2.
 
* [[TEAM]] recipe created by player purchase, but a prebuilt version is for sale at the Ancient Relics in the mall.
 
** Works like having half a point of Technical shared among all allies in your party.
 
* Mining, via the mine command, now employs builder nanites, not freecred.
 
* Mining now has a guessing game component. Guess well for much more salvage than normal. Guess poorly and you end up no worse than you started out.
 
* [[Ruggedized]] buffed. Upkeep discount increased from 5% to 15%.
 
* [[Miniaturized]], Ruggedized and [[Modular]] are now slotted together. They all got buffed as well, so be sure to remove and re-equip your equipment.
 
* The Selective Craftmod Trade now gives 10 choices instead of 5!
 
* Damage over Time buffed, no longer resisted by hpbuffers.
 
* Everyone has received a free craftmod key as part of the recompensation package with the recent changes. Enjoy!
 
 
 
'''8th'''
 
* Talking to missy to combine and reroll your craftmods will now make sure you don't get the same mod as either of the two you put in.
 
* Hare Town has been renovated and improved. (Research completed)
 
* Price of [[Flame Bearer]] dedication reduced from 50 to 30 mako.
 
* Price of [[Bastet Disciple]] dedication reduced from 50 to 30 mako.
 
* Price of [[Necromantic Acolyte]] dedication reduced from 50 to 30 mako.
 
* [[Kitsune]] dedication price reduced from 50 to 30 mako.
 
* If you purchased a dedication yesterday or today (7th or 8th, server time) that just came down in price, throw up a request to get the difference refunded.
 
 
 
'''7th'''
 
* New item, [[Craftmod Key]], now for sale for 100 reward tokens.
 
** Open it up for a tier 2 craftmod!
 
* New item, [[Craftmod Upgrade]], 20 reward tokens.
 
** Increases the level of a craftmod by 5.
 
* New item, only 10 reward tokens, [[Craftmod Trade]].
 
** Takes a craftmod and rerolls its level and what modifier it holds, but retains its tier!
 
* The Reward Token Purchase now gives 5-15 tokens instead of 5.
 
** 20% chance of +5, 5% chance of another +5, each rolled separately.
 
*** Badge given if you get 15.
 
* New item, [[Craftmod Selective Trade]], 20 reward tokens
 
** Works like a trade, but instead of being entirely random, you get a choice of 5 modifiers to select from.
 
* Check your web notices.
 
** If you created your account before january, you've been given reward tokens in recompense for the final retirement of the distillation system.
 
* Chance of mastermind reduced.
 
* New, free, color, brown!
 
* New Mission button on page no longer so screamingly loud.
 
* Web combat can now be done even if you are completely depleted of patrol points.
 
** This does not extend to web missions.
 
* Worker Job moved to the Power Plant (always in Eureka).
 
* New item: [[Chimera Serum]]
 
** Available for freecred the Zephyr Lobby.
 
*** One sip and you'll have a new perspective on things. That's what they said in the update channel.
 
* Added a level 2 action for the Street Lord.
 
* New recipe: [[Power Gator]].
 
** Its intended to replace the [[Water Flask]].
 
** There is also a Pre-Fab version without Modifiers where [[Energy Drink]] used to be sold..
 
* Power Gator added to token shop(20 tokens).
 
** The recipe, not a completed item.
 
* Debuffclear added to Power Gator.
 
* +register fixed
 
* Upkeep of Power Gator has been reduced.
 
* Medicinal now has Regen.
 
* [[Endurance Training]] created.
 
** It is for sale as a pre-fab item.
 
*** This will replace [[Training - Aerobics]].
 
** You can craftmod it, as it comes without modifiers.
 
* [[Crowbar]] has been renamed to [[Sharp Light Melee]].
 
** Its Pre-Fab version is renamed to [[Pry Bar]].
 
* New recipe: [[Breathing Clothes]].
 
** Replaces [[Earrings]] in the Ancient Relics store.
 
* Weighted modifier adjusted to return to relevancy.
 
** Also slotted with Improved.
 
* Repeating modifier buffed.
 
** Repeating no longer debuffs damage.
 
* It is now possible to procure tier 1 craftmods via social actions.
 
* Recharge now has soft caps at 50, 100 and 150
 
** This is no different than most other statuses
 
** It hard caps at 200.
 
 
 
'''4th'''
 
* Matriarch and Sterile now properly exclude eachother, like one'd expect.
 
* Roll With It and Tar Baby now have a combo effect.
 
** You gain 0.5 points of reactive skill per lowest of either.
 
*** So if you have 1 and 3, you'd get +0.5 reactive, 2 and 2, +1.0, 0 and 3, +0.0.
 
* Modified now has diminishing returns on percentage based things that modify a stat directly(+damage) or to statusmag.
 
** Every +50%, it costs twice as much to get another 1% of difference.
 
*** So 1:1 up to +50%, then 2:1 until it hits 100%, then 4:1 to 150% then 8:1 to get to 200% and beyond.
 
* Price of relocation adjusted from 30 to 10.
 
 
 
'''3rd'''
 
* Bug fixed in arm divider.
 
* +xp now shows the number of tickets you have in the RP mako lotto.
 
* Fixed bug that caused spam with betraying powers.
 
* Academics no longer has the functionality that was never documented for it.
 
* Roopet charming should work again.
 
* ^^ Now works in ooc messages.
 
* July 4th added to holiday list.
 
* It is now possible to get more rested xp than normally possible if with a high octane reward.
 
* If you are not at 75% of your rest capacity when receiving a reward, it will give you rest xp rather than a +xp/time reward.
 
* When sending a @paste to a specific person(s), you are told which receive it.
 
* You will no longer receive a health 'tick' update when you're full of health.
 
* When someone pastes to the room, as opposed to a particular person(s), a message is sent notifying that it's a room send.
 
* Maximum HP no longer begins to spiral upwards past level 30.
 
* When handing objects to a person with a custom name, only the custom name will be displayed in the message.
 
* New mako item, [[Salvage Surveyors]]
 
** Allows you to permanently increase the salvage amount of a given area by a given salvage by 5.
 
* Can be used on public areas.
 
* Submitting can now be done through "submit to <enemy>" as well.
 
 
 
'''2nd'''
 
* Mako gained from answering polls now recorded in account history.
 
* You will now be told if a group member 'reconnects' as opposed to 'connected'.
 
* Start of the Month sale is now shorter, the threshold being 500 instead of 2000.
 
** Alternate reward system being implemented that will benefit the entire game, rather than just the donator.
 
* Stretch goals implemented.
 
** As the game reaches its monthly monetary goals (starting at 500), the game receives a benefit for all to enjoy.
 
*** Including new quests, web missions, monsters, and even dedications.
 
* You can no longer charm Zephyr, Promethean, or RSX agents.
 
** Charmed enemy agents should be cleared of their origins, including RSX.
 
* New items, [[Pregnancy Harness]].
 
*** Item is permanent and passive.
 
** While worn and offline, you gain 'pregnancy rest' at a rate of 18 minutes per 15 minutes.
 
** While online, this time is used to increase your incubation speed by up to twice the normal.
 
** If RPing, 20-30 minutes of credit turns into 40-60, if online but not RPing, 5 minutes becomes 10 minutes of credit.
 
* The pregnancy harness now charges, slowly, if online but not RPing.
 
* Cow maiden quest updated.
 
* The RP lotto will run less frequently, but tickets continue to accrue, meaning that those who roleplay over longer periods are more likely to be that winner.
 
 
 
'''1st'''
 
* Turning faction chat on and off now gives feedback.
 
* Betraying powers properly hurt things again.
 
* Fixed a bug that could prevent web combat from starting.
 
* Goo Girl now has an avatar
 
** Several other gooey forms now use the goo girl avatar.
 
* Missy's created craftmods will now have similar naming to new dropped ones (showing tier and dropped status)
 
* Fixed bug that may have reduced the efficiency of influence for salvage.
 
 
 
=Previous months can be found in the [[Multiplayer Updates Archive]]=
 

Latest revision as of 15:26, 10 May 2024


Chinthliss says, "Fixed an obscure bug where certain checks wouldn't acknowledge solo players were in a fight."


Full archive of updates can be found in the Multiplayer Updates Archive